ncm edit if youre okay with it J3 edit ncm.tsvg
S02 Gi_Joe (axis) vs Butcher (allies+10)
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 oops and again, still not used to this :lol: zs56 japan 
  Rolls: 2@3; Total Hits: 12@3: (2, 4) Rolls: 2@3; Total Hits: 12@3: (2, 4)us 
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 zs56 CLWOL zs53 
 japan
  Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (5, 3) Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (5, 3)us 
  Rolls: 1@4; Total Hits: 01@4: (5) Rolls: 1@4; Total Hits: 01@4: (5)
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 zs53 CLWOL zs35 
 japan
  Rolls: 2@3; Total Hits: 12@3: (3, 5) Rolls: 2@3; Total Hits: 12@3: (3, 5)uk 
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)
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 zs35 CLWOL zs50 
 japan
  Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2) Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2)us 
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 zs50 CLWOL phi 
 japan
  Rolls: 3@1 1@3; Total Hits: 23@1: (6, 1, 3)1@3: (3) Rolls: 3@1 1@3; Total Hits: 23@1: (6, 1, 3)1@3: (3)us 
  Rolls: 2@2; Total Hits: 12@2: (5, 2) Rolls: 2@2; Total Hits: 12@2: (5, 2)
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 phi TKW 2 inf, 1 arm sui 
 japan
  Rolls: 5@1; Total Hits: 15@1: (5, 2, 4, 6, 1) Rolls: 5@1; Total Hits: 15@1: (5, 2, 4, 6, 1)chi 
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 sui TKW 4 inf kwa 
 japan
  Rolls: 2@2 1@3; Total Hits: 12@2: (5, 3)1@3: (2) Rolls: 2@2 1@3; Total Hits: 12@2: (5, 3)1@3: (2)uk 
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 kwa TKWOL yun 
 japan
  Rolls: 3@1 2@3; Total Hits: 13@1: (5, 2, 4)2@3: (6, 3) Rolls: 3@1 2@3; Total Hits: 13@1: (5, 2, 4)2@3: (6, 3)chi 
  Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5) Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5)
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 yun 
 japan
  Rolls: 3@1 2@3; Total Hits: 23@1: (6, 5, 6)2@3: (2, 2) Rolls: 3@1 2@3; Total Hits: 23@1: (6, 5, 6)2@3: (2, 2)chi 
  Rolls: 1@4; Total Hits: 11@4: (2) Rolls: 1@4; Total Hits: 11@4: (2)
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 cm: 
 ZS56: 2 ftr zs57 vs 1 dd, 1 trn ==> CLWOL
 ZS53: 2 ftr zs57, 1 dd zs51 vs 1 bs ==> CLWOL
 BRN: 1 inf car wt trn (walk in)
 SUM: 2 inf car wt trn (walk in)
 ZS35: 2 ftr zs61 vs 1 dd, 1 trn ==> CLWOL
 ZS50: 1 bs zs61, 1 cru zs61 vs 1 dd, 1 trn ==> CLWOL
 PHI: 1 arm jap, 1 inf jap wt trn, 2 inf zs61 vs 2 inf ==> TKW 2 inf, 1 arm
 SUI: 3 inf man, 2 inf kia vs 1 inf ==> TKW 4 inf
 KWA: 1 inf zs61, 1 rtl zs61 wt trn, 1 ftr jap vs 1 inf ==> TKWOL
 YUN: 3 inf fic, 1 ftr for, 1 ftr man vs 1 inf, 1 ftr ==> TKW 2 inf, 2 ftrnc: 
 2 ac zs57 - zs62
 1 ac zs61 - zs37
 2 ftr zs35 - zs37
 2 ftr zs56 - zs62
 2 ftr zs53 - zs62
 2 ftr yun - fic
 1 ftr kwa - ficplace: 
 2 trn zs62
 1 inf jpn30+10(no)+0(saved)= 40 IPC 
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 U.K. 1 Build: 1 cv, 1 fig, 1 ca, 1 tp CM: Alg: 
 1 arm Eca, 1 inf Gbr via tp (ending in SZ12)
 1 bmb GbrSZ5: 
 2 fig GbrDice: SZ5: A: 
  Rolls: 2@3; Total Hits: 12@3: (4, 3) Rolls: 2@3; Total Hits: 12@3: (4, 3)D: 
  Rolls: 1@3; Total Hits: 01@3: (6) Rolls: 1@3; Total Hits: 01@3: (6)
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 SZ5 cwol Alg: A: 
  Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (3)1@3: (4)1@4: (5) Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (3)1@3: (4)1@4: (5)D: 
  Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (4) Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (4)
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 Britain loses 1 inf Rd 2: A: 
  Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4) Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4)D: 
  Rolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (5) Rolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (5)
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 Germany loses 1 inf Rd 3: A: 
  Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4) Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)D: 
  Rolls: 1@4; Total Hits: 11@4: (4) Rolls: 1@4; Total Hits: 11@4: (4)
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 Alg cwlo 1 inf, 1 arm, remains in German control NCM: 
 Everything Egy to Trj
 2 fig SZ5 to Gbr
 1 bmb Alg to Gbr
 3 inf 1 art 1 AA gun Ind to Per
 1 inf Bur to Ind
 2 inf Trj to Per
 1 dd SZ9 to SZ2
 1 dd SZ41 to SZ48
 1 tp SZ41 to SZ45
 2 inf Saf to RhoPlace Units: 1 cv 1 fig 1 ca 1 tp SZ2 Collect Income: 34 + 5 NO + 0 saved = 39 IPC’s Do you mind following the map naming convention that I use (aG01, bR01, etc…) since it puts the maps in order? 
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 Oke i’ll stick to your name of the game, but only if my name is right. :wink: 
 It’s Gi_Joe and not Joe.Nice opening with uk. 
 Never played it like this before.Just a question, it seems that i’m used to an other notation of the units. 
 You bought a cv and a ca.
 Wich one is an carrier and wich one is the cruiser?
 I write this down as ac (aircraft carrier) and cru (cruiser).
 Don’t mind the way to write it down as long as i know the difference.
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 oke italy now. 10 IPC 
 Buy:
 1 inf
 1 arm
 2 savedcm: 
 GIB: 1 inf ita wt trn (walk in)
 EGY: 2 inf lib (walk in)nc: 
 ita fleet zs14 – zs13
 2 inf blk – bul
 1 arm blk – bul
 1 rtl ita – fra
 1 arm ita - fraplace: 
 1 inf ita
 1 arm ita12+10(no)+2 (saved) = 24 IPC 
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 You said in the written piece that an arm went to fra and another to bul. On the map there are two arm in bul. Which one is right? 
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 Sorry, the map is right. 
 :-o
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 Sorry about the abbreviation of your name. U.S. 1 Build: 1 bb, 1 dd, 1 tp, 1 art, save 1 China 1 Build: 2 inf U.S. CM: SZ53: 
 1 fig SZ44
 1 fig Haw
 1 fig 1 bmb WusChina CM: Kia: 
 1 inf Hup
 1 inf FukDice: SZ53: A: 
  Rolls: 3@3 1@4; Total Hits: 33@3: (3, 6, 1)1@4: (4) Rolls: 3@3 1@4; Total Hits: 33@3: (3, 6, 1)1@4: (4)D: 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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