Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsG40 Botider (Axis) vs BigBadBruce (Allies) +NOs -Tech Gm1
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noncombat
ftr, 3 tbmb, 2 sbmb sz45 > philippines
6 inf, 3 rtl, arm kaingsi > kaingsu
inf kwangtung > korea via trn sz20 > sz6
3 dd sz6 > sz26
3 inf, 2 rtl, arm jehol > manchuria
2 inf korea > manchuria
inf japan > korea via trn sz20 > sz6
add’l trn sz20 > sz6
8 inf, 3 rtl, arm, mech, aa buryatia > amur
2 ftr, tbmb buryatia > kiangsudeployment
3 inf > kiangsu
3 inf > manchuria
5 inf, rtl > japan
dd, 3 sub > sz6collect
$47 -
USA 8 - Undescrible wack taken in Pacific
PURCHASES (78)
Inf(3) + Air base (12) + 2BB(40) + 2Sub(12) + DD (8.) = 78, save 0COMBAT MOVES
#1 West France (empty)
DEN : 3Inf, Art, MInf, Arm via 3 Tr z112>z110NON COMBAT MOVES
z112 > z110 : AC (with UK Ftr), BB, DD
TOBR > EGYP : ArmPLACES NEW UNITS
GRE : 3Arm
z10 : 2BB, 2Sub, DDCOLLECT : 58 + 15(NO#1,5) + 0aved = 73
CHINA 8 - Great battle of China soon…
PURCHASES (18)
4Art(16) = 16, save2COMBAT MOVES
#1 Jehol (empty)
CHA : Inf#2 Shantung (empty)
ANH : InfNON COMBAT MOVES
CHA > ANH : 2Inf
KWE > ANH : FtrPLACE NEW UNITS
ANH : 4ArtCOLLECT : 17 + 6(NO#1) + 2Saved = 25
UK 8 - Build up Royal Navy
PURCHASES
London (47) : Tr(7) + BB(20) + AC(16) + Art(4) = 47, save 0
Calcutta(20) : 2Sub (12), DD(8.) = 20, save 0COMBAT MOVES
#1 Albania (empty)
GREE : Arm blitz and returns#2 Kwantung (empty)
KWA : 4Inf#3 Celebes (empty)
BOR : InfNON COMBAT MOVES
z113 > GREE : Ftr, Tac
z113 > z110 : AC
ENGL > W.FR : 2Inf, Art, Arm, 3Ftr
KWE > ANH : 2Inf
HUN > ANH : Inf
HUN > KSI : Inf
z43 > z39 : Tr
IND > ANH : TacPLACE NEW UNITS
ENG : Art
z110 : Tr
z81 : BB, AC
z39 : 2Sub, DDCOLLECT
London : 34 + 10(NO#1,2) + 0Saved = 47
Calcutta: 26 + 5(NO#3) + 0Saved = 31ANZAC 8 - Cornered…
PURCHASES (36)
6Inf = 18, save 18COMBAT MOVES
#1 z6 (DD, 4Tr)
DGU : SB - Land in SHA
ATT
Rolls: 1@4; Total Hits: 01@4: (5)
DEF
Rolls: 1@2; Total Hits: 01@2: (4) -
z6 - Round 2
ATT : SB
Rolls: 1@4; Total Hits: 11@4: (4)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (6) -
z6
DD and 4TR cleared W/O lossesNON COMBAT MOVES
z42 > z39 : Tr
DGU > QUE : 3Ftr
ENG > W.FR: 2InfPLACE NEW UNITS
QUE : Minor ICCOLLECT : 16 + 10(NO#1,2) + 18 Saved = 44
FRANCE : Nothing, go ahead with both Italy and Germany
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well, that’s twice now you’ve made an unconventional move against sz6 and wiped out a bunch of transports. i tire of it… i thought i had all the bases covered. japanese are really steamed! (good move… :wink:)
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of course, the 4-countries-in-a-row movement phases make defending against the allies quite difficult. anyway…
italy’s bank should be $15… they did have the med NO after last turn (no allied surface warships in the med),…
italy 8
purchase
3 inf, arm… spend $15combat
sz97 (2 ss)
dd sz95
tbmb bulgariadice…
sz97
dd @ 2, tbmb @ 3
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
vs
2 sub @ 1
Rolls: 2@1; Total Hits: 02@1: (4, 6) -
:roll:
sz97
dd @ 2, tbmb @ 3
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
vs
2 ss @ 1
Rolls: 2@1; Total Hits: 12@1: (1, 6) -
:lol: … murphy is alive and well.
noncombat
tbmb sz95 > northern italy
4 inf, 3 rtl, arm southern france > france
2 inf, rtl, arm bulgaria > yugoslavia
aa northern italy > france
10 inf, 4 rtl, 2 arm, aa southern italy > northern italydeployment
3 inf, arm > northern italycollect
$11 -
germany 9
purchase
13 inf, rtl… spend $43combat
west poland (inf)
2 inf east germany
2 ftr, tbmb west germanydenmark ( )
inf west germanyeastern poland (inf)
22 inf, 4 rtl, 7 mech, 3 arm -
west poland
2 inf @ 1, 2 ftr @ 3, tbmb @ 4
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (6, 6)2@3: (2, 1)1@4: (6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1)eastern poland
18 inf @ 1…
Rolls: 18@1; Total Hits: 218@1: (2, 3, 2, 5, 1, 6, 1, 5, 4, 4, 3, 5, 2, 5, 6, 5, 3, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6) -
west poland liberated w/ loss of inf
east poland taken w/out loss
denmark liberated w/out oppositionnoncombat
inf west germany > holland
11 inf, 2 rtl west germany > france
5 inf, 5 rtl hungary > romania
5 arm north ukraine > romania
ftr southern italy > romania
aa north ukraine > eastern poland
3 inf east germany > west germanydeployment
9 inf, rtl > west germany
4 inf > east germanycollect
$40actually i meant for 2 of the mechs to go to romania, if that’s okay. map is correct, but i will move them back to east poland if you want…
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actually i meant for 2 of the mechs to go to romania, if that’s okay. map is correct
Sure, no problem. :-)
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RUSSIA 9 - Adavance to contact
PURCHASES (36)
2Arm(12) + 2SB(24) = 36, save 0COMBAT MOVES
#1 Norway (9Inf, 2Art, 2Arm)
FIN : 10Inf, 6Art
NOV : 2Ftr - Land in FIN#2 North Ukranie (empty)
S.Uk: Inf#3 Buryatia (empty)
YAK : 19Inf, Art, AA, 2Arm#4 East Germany (no interceptors)
BAL : Bombrun -
#1 Norway
FIN : 10Inf, 6Art. 2Ftr
Rolls: 4@1 12@2 2@3; Total Hits: 74@1: (2, 2, 4, 1)12@2: (2, 1, 3, 6, 2, 1, 6, 4, 1, 1, 4, 6)2@3: (4, 4)
DEF : 9Inf, 2Art, 2Arm
Rolls: 11@2 2@3; Total Hits: 311@2: (6, 3, 6, 1, 3, 3, 1, 3, 4, 6, 3)2@3: (2, 4) -
:x Too many hits, now with 2nd round I might get it… the plan was to smooth the way for US to take and build IC there.
Ok, lets hope for 5 hits max.#1 Norway - Round 2
ATT : 7Inf, 6Art. 2Ftr
Rolls: 1@1 12@2 2@3; Total Hits: 21@1: (6)12@2: (2, 3, 6, 6, 6, 2, 6, 4, 4, 3, 6, 5)2@3: (4, 5)
DEF : 2Inf, 2Art, 2Arm
Rolls: 4@2 2@3; Total Hits: 04@2: (3, 6, 3, 5)2@3: (4, 4)Since it’s second and las round no matter what, I’ll roll #4 too
#4 East Germany (no interceptors)
AA Gun
Rolls: 1@1; Total Hits: 01@1: (6)
Bombrun
Rolling 1d6:
(5) -
:? How weird turn
#1 Norway
Retreat, loosing 3inf#4 East Germany
7 more hits placed on Major IC for a total of 10NON COMBAT MOVES
TIM > YAK : Ftr, Tac
ROS > S.Uk: 3Inf, 2Art
BRY > S.Uk: AA
BRY > BEL : 37Inf, 8Art, MInf
BAL > BEL : 9Inf, 3Art
MOS > BEL : 5Arm
z112> z104: SubPLACES NEW UNITS
RUS : 2SB
NOV : 2ArmCOLLECT : 33 + 0Saved = 33
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another term comes to mind… pathetic. 44 hit dice, 3 hits… this is pretty much over.
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Not sure how you count 44 dices, I see 20… but still, I agree you were badlucked, big time.
Are we still playing this game?
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It’s not the number of dice rolled, but what scores as a hit… divided by 6 to arrive at average number of hits expected.
For example, in Norway…
ROUND 1
11 dice that hit @ 2 = 11x2 = 22
2 dice that hit @ 3 = 2x3 = 6
22 + 6 = 28 total. Divided by 6 (the number of possible outcomes on the die) = 4.7.
So you would expect an average of 4.7 hits when rolling these dice.ADD ROUND 2
4 @ 2 = 8
2 @ 3 = 6
= 14 total. Divided by 6 = 2.3Add the two rounds together, a total of 42 (not 44 as I wrote before… I miss-added), which when divided by 6, is 7 average hits. I scored 3 hits, less than half of average. I would define that as “pathetic”.
But anyway… yes, let’s call this one. The Japs could probably take Queensland, but the loss of the transports in sz6 is devastating to the cause. A very creative move. But also one that exemplifies what I detest about Alpha 2 turn order. Giving the Allies 4 countries in a row is just too much of an advantage, especially when the most powerful nation goes first in the order… I haven’t won a game yet with the Axis…
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It’s not the number of dice rolled, but what scores as a hit… divided by 6 to arrive at average number of hits expected.
Oh! true. I do that all the time to calculate my odds. I must have been tired… or too lazy to calculate the 42 to get your point! :lol:
Would you like to play another one, perhaps switch sides?





