good luck
Jercules (Axis) vs. BigBadBruce (Allies)
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Japan targets the much-beleaguered India IC.
DAMAGE
Rolls: 2@6; Total Hits: 22@6: (6, 2)
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12 damage altogether.
SZ17
Rolls: 5@3 2@4; Total Hits: 45@3: (3, 1, 4, 1, 6)2@4: (5, 3)
Rolls: 1@2 2@3 3@4; Total Hits: 21@2: (3)2@3: (4, 4)3@4: (4, 2, 6)
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SZ17
Rolls: 3@3 2@4; Total Hits: 43@3: (2, 2, 6)2@4: (1, 4)
Rolls: 1@3 3@4; Total Hits: 41@3: (1)3@4: (4, 3, 2)
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SZ17 cleared - just barely. A lone Japanese fighter survives.
SUMATRA
Rolls: 2@2; Total Hits: 12@2: (1, 6)
Rolls: 1@2; Total Hits: 01@2: (6)
SZ35
Rolls: 1@2 3@4; Total Hits: 21@2: (5)3@4: (2, 1, 5)
Rolls: 1@1; Total Hits: 01@1: (2)
SZ55
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (6)
HOPEI
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (1)2@3: (1, 4)1@4: (1)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
SHE
Rolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (3)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
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SZ55
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
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Another forgotten ‘battle’: 4 inf., 4 art. take Sikang
And one more BIG thing: I failed to realize your India fighter! I’m going to take a chance and guess that you would like to send it as an interceptor. Perhaps this will change things.
Fight between planes
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 2@1; Total Hits: 02@1: (4, 4)
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So once again, 2 bombers, and once again, they target the IC.
DAMAGE
Rolls: 2@6; Total Hits: 22@6: (3, 2)
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So ultimately, a damage of 9, bringing the grand total to 18 for the IC.
NC
-SZ55 air lands on carrier of PHI coast
-SZ17 fighter lands in Japan
-2 mech, 1 tank from Ksu to Sha
-tanks in Yunnan and Kwe to Sze
-SHE air land in Yunnan
-1 art. from FIC to Yunnan
-Hopei air land in Sha
-strat. bombers land in SZE
-AA from Hunan to KWAPLACEMENTS
-2 tanks, 1 mech. in SHA
-3 inf. in Japan
-1 dd in sz6
-1 trans. in Hong KongCOLLECTS
25 + 24 - 2 (convoy) = 47 IPCsUSA
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USA 5 - Reduilding, what else!
PURCHASES (78)
AC(16), Ftr(10), Tac(11), 4Tr(28), DD(8.) = 73, save 5COMBAT MOVES
#1 z20 (DD, Tr)
z6 : Sub
KOR : SB - Land in Man#2 z6 (DD, optional Figther)
z26 : Sub, Ftr - land in z17 on AC to be
KOR : Ftr - land on AC to be#3 z91 (Danted DD, optional Fighter)
z101 : BB#4 Algeria (Empty)
MOR : Blitz Thru (see #4)#5 Tunia (Empty)
MOR : 2MInf, 2Arm- Waiting for scramble orders x 2 -
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Scramble in 91, no scramble in 6.
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bump
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#1 z20
ATT : Sub, SB
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (5)
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#1 z20 - Round 2
ATT : Sub, SB
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (4)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (4)
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#1 z20
CWOL#2 z6
z26 : Sub, 2Ftr
Rolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (5, 6)
DEF : DD
Rolls: 1@2; Total Hits: 01@2: (3)
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#2 z6
CWOL#3 z91
ATT : BB
Rolls: 1@4; Total Hits: 11@4: (1)
DEF : Danted DD, Ftr
Rolled after hit allocation -
I’ll take the hit on my…… fighter.
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DEF: Danted BB, Ftr
Rolls: 2@4; Total Hits: 22@4: (2, 1)
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#3
FAIL! Danted BB remainNON COMBAT MOVES
z26 > z18 : DD
z26 > z22 : DD
z26 > z17 : BB, AC, Tr
z101> z86 : TrPLACE NEW UNITS
All Purchases > z101COLLECT : 54 + 25(NO) + 5Saved = 84
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CHINA 5 - Just surviving, game aint here…
PURCHASES (10)
3Inf = 9 save 1COMBAT MOVES
#1 Hopei (Inf)
SUI : Inf
KAN : Ftr - ReturnsATT : Inf, Ftr
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (1)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (1)