b9c73e41-5005-4151-a8c1-73cee468ee88-dawg-64-v-mike-g40-start-round-5-ANZ FRE-8.tsvg
After my one of my younger brothers died i’ve been looking at things differently. been trying to spend more time with family
Kobu! Keep your boy on a leash! Can you fix/figure this out on your turn?
-5 artillery for china, assumedly becomes 6 men keep 2 IPC’s placed in Kiangsi
-Navy Remains at Iwo Jima ? ? I wouldn’t normally care, but there is an issue with Kamikazes, and now dice are rolled :S :S :S :(
Canuck!
-Japanese still need to fix issue with Mec/Art
You can’t MOVE in the Combat Phase, and then move again in Non Combat, unless it’s an aircraft. PERIOD.
Sorry. Ask for a clarification if you want, but that’s the Rule.
Your Combat move, was to MOVE AWAY.
A tank does it’s WHOLE MOVE in the combat phase, in and out. Not In, and then out later.
China dissassembles it’s artillery and constructs men instead. IPC’s adjusted and 5 art exchanged with 6 inf.
If Japan wants to use the kamekazi attacks then it has to spend a boat. I’m not going to give you 6@2 for free ;)
I’ll post the question and we’ll get an answer from krieg. If nessissary then you can take your kamikazee attacks.
Now that it was ever so politely pointed out, I have checked the rulebook and you are indeed correct
Since, as you pointed out, dice were rolled, I’ll keep the navy at Imo Jima and move one transport from Hawaii there since it was a walk in at sz 22 and the 2nd transport is completely unnessissary for victory.
Don’t worry, I’ll forgive your tongue lashing because I too have had a 60+ hour work week. :P
So the navy at Iwo means no Kamakazies.
Looks like you guys hashed it out so there’s no need for me to wade in.
Glad we could come to a friendly agreement. ;-)
Look forward to the other moves… this is not what i was expecting from the Arsenel of Democracy…
Also to G. - All Japanese placements are as intended.
You were expecting more of a frontal assault? Don’t worry, give it a few turns. ;)
Thanks Kung for being a good sport :D
As for the movements… yea… I REALLY have absolutely NO idea how this game is going to end lol. Epic was right for the title. Definetely interesting. Feels like the real war when I get into it! Well atleast the rudimentray strategy/logistics/ guessing game side of things :P
UK buys
1 trn = 7
1 inf = 3
1 art = 4
2 dst = 16
Spend 30, save 3.
India
Rolls: 4@2 2@1; Total Hits: 24@2: (6, 2, 1, 6)2@1: (2, 6)
Rolls: 1@3; Total Hits: 11@3: (1)
England collects 33 + 3 saved -3 convoy = 33.
India collects 12 - 3 convoy = 9.
Interesting.
And FYI, India is + 1 more IPC.
I’ll add it on my map… posting later tonight maybe… :P
Italy 7
Purchase:
10 IPC’s
1 mec - 4
1 sub - 6
0 IPC’s remaining
Combat Moves: - As Per Map.
Only Battle is Greece.
A
Rolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 4)2@3: (3, 4)2@4: (1, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
NCM as per Map.
Placement per Map.
Collect 17 + 7 NO’s = 24 - 6 Convoy = 18 IPC’s
Map Attached…
It’s NOT going to matter what France does, so move them on Russia’s turn. Thank god that PESKY French Fighter has been destroyed.
Germany 8
Purchase:
57 IPC’s
6 inf - 18
4 art - 16
2 arm - 12
1 fgt - 10
1 IPC saved
Combats AS PER MAP
Hungary
A
Rolls: 5@1 14@2 4@3; Total Hits: 55@1: (6, 4, 6, 3, 5)14@2: (3, 2, 3, 5, 6, 6, 6, 2, 4, 4, 5, 1, 5, 3)4@3: (2, 5, 5, 1)
D
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Western Poland
A
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (3, 6)
D
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Romania
A
Rolls: 2@2 1@4; Total Hits: 12@2: (3, 5)1@4: (4)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Sz104
A
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (2, 5)
D
Rolls: 1@2; Total Hits: 01@2: (3)