The confusion seems to be in you’re holding back naval ships for naval bombardment. The advantage about scrambling planes is that it forces the attacker to commit all their naval ships regardless if they want to or not. That’s why it is sometimes wise to scramble in a losing battle if the enemy is relying on bombardment for victory. The easiest situation would be when Japan invades the Philippine islands. If Japan was so aggressive that all they brought was two infantry with two cruisers as example. I would scramble the fighter in that situation because while I will lose the sea battle, if you choose to invade the island after the battle, you’re doing it without naval support which gives my defending infantry a better chance at winning.
A&A Units equivalent
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i have a question…whats everyone’s opinion on what size army unit each A&A piece represents?
Examples: 1 Infantry = 1 Infantry Division? or Corps? or Army?
1 Battleship = 1 BatDiv?
1 Fighter = 1 Fighter wing?Just wondering what u guys think how big an Armed Forces unit each A&A piece is equivalent to
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Battalion for inf
Squadron for fighters
A battleship is a battleship.
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Officially, there are no direct equivalents between A&A pieces and numbers of individual real-life components they represent. This is kept intentionally vague to allow the designer some leeway in setup to allow for game balance and play. For example, an “infantry” unit represents not only an indeterminate (though large) number of individual soldiers, but also the components that support those soldiers, including logistic, vehicle, and anti-aircraft support. The difference between an “infantry” unit and a “tank” unit is basically how the individual components are concentrated in the unit. As far as size goes, the only thing for certain is that each A&A piece represents many, many individual components, and no piece is a literal representation of exactly one of anything.
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Well said Krieghund. another example is the number of battleships in the game. Japan had more than the Yamato and Nagato. Same goes for carriers.
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thanks all…as always great insight from everyone





