Jercules (Axis) vs. BigBadBruce (Allies)


  • Yeah, SZ98, sorry. The fighter is from SI. By my count, it can attack SZ98 and land in either Tobruk or Lbya.

    Anywhoo, on to the main event.

    GIBRALTAR
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (6)
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • So Italy takes Gibraltar with a rolled BB.

    NC
    -93 aircraft land in SI
    -98 fighter lands in Tobruk
    -Albania 2 inf. and tank activate Bulgaria

    PLACES
    -1 trans. in 95

    COLLECTS
    10 + 3 (saved) + 6 (territories) + 5 (no allied ships in Med.) = 24 IPCs

    France is up.

    BBBvsJ_01hItaly.AAM


  • @Jercules:

    Yeah, SZ98, sorry. The fighter is from SI. By my count, it can attack SZ98 and land in either Tobruk or Lbya.

    I should have split my two subject more clearly… for the Fighter I was talking about Gilbraltar, where you say :

    2 trans w/ 4 inf. (SI), 1 BB, 1 cruiser vs. 1 fighter (Gibraltar)

    But then… just reliaze now that’s  MY fighter in that line… sorry  :oops:


  • @Jercules:

    COLLECTS
    10 + 3 (saved) + 6 (territories) + 5 (no allied ships in Med.) = 24 IPCs

    I don’t see your 6 IPC for territories. Kenya doesn’t count (convoy blockade by french DD) and adding up S.France (3), Tunis (1) and Bulgaria(1) makes 5… and deducting Ethiopia gives a total of 4.

    Therefore : 10 +3 + 4 + 5 = 22.
    Just for your information, G40 module adds up IPC for territories and convoys.


  • FRANCE 1

    NON COMBAT MOVES
    W.AFR> C.AFR: Inf
    ALGE > MORO : Inf
    SYRI > T.JOR : Inf

    Nothing else to annonce…

    BBBvsJ_01zFrance.AAM


  • Thanks for your corrections.

    G2 - 65 IPCs

    PURCHASES
    -1 sub (6)
    -9 inf. (27)
    -8 art. (32)

    COMBAT
    -1 tank blitzes from France to Normandy
    -everything else in France (3 mechs, 4 tanks), 3 tanks from the Eastern front, all GSG units (4 inf., 2 art.), 4 inf. (Hungary) vs. 5 Yugoslavians
    -5 tac. and 1 bomber + 2 subs (124 & 111) vs. sz109 (do you like your fighters scrambled?)
    -2 f. (SI) vs. tipped BB (sz112)

    SZ112
    DiceRolls: 2@3; Total Hits: 02@3: (4, 5)
    DiceRolls: 1@4; Total Hits: 11@4: (4)

    YUGOSLAVIA
    DiceRolls: 9@1 4@2 7@3; Total Hits: 79@1: (6, 4, 3, 6, 3, 1, 6, 6, 2)4@2: (4, 1, 2, 2)7@3: (6, 1, 6, 3, 4, 5, 2)
    DiceRolls: 5@2; Total Hits: 25@2: (4, 6, 1, 3, 2)


  • Yugoslavia taken with the loss of 2 German inf.

    SZ112 (cont’d)
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • SZ112 cleared with the loss of a German fighter.

    Awaiting scramble orders for SZ109.

    BBBvsJ_02aGER.AAM


  • Hell ya! Let Spitfires (and french fighter) shoot down Luftwaffe!
    3 Fighters scramble along with fighter already at sea.


  • SZ106
    DiceRolls: 2@2 5@3 1@4; Total Hits: 52@2: (5, 1)5@3: (5, 1, 2, 6, 1)1@4: (4)
    DiceRolls: 2@2 4@4; Total Hits: 32@2: (3, 4)4@4: (5, 4, 4, 2)


  • SZ106
    DiceRolls: 4@3 1@4; Total Hits: 34@3: (2, 4, 6, 2)1@4: (4)
    DiceRolls: 2@4; Total Hits: 22@4: (3, 1)


  • Sz106 cleared with the loss of 2 u-boats and 3 stukas. Sweet Jesus.

    NC
    -Bomber back to WG
    -2 tacs to H/B
    -1 fighter to WG
    -Normandy tank goes to SF
    -2 inf. (WG) to France
    -transport to sz115 brings 1 inf., 1 art. from G to Finland
    -2 inf. from Norway to Finland
    -8 inf., 6 art. (G) to Poland
    -2 German from NI load onto Italian transport

    PLACEMENTS
    -1 sub in sz112
    -6 art., 4 inf. in G
    -5 inf., 2 art. in WG

    COLLECTS
    30 + 10 (bonuses) + 2 (Finland) + 2 (Yugo) + 2 (Normandy) + 4 (France) = 50 IPCs

    Russia is up.

    BBBvsJ_02aGER.AAM


  • @Jercules:

    -Normandy tank goes to SF

    Sorry, this move is not legal. Arm can’t blitz when a IC is present, which is the case in Normandy.

    Will play Russia tomorrow… 2h37AM here…


  • RUSSIA 2

    Lazy… NCM as per map if you don’t mind.

    NEW UNITS
    2Inf + Art = 10 > Novgorod
    2Inf + Art = 10 > S.Ukrainie
    Tactical B.= 11 > Russia
    Armor = 6 > Volgorad

    Total of 37, save 0.
    Income 37

    I’ve also adjust Germany IPC in hands and turn marker. Actually, I wonder if you know about that table, under the map. Do you?

    BBBvsJ_02bRUS.AAM


  • Yeah, I usually prefer to count IPCs myself. I keep an eye on it. If it has every last NO and convoy block programmed in I’ll take it as gospel.

    J2 - 45 IPCS

    PURCHASES
    -1 nb
    -1 minor IC
    -2 dd
    -save 2

    COMBATS
    -1 inf, 1 art. (Hunan) and 1 mech (Anhwe), 3 f, 3 tac (Kwangsi) vs. Yunnan
    -1 inf. (CHA) takes Hopei
    -everything else in Anhwe takes Kwe

    YUNNAN
    DiceRolls: 1@1 2@2 3@3 3@4; Total Hits: 61@1: (3)2@2: (3, 2)3@3: (2, 3, 5)3@4: (3, 3, 4)
    DiceRolls: 7@2; Total Hits: 27@2: (2, 6, 3, 4, 5, 5, 2)


  • YUNNAN
    DiceRolls: 1@2 3@3 3@4; Total Hits: 31@2: (5)3@3: (4, 4, 3)3@4: (2, 1, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Yunnan taken with one Japanese artillery.

    NC
    -aa gun from Jehol to Anhwe
    -5 inf. from Manchuria to Jehol
    -2 inf., 2 art. (Kiangsi) to Kwangsi
    -Yunnan aircraft to Kwangsi
    -Formosa fighter to Kwangsi
    -4 trans. from Japan with 6 inf., 2 art.
    -1 trans. from Car. w/ 1 inf. (Paulau) and 1 tank (Car.) to Kwangsi
    -sz33 navy to sz36 minus 3 dd
    -2 f., 2 tac. (Car.) to Kwangsi
    -sz20 trans. to sz36
    -1 dd from sz6 to sz16
    -2 f. from Japan to Kwangsi

    PLACE
    -1 nb in Kwangsi
    -1 minor IC in Kiangsu
    -2 dd’s in sz6

    COLLECTS
    2 + 26 + 10 + 6 = 44 IPCs

    USA

    BBBvsJ_02cJAP.AAM


  • USA 2 - Still at peace, for now…

    PURCASES (52)
    3Tr(21), 3Inf(9), AC(16), Arm(6) = 52

    COMBAT MOVES
    None

    NON COMBAT MOVES
    HAW > CUS : Tac, Ftr > on AC to be
    WUS > HAW : Inf, MInf via Tr z10
    z26 > HAW : Ftr
    GUAM> z26 : Ftr
    z23 > z46 : Sub
    z49 > z54 : DD
    CUS > WUS : MInf

    PLACE NEW UNITS
    EUS : 2Tr, Arm
    CUS : AC, 2Inf
    WUS : Inf, Tr

    COLLECT : 52

    BBBvsJ_02dUSA.AAM


  • CHINA 2 - South is lost, North is rebelling.

    PURCASES (15)
    5Inf = 15, save 0

    COMBAT MOVES
    #1 Chahar (Empty)
    Inf

    #2 Hopei(Inf)
    SUI : 2Inf, Ftr -returns

    #2 Hopei
    ATT : 2Inf, Ftr
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 1)1@3: (5)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • #2 Hopei
    TWL : Inf

    NON COMBAT MOVES
    none

    PLACE NEW UNITS
    SUI : 5Inf

    COLLECT : 8

    BBBvsJ_02eCHINA.AAM

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