@j_stroyer 2.7
Jercules (Axis) vs. BigBadBruce (Allies)
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If DD is present, anything can hit Subs.
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Since it may affects strategy, I’ll wait for you hit allocation before rolling defences.
#1 z112
ATT : DD, 4Ftr, Cr, BB
Rolls: 1@2 5@3 1@4; Total Hits: 41@2: (1)5@3: (6, 6, 6, 2, 2)1@4: (4) -
The sub, the dd, the cruiser, and 1 fighter.
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#1 z112
DEF : Sub, DD, Cr, 3Ftr, Danted BB
Rolls: 1@1 1@2 4@3 1@4; Total Hits: 21@1: (3)1@2: (5)4@3: (6, 6, 3, 1)1@4: (6) -
#1 z112
ATT : 4Ftr, Cr, Danted BB
Rolls: 5@3 1@4; Total Hits: 25@3: (5, 3, 6, 1, 5)1@4: (6)
DEF : 2Ftr, Danted BB
Rolls: 3@4; Total Hits: 13@4: (3, 5, 5) -
#1 z112 - Round 3
ATT : 4Ftr, Danted BB
Rolls: 4@3 1@4; Total Hits: 04@3: (5, 6, 6, 4)1@4: (6)
DEF : Danted BB
Rolls: 1@4; Total Hits: 01@4: (6) -
#1 z112 - Round 4
ATT : 4Ftr, Danted BB
Rolls: 4@3 1@4; Total Hits: 14@3: (5, 6, 6, 5)1@4: (3)
DEF : Danted BB
Rolls: 1@4; Total Hits: 11@4: (1) -
#1 z112
CWL : DD, Cr, Ftr and first hit on BB#2 z91
ATT : DD, Ftr
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)
DEF : 2Sub
Rolls: 2@1; Total Hits: 02@1: (2, 2) -
#2 z91 - Round 2
ATT : DD, Ftr
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
DEF : 2Sub
Rolls: 2@1; Total Hits: 02@1: (5, 4) -
#2 z91 - Round 3 : Euhh… what about Aim THEN shoot guys?
ATT : DD, Ftr
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
DEF : 2Sub
Rolls: 2@1; Total Hits: 02@1: (5, 2) -
#2 z91 - Round 4
ATT : DD, Ftr
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
DEF : Sub
Rolls: 1@1; Total Hits: 01@1: (4) -
#2 z91
CWOL#3 Ethiopa
ATT : 2Inf, MInf, Art, Tac, 2Cr bombard
Rolls: 2@1 2@2 3@3; Total Hits: 22@1: (3, 5)2@2: (3, 4)3@3: (3, 2, 4)
DEF : 2Inf, Art
Rolls: 3@2; Total Hits: 13@2: (3, 6, 1) -
#3 Ethiopa - Round 2
ATT : Inf, MInf, Art, Tac
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (1, 3)1@3: (2)
DEF : Art
Rolls: 1@2; Total Hits: 11@2: (1) -
The fighters roll at 4, not three. Sorry man, I think we better roll sz112 again.
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Nevermind, they rolled 6’s anyway, wouldn’t have made a difference.
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#3 Ethiopa
TWL : Inf, MInfNON COMBAT MOVES
z109 > z106 : Tr
QUEB > ENGL : Inf, Arm via Tr z 106
z112 > z109 : Ftr on AC to be
z112 > ENGL : 2Ftr
ONTA > QUEB : Inf, Art
SCOT > ENGL : Inf
EGYP > SUDA : Inf, Art
ALEX > SUDA : Arm
ALEX > SUDA : Inf
z71 > z79 : DD
S.AFR> RHOD : 2Inf
W.IND> E.PER: Inf
E.IND> CELE : 2Inf via Tr z39
z37 > z39 : BB
MALA > SHM : 3Inf
BURM > SHM : 2Inf
BURM > E.IND: Ftr
E.IND> BURM : 3Inf, Art, AA
E.IND> SHM : TacPLACE NEW UNITS
E.IND : Arm, Art TrCOLLECT
London : 29 + 5(NO#1) + 5saved = 39
Calcutta: 20 -
ANZAC 1 - Build up in low profile…
PURCASES (10)
Tr(7), save 3COMBAT MOVES
NoneNON COMBAT MOVES
EGYP > SUDA : Inf
MALA > SUDA : Inf
NSW > JAVA : 2Inf
z47 > z54 : Sub
z62 > z46 : DD
z63 > z62 : Cr
NZE > QUE : 2FtrPLACE NEW UNITS
E.IND : Arm, Art TrCOLLECT : 14 + 3saved = 17
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Italy - 10 IPCs
PURCHASES
-1 trans.
-save 3CM
-1 inf. (IS) takes Kenya
-everything in Tobruk takes Alexandria
-2 dd (95) and 1 fighter (SI) vs. dd (97)
-1 sub and 1 cruiser (95), one f., one tac. (NI) vs. dd, cruiser (93)
-2 trans w/ 4 inf. (SI), 1 BB, 1 cruiser vs. 1 fighter (Gibraltar)
need scramble orders
-2 inf., 2 art., 1 tank (NI) vs 1 inf., 1 art. (SF)
-1 inf., 1 art. (Lbya) vs. 1 inf. (Tunis)SZ97
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 4)1@3: (2)
Rolls: 1@2; Total Hits: 11@2: (1)SZ93
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (1, 6)1@4: (3)
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1)SOUTH FRANCE
Rolls: 4@2 1@3; Total Hits: 34@2: (2, 4, 2, 4)1@3: (3)
Rolls: 2@2; Total Hits: 12@2: (1, 4)TUNIS
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
Awaiting your scramble orders for Gibraltar
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(BTW - can you fly over pure neutrals so long as they are pure neutrals? My feeling is no, but I’m not sure.)





