1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu

  • Liaison TripleA '11 '10

    Oh you mean like that one to Sz16?  OH! WENT THERE! :P :P :P


  • Yes.  That one.  The US high command is pleased with the result of the naval actions.  DESPITE Japanese preference that we move to the Solomons and be completely annihilated by bombers on Japan, fleet elements off Aussie land and EVERTHING in between.  :)

    Just so you know, while the Hungarians want to beliberated by Germany, the Romanians had a parade and took to the streets.  ;)

    On a not trashtalking note, when you do the. Italy/German combo, the French fighter will sink the transport at iceland and land in scotland.  That’s the only french move that will effect German troop deployment.

  • Liaison TripleA '11 '10

    GO AHEAD :P  Make my day, expose that worthless french fighter to counter attack.  Give yourself up now and join the DARK side.  It’s your only chance Russia, this game is O V E R :P

  • '20 '18 '16 '13 '12

    Me already… Been away skiing Kicking Horse Mounain Resort. It was ALMOST as fun as playing boardgames by forum. :-) No internets though. This is my first chance to look at the map…

    Wow, who knew Russia, of all nations, would have spread herself too thin… In near complete retreat on the European front and with fighter planes farting arond in central china… yikes! We will see how much good they do after those 5 ground units are dead and gone…

  • '20 '18 '16 '13 '12

    Japan 5… I have a feeling this is going to be a long one…

    Build: 72

    Major Factory: 30    42
    10 men          30    12
    1 DD                8    4
    1 mech            4    0

    Map here dice later…

    Garg-Canuck_vs_Kung-Kobu_05JapanCombat.AAM

  • '20 '18 '16 '13 '12

    Slight variation to the combat. Here is new map.

    Dice tomorrow.

    Who knows combat might change again between now and then.

    Garg-Canuck_vs_Kung-Kobu_05JapanCombat.AAM


  • I looks like you’ve got a few planes from the Solomons moving too far.

  • Liaison TripleA '11 '10

    Ya man you can’t do that combat.

    Check your PM’s I’ve explained a few things for you :P

    You may have to adjust your buy if you were under the wrong theoretical impression.


  • Having not seen the map yet, all I can comment is on the copy of the Emperor’s speach broadcast via vox network to the troops…

    Yes, when those 5 units have died in China, where oh where will Russia find more men on their Eastern Front.  :)

  • '20 '18 '16 '13 '12

    That’s okay there were problems with the map anyway. I got a little excited about attacking NSW and risked having my solomons planes crash in the ocean on the way there.

    This of course means I need to revise my strategy and my build slightly…

    Build: 72

    Major 30  42
    Minor 12  30
    10 men 30  0

    New Map:

    Garg-Canuck_vs_Kung-Kobu_05JapanCombat.AAM

  • '20 '18 '16 '13 '12

    And here go the dice:

    Gotta warm up before NSW…

    SZ 55  If subs hit ignore other dice.
    A
    DiceRolls: 2@2 2@3 1@4; Total Hits: 02@2: (5, 5)2@3: (4, 5)1@4: (6)

    D
    DiceRolls: 1@3; Total Hits: 11@3: (2)

    Malaysia  (swapped 1 arty for an inf out of ksi)
    A
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (4)2@2: (6, 4)2@3: (6, 2)1@4: (1)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Sz 62
    A
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (4)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Sz30
    A
    DiceRolls: 2@2 2@3 3@4; Total Hits: 32@2: (5, 4)2@3: (6, 6)3@4: (1, 1, 1)

    D
    DiceRolls: 2@1 1@2 2@3; Total Hits: 52@1: (1, 1)1@2: (1)2@3: (1, 2)

    Last but not least, the Japs make their push for Sydney!

    AA guns first:

    DiceRolls: 4@1; Total Hits: 04@1: (4, 2, 3, 2)

  • '20 '18 '16 '13 '12

    How the FK did that happen!?

    I’ll take the ANZAC carrier and retreat you can kill the us cruiser istead if you want… Damnit!

    Well that’s okay. I was saving up for NSW anyway and going in with all the planes…

    Finish up 55

    A
    DiceRolls: 1@2 2@3 1@4; Total Hits: 41@2: (1)2@3: (1, 1)1@4: (4)

    D
    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • '20 '18 '16 '13 '12

    Subs sinks CR ignore other hits. Wow… weird…

    Now for the big one.

    NSW

    A
    DiceRolls: 4@1 2@2 2@3 2@4; Total Hits: 54@1: (1, 1, 3, 5)2@2: (2, 6)2@3: (6, 5)2@4: (1, 4)

    D
    DiceRolls: 3@2 4@4; Total Hits: 43@2: (5, 6, 3)4@4: (1, 1, 4, 1)

  • '20 '18 '16 '13 '12

    okay… I can deal with that…

    Again!

    A
    DiceRolls: 2@2 2@3 2@4; Total Hits: 32@2: (2, 5)2@3: (6, 3)2@4: (6, 1)

    D
    DiceRolls: 2@4; Total Hits: 22@4: (3, 2)


  • Mwahahahaha.  The evil dice stay with the axis.  :D

    Now to not make any mistakes……  :)

  • Liaison TripleA '11 '10

    You rolled 1 too many defensive dice in Sz30

    He had

    2 sub 1 acc 1 cru  but you rolled 5 dice.  So you only suffered 4 hits there.  And the subsequent round a 5th hit,  so of your units

    2 dst 2 fgt 1 tac 2 bmb, you need to remov 5 :(  But atleast it’s not 6 lol.

  • Liaison TripleA '11 '10

    Wait this is all goofed, take another look at this attack in Sz30, somethings not right.  I thought you went twice, but you only went once…  whats going on here!?! :P lololol.

  • '20 '18 '16 '13 '12

    Kobu you have some sort of goddamn system where your fighters (ANZAC and UK) get 100% accuracy ALL the time?

    OOPs also I got to keep a plane in SZ 30 because you only had 1@3 not 2. AND I’m an idiot because carriers are 2 hits in the eddition so you keep that aswell. Wow. Dumbass today. LOL

    Okay so that changes the whole battle: I have to stay now. I’ve got a fighter and 2 Bombers remaining against an anzac carrier and a cruiser… God help me if you roll like that again…

    A
    DiceRolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (4, 1)

    D
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)

  • '20 '18 '16 '13 '12

    Whew! Had me shaking there…

    Anyway all clear now…

    Non coms on map.

    Japan collects 63 IPCs 15 for NOs and 7 for plunder equals 85

    For reference to the USA: If either Korea OR Japan are attacked this turn I will scamble a single tactical bomber to prevent bombards in either location. This will result in combat alowing me to use my kamakazie strikes. Which I will decide to use or not based on the units participating in combat.

    This is going to be an excellent game. A long one forsure…

    Garg-Canuck_vs_Kung-Kobu_05Japan.AAM

  • Liaison TripleA '11 '10

    What he really means is, request a scramble order if there are going to be any attacks made in or from Sz6 :P

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