@cloud7707 I dig this. I like how you added it on the real rulebook, that makes it so legit. I definitely want to try it out, but gosh darn it Russia deserves that bomber!
In your games, do the Allies still generally do KGF?
I compiled all of them under the same post. All of those can be used together or individually.
Russia:
3 IPCs for control of Archangel, no Axis surface warships on SZ3 and no Allied units on Russian territories (originally controlled and conquered).
6 IPCs for Allied control of all the following territories: Norway, Balkans and Eastern Europe.
Germany:
3 IPCs for control of all: Germany, Western Europe and Eastern Europe.
3 IPCs for Axis control of all: Karelia S.S.R., West Russia, Belorussia and Ukraine S.S.R.
3 IPCs for Axis control of Caucasus.
3 IPCs for Axis control of at least 2: Western Europe, Anglo Egypt, Trans-Jordan and/or Gibraltar.*
3 IPCs for no Allied combat ships on the Mediterranean (SZs 13-15) and control of at least 3: Southern Europe, Balkans, Algeria and/or Libya.*
United Kingdom:
3 IPCs for Allied control of any 1 of these territories: Caroline Islands, French Indochina, Formosa, Japan or Okinawa.**
3 IPCs for controlling all: Eastern Canada, Western Canada, Gibraltar, Anglo Egypt, Australia, New Zealand and Union of South Africa.
3 IPCs for Allies control of at least one: Western Europe or Balkans.
Japan:
3 IPCs for controlling all: Manchuria, Kwantung and French Indochina.
3 IPCs for Axis control of at least 4 territories: East Indies, Borneo, Philippine Islands, New Guinea and/or Solomon Islands.
3 IPCs for Axis control of at least 1 of these territories: India, Hawaii or Australia.
United States:
3 IPCs for Allied control of Western Europe.
3 IPCs for control of Phillippine Islands.
3 IPCs for control of Western, Central and Eastern United States.
3 IPCs for Allied control of at least 3: Midway, Wake Island, Hawaiian Islands and/or Solomon Islands.
3 IPCs for control of any of those territories: China, Sinkiang, Kwantung or Manchuria.**
Italian NOs (7 Power scenario)
** Chinese/ANZAC NOs (7 Power scenario)
Turn Order & Starting Income
Germany 33
United Kingdom 42
Japan 15
United States 45
Russia 31
Setup
Germany
Germany - 3 INF, 1 ARM, 1 FTR, 1 BMR, 1 IC, 1 AA
Southern Europe - 2 INF, 1 ART, 1 ARM, 1 IC, 1 AA
Western Europe - 1 INF, 1 ARM, 1 FTR
Eastern Europe - 3 INF, 1 ART, 2 ARM, 1 FTR
Balkans - 3 INF, 1 ART, 1 ARM*
Norway - 3 INF, 1 FTR
Libya - 1 INF, 1 ARM*
Algeria - 1 INF
SZ5 - 1 SS, 1 DD, 1 TRN
SZ7 - 2 SS
SZ14 - 1 BB, 1 TRN*
United Kingdom
United Kingdom - 2 INF, 1 ART, 1 ARM, 2 FTR, 1 BMR, 1 IC, 1 AA
Eastern Canada - 1 ARM
Western Canada - 1 INF
Anglo Egypt - 1 INF, 1 ARM, 1 FTR
Trans-Jordan - 2 INF
India - 3 INF, 1 AA
French Indochina - 1 INF
Australia - 3 INF**
Union of South Africa - 1 INF
SZ 1 - 1 TRN
SZ 2 - 1 BB, 1 TRN
SZ 12 - 1 CA
SZ 15 - 1 DD
SZ 35 - 1 DD, 1 TRN
SZ 40 - 1 DD, 1 TRN**
UK also controls: Iceland, Gibraltar, French West Africa, French Equatorial Africa, Kenya, Belgian Congo, Italian East Africa, French Madagascar, Persia, East Indies, Borneo, New Guinea**, Solomon Islands** and New Zealand**
** - Chinese/ANZAC on the 7 Power scenario
Japan
Japan - 4 INF, 1 ART, 1 ARM, 1 FTR, 1 BMR, 1 IC, 1 AA
Manchuria - 4 INF, 1 FTR
Kwantung - 3 INF
Okinawa - 1 INF
Caroline Islands - 3 INF
SZ50 - 1 DD, 2 TRN
SZ57 - 2 AC, 4 FTR
SZ60 - 1 AC, 1 BB, 1 CA, 2 TRN (loaded with 3 INF and 1 ART), 2 FTR
SZ61 - 1 TRN
Japan also controls: Formosa
United States
Eastern United States - 1 INF, 1 ART, 1 FTR, 1 BMR, 1 IC, 1 AA
Central United States - 1 INF
Western United States - 1 INF, 1 IC
Hawaiian Islands - 1 INF, 1 FTR
Alaska - 1 INF
Philippine Islands - 2 INF
Wake Island - 1 INF
Midway Island - 1 INF
China - 2 INF, 1 FTR**
Sinkiang - 2 INF**
SZ 10 - 1 DD, 1 TRN
SZ 43 - 1 AC, 1 FTR
SZ 52 - 1 BB
SZ 55 - 1 DD, 1 TRN
United States also controls: Mexico, Panama, West Indies, Brazil and Greenland
** - Chinese/ANZAC on the 7 Power scenario
Russia
Russia - 3 INF, 1 ART, 1 ARM, 1 IC, 1 AA
Karelia S.S.R. - 4 INF
Belorussia - 3 INF
Ukraine S.S.R. - 3 INF
West Russia - 2 INF, 1 ART
Archangel - 2 INF
Caucasus - 4 INF, 1 IC, 1 AA
Kazakh S.S.R. - 2 INF
Novosibirsk - 2 INF
Evenki National Okrug - 2 INF
Yakut - 3 INF
Soviet Far East - 2 INF
Buryatia - 3 INF
SZ 4 - 1 SS
3. 7 Powers scenario
1942 Turn Order & Starting Income
Russia 24
Germany 33
Italy 7
United Kingdom 27
Japan 30
United States 38
China/ANZAC 7
1941 Turn Order & Starting Income (not tested yet - most likely unbalanced)
Russia 31
Germany 26
Italy 7
United Kingdom 38
Japan 15
United States 41
China/ANZAC 8
Territory & unit changes
Russia
United Kingdom
United States
Italy
All land/air units on Southern Europe (capital) and Libya
Remove 1 German FTR from Balkans and add 1 Italian FTR to Southern Europe
1 BB, 1 TRN on SZ14
China/ANZAC
All land/air units on China, Sinkiang, Australia (capital) and New Zealand
All naval units on SZ40
Original owner of: Kwantung, New Guinea and Solomon Islands
This looks good. It seems you’ve taken A&A50 and downshifted it into AA42. I’m not downplaying your lack of originality, but rather applauding your wish to return to the pinnacle of A&A, that of the anniversary edition.
If I had AA42, I would test this out. It seems to be quite balanced at a glance.
I have used the National Objectives in a couple of games and had a lot of fun with them.
I’ll try this out and see how it works, thanks for the insight.
This looks good. It seems you’ve taken A&A50 and downshifted it into AA42. I’m not downplaying your lack of originality, but rather applauding your wish to return to the pinnacle of A&A, that of the anniversary edition.
If I had AA42, I would test this out. It seems to be quite balanced at a glance.
It also has a bit of AAG40 thrown into the mix with the addition of the 7 powers scenario. I’ve played two games with those rules and although we didn’t finished any of them they were getting interesting if the US decides to support ANZAC.
Just a quick correction Hobbes. You have the UK listed twice on the 41 scenario at the end. I think you menatto put the US startes with Phillipines and Wake Island.
Also wondering if China/ANZAC means that only units can be placed in Australia because of the capital? Or is it like Global where china can place infantry in it’s two territories as well?
@Col.:
Just a quick correction Hobbes. You have the UK listed twice on the 41 scenario at the end. I think you menatto put the US startes with Phillipines and Wake Island.
Also wondering if China/ANZAC means that only units can be placed in Australia because of the capital? Or is it like Global where china can place infantry in it’s two territories as well?
thanks for the correction :)
China/ANZAC needs to buy an IC to place units.
Hobbes:
I wanted to know if the spring 1941 (7 player) version has been playtested in any capacity yet. We are planning on getting a game together this weekend and your rules seem very appealing.
Let me know when you have a chance!
This is the 7 powers version, including NOs.
To install it requires some work:
Thanks for posting the instructions Hobbes!
I am obviously missing a step somewhere as I keep on getting an error and the map does not appear.
Instructions 1-4 seem pretty straight forward.
I download you link and open the applicable note pad. Press Control A to select all. Control C to copy all. Open up a word 2007 document and Control V. I think save as an XML file.
The dice seem to not be on my side.
Any step I’m missing?
Sorry, was completely busy and forgot about this. Did you manage to get it working?
Hey, Hobbes, any chance of translating NOs/7 powers/1941 setup into 42.2? =)
Hey, Hobbes, any chance of translating NOs/7 powers/1941 setup into 42.2? =)
Working on it ;)
Seems to me like the introduction of China/ANZAC in 1942 would just give Japan free money once they take Australia, since they can’t buy an IC until turn 3 (making 7 IPC per turn) and with no other way to spend money, would just end up with 21 IPC in bank as a gift to Japan for taking Australia.