Those are some good ideas. I think to make this game balanced, I do need to make some adjustments. Just giving Italy the Axis NOs and ANZAC the Allied NOs doesn’t quite work. It seemed to be working for a while, but once ANZAC got the upper hand, it just gradually got worse and worse for Italy. I know that happens even in some games of regular A&A, but I don’t think there was any hope of Italy turning things around once ANZAC started getting ahead.
We just finished this game tonight. It took 15 rounds before Italy surrendered. For the first three rounds, Italy really grew and just about closed the gap between them. Rounds 4-8 were somewhat even between the two. If Italy did well on one front, ANZAC was doing well on another front. From Round 9 on, Italy was more and more defensive. ANZAC managed to take Japan and pretty much ruled all the Pacific and Asia within the next 2 rounds. Once all other Italian presence was eliminated, all ANZAC had to do is keep pounding on Europe until something gave way. Between amphibious landings every turn in Western Europe and a flood of tanks, mechs and planes rolling in from Russia, Italy was finding it harder and harder to maintain any kind of border.
For a while, whenever ANZAC would land somewhere in W Europe, Italy had enough to take it back. There were a few sparks of good for Italy, like when they sacrificed most of their European air force to kill the ANZAC fleet outside of England, including a stack of transports. That delayed ANZAC for a couple of rounds, but soon they were making landings again and Italy couldn’t afford a whole new air force to risk against the navy.
While playing the game this way makes each round go somewhat faster, it is pretty hard keeping track of all the different fronts. You literally have attacks going on in every point of the map on some turns. It’s a little easier when Germany is dealing with England and Russia, Italy is dealing with the Med and Japan is dealing with China and the Pacific. Still, it is kind of cool to be able to carry out ALL your ideas in the same turn.
Easy victory for axis in alpha 2+?
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Do you people play with the 5th rule in alpha 2+? the one where axis is victorious if they hold 6 VC in pacific or 8 VC in Europe?
Wouldnt that be a little to easy? i mean if Japan goes really hard on russia, so does germany. and italy takes cairo?
then they would have 8 in europe after a while. wouldn that be a little to easy? -
My friends and I actually do not play with victory cities - its surrender or die! :evil:
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No, that’s far from being that easy…I play with the victory cities and it’s not at all an automatic axis win.
Also, if, as you say, Japan goes really hard after Russia, then UKIndia and Anzac are not under big japanese pressure, so, American don’t have to invest as much in the pacific theater and Germany will have to deal with 2 fronts much sooner.
When you play against an experienced player, there is no such thing as an easy win for the axis.
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USA can take Egypt back, all UK and USA need to do is bankrupt Italy via convoy, and bye bye Europe win. Japan is fooked because they focused everything on Russia. Too much USA focus on 1 problem leads to a quick solution.
However, if you present multiple problems for the USA, then the Axis start to get things accomplished. :-P
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@Gisle111:
Wouldnt that be a little to easy? i mean if Japan goes really hard on russia, so does germany. and italy takes cairo?
Isn’t that the basic strategy dating back all the way to classic? Don’t get me wrong, it has worked marvelously in an awful lot of AA games and been a repeated thorn in the designers sides… but then the Soviets did lose 120 million people in the war…
I wouldn’t say it’s an easy victory, heck, setting up the board isn’t easy with Global, but I have seen it give more play to both sides. The US does need to find more balance in their spending more often, depending on players’ choices.
I hate counting victory cities, so I cut off the heads and take capitals. it’s much easier to pick up those victory cities after the enemy tanks stop rolling in your way… have to be a +3 fix…
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After india and china as japan I get russian/nuetral spots for extra income, while I work on those last few VCs.





