Interested in how you are positioning these too. Are you thinking that they could go into the attack so that the attacker may also have AA against defending aircraft in addition to being able to move more further/ faster? Are you thinking of giving them a land combat capability? I’ve been acquiring models for each of the major nations. My challenge is that they were used in such small numbers since they tended to be distributed into battery sized units (4-6 vehicles) and assigned to various battalions or brigades, so how much land combat value to give them. Look forward to your play test results- hope you share as you play each time.
Thanks,
Chris
Hitler Assassination
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Alpha rule Amendment: Should the German player be able to attempt to kill Hitler? Roll 1 d6- On a roll of 1 (Success) the Nazis recieve a permanent 15 IPC increase per turn for the balance of the game. On a roll of 2-5 there is no effect. On a roll of 6 (Failure) The Germans must lose 2 Tanks, 3 Mech, 3 Art and 4 Inf.
Please leave your Feedback
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um. no.
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A permanent + 5 is ok.
a permanent +15 is CRAZY.
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xeno rules ! and yeah +5 IPC sounds a lot better than 15
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I think a loss of German ipcs or not being able to move that turn should be the repercussion. Hitler didnt desttroy entire divisions. He just killed the leaders in charge of them who he suspected were trying to kill him.
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OOOO better be careful Gar. I’ll fill in the blank. PIG. umm if this is against the rules can I have a warning?





