M7574 & EM (axis) vs Anchovy & moulinex (allies) G40 alpha +2


  • vol lwol.

    NCM
    see map.

    Place
    5 inf, 1 rtl rus

    Collects
    21

    BTW, French moves: 3 inf alex > egy; 1 inf cng > sud

    G40alpha+2m7574EMvsAnchovyMoulinex_08bR.AAM


  • Another suggestion is to roll the 2 inf separately, in future similar situations.  For example, in that battle round 1 would look like:

    Attacker: 2 inf
    :bbb 10@1 10@1:
    Defender: 1 inf
    :bbb 10@2:

    Then you can clearly see which inf hits first.

  • 2007 AAR League

    @M7574:

    rnd 1  att:miss miss def:hit 
    rnd 2  att:miss        def:miss
    rnd 3  att:hit          def:miss
    rnd 4  att:miss        def:hit     but rnd 4 doesn’t happen because our inf is dead.

    again, it may not be the the official way to roll it but this ain’t no tournament.

    We both agree that rd1 was a miss on both parts as it was rolled properly.
    Next roll was 20 against 20, this is a too the death roll, first hits win.  Technically you shouldn’t do a too the death roll unless it’s one on one.  So if I were to accept a too the death roll 2 on 1 it would still be first hits win.  In which case I received 2 hits before you recieved 1.  There is no round 3 and 4, you rolled all dice in round 2.


  • anchovy, looks like you missed my NCM change.  there’s a map on pg17.   no inf in smolensk, only one in arc.

    I’m sure you’ll want to take smolensk.


  • Ok, what do you want me to do?  It was an innocent error, and based on a call I’ve seen others on this board make (albeit with subs).  Nonetheless the result seems clear.  I’m not trying to pull a fast one.  If you insist however, I’ll re-roll from scratch round by round.

  • 2007 AAR League

    @Moulinex:

    Ok, what do you want me to do?  It was an innocent error, and based on a call I’ve seen others on this board make (albeit with subs).  Nonetheless the result seems clear.  I’m not trying to pull a fast one.  If you insist however, I’ll re-roll from scratch round by round.

    Yes, you may have seen many rolls like that, but they are always 1 against 1.  These are too the death battles and are common.

    I’m not trying to be difficult, but I can’t find anyway to agree to your roll, it leaves too much open to assumptions that can’t be justified, like how you come up with rd3 &4 when you only rolled for rd2.  I think the only reasonable option is to reroll.  I don’t think it will change much.


  • I see what EM is saying.  But since he has two attackers we need to hit twice, EM.

    I suppose if we had this battle ruled on by the higher powers, EM you would get a re-roll.   But this is a friendly game and I’d rather accept the result.  However, if EM insists, it should get re-rolled.  Thats how its done in AAMC or DAAK.

    By the letter of the law, its your call EM.  Thats my official stance.

  • 2007 AAR League

    Rolling that way is an unfair dice advantage, it totally skews the results because it leaves the roller to decide how to interpret the dice.  To the death rolls are allowed and common, because it’s first one to hit.  There is no interpretation.

  • 2007 AAR League

    I don’t think i’m being unreasonable that I should object to a completely bogus roll that costs Japan one of it’s NO’s.


  • What I did in no way skews the odds, nor should there be any interpretation issue, however its your call so I’ll reroll.
    Att:
    DiceRolls: 2@1; Total Hits: 02@1: (6, 2)
    Def:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • DiceRolls: 1@1; Total Hits: 01@1: (6)

    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • DiceRolls: 1@1; Total Hits: 11@1: (1)

    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Conveniently enough, the same result

  • 2007 AAR League

    It always turns out that way, but now i feel better.  Thank you.

  • 2007 AAR League

    Please in the future no more rolls like that.


  • No problem


  • OK. I’m glad that’s over.  8-)

    M7574, sorry I missed your updated map. Yes, I will take Smolensk by a tank blitz from Rus and back. Russia collects 22.  I have changed my non-coms slightly, accordingly.  So, EM, please use this map.

    Although I don’t think it will make a difference, the bb in z71 should still be damaged.  I’ve changed it on the map.

    G40alpha+2m7574EMvsAnchovyMoulinex_08bR.AAM

  • 2007 AAR League

    J8
    Purchase $66
    1mIC
    1CV, 1BB, 1DD
    1mech, 1tnk

    CM:
    SZ43 (1SS, 1TP)\Borneo (1inf)
    1DD sz44>sz43
    2bmb Japan>sz43
    1art Malaya, 1inf Philippines>Borneo via 1tp sz37>sz36>sz35>sz43
    1fgt Malaya>Borneo

    Java (4inf, 1art, 1mech)
    2fgt Malaya
    4fgt, 4tac sz37

    Dice…
    SZ43 rd1
    A: 1DD, 2bmb
    DiceRolls: 1@2 2@4; Total Hits: 21@2: (3)2@4: (3, 1)
    D: 1SS
    DiceRolls: 1@1; Total Hits: 01@1: (5)

  • 2007 AAR League

    Borneo rd1
    A: 1inf, 1art, 1fgt
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 5)1@3: (2)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    Java rd1
    A: 6fgt, 4tac
    DiceRolls: 6@3 4@4; Total Hits: 66@3: (3, 6, 3, 2, 5, 4)4@4: (2, 6, 3, 1)
    D: 4inf, 1art, 1mech
    DiceRolls: 6@2; Total Hits: 26@2: (6, 1, 5, 6, 1, 4)

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