Either way I shuffle guys from europe to a territory near uk on R2 and R3. then finish him R4.
there is nothing uk can do. period. Max out the complex on inf try to hold with a fighter, but there is just so much air I sent and tanks and inf i’d have to miss an entire round and he’d have to hit an entire round before we’re even.
He can attack my drop on R2 and R3. oh sure. and whatever he sends R2 I kill R3. Whatever he sends to attack it R3 won’t be defending UK. so he’ll try to hit it for 1 round and retreat… sometimes that goes bad LOL sometimes that goes good and you still get wooped.
you guys are just very bad.
Like the harder question is: how can you not be able to take UK??? In a LL game or dice? You send pretty much overwhelming odds.
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Sealion doesn’t constitute a win. I concur. However I believe it is the optimal strategy for axis. However it does make the game really boring.
I rather just give axis a bid under the condition that they cannot take over uk.
Pretty much 15 axis. No attacking UK until after UK has taken his 4th turn (basically you have to do it R5 if at all).