The Triplea java-based game has an option for “Honorable Victory” here either side wins if it has attained a certain amount of VC’s by end of a round. The Default I believe is 14. The games I’ve played against the (so-called) “Hard-AI” have all been won on this rule. The Axis have clearly lost at this point and I don’t have to go the extra hours necessary to achieve the OOB Victory Conditions. I’d suggest this added rule as it doesn’t change any of the other gameplay.
Alpha axis victory conditions in Alpha
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So to get the topic back to victory conditions as I have not had a chance to look at alpha setup because im apparently banned from the larry harris website is it 8 out of 11 AND 6 out of 8 VCs or is it 8 out of 11 OR 6 out of 8 VCs
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So to get the topic back to victory conditions as I have not had a chance to look at alpha setup because im apparently banned from the larry harris website is it 8 out of 11 AND 6 out of 8 VCs or is it 8 out of 11 OR 6 out of 8 VCs
or