Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs11L 41 Akreider2 (axis) vs DutchmanD (allies+9) +NO -tech
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PHI
Rolls: 2@1 2@2; Total Hits: 12@1: (1, 3)2@2: (3, 3)
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
PHI 2
Rolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (2, 3)
Rolls: 1@2; Total Hits: 01@2: (6) -
KWA
Rolls: 2@2; Total Hits: 12@2: (1, 4)
Rolls: 1@2; Total Hits: 01@2: (6) -
YUN
Rolls: 3@1 2@3; Total Hits: 13@1: (5, 4, 6)2@3: (6, 2)
Rolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5) -
YUN 2
Rolls: 2@1 2@3; Total Hits: 12@1: (1, 6)2@3: (6, 5)
Rolls: 1@4; Total Hits: 11@4: (2) -
FUK
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (5) -
FUK 3
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 5)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2) -
SUI
Rolls: 4@1; Total Hits: 14@1: (5, 6, 1, 2)
Rolls: 1@2; Total Hits: 01@2: (5) -
Z56 cwol
Z53 cleared, loss des
Z50 cwol
Z35 cwol
PHI taken, loss inf
YUN taken, loss 2 inf
SUI twol
KWA twol
FUK taken, loss infNCM
Z57 2 cv > Z62
Z56 2 fig > Z62
Z53 2 fig > Z62
FUK fig > FIC
YUN 2 fig > FIC
Z61 cru, cv > Z37
Z35 2 fig > Z37Placement
Z62 2 tra
JPN infIncome 41
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Those are some pretty crap dice for me
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I’m playing Axis in another game and just lost 3 fighters on J1 (and didn’t even attack the US des and tra on the west coast).
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UK 1
Has $43
Purchases
3 bombers
Save $7Combat Moves
Algeria (1 ftr)
2 inf, 1 bom Gbrz5 (1 tnp)
1 ftr GbrCombat
Alg
A:
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 4)1@4: (2)D:
Rolls: 1@4; Total Hits: 01@4: (5) -
Algeria taken with 2 inf + 1 bom
z5 cleared.
NonCombat Moves
3 inf, 1 art, 1 arm, 1 ftr Egypt > Jordan
bomber Algeria > Jordan
tnp z41 > z45
3 inf, 1 art, aa India > Persia
inf Burma > India
dd z41 > z48
inf W Ca > W US
arm E Ca > W US
dd z9 > z1
ftr z5 lands Eng
2 inf S Af > RhodMobilization
3 bomber EngCollect $40 + 7
Has $47I guess I’ll espinoge some Akreider strats to return the favor… not that it is looking like it will help much…
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It’s hard to stop that 3 bomber UK buy. I’ve got to let the fleet die, buy a destroyer (not really that helpful), or hide in Z16.
The downside is that it really helps Germany move stuff to the front (would have been better if I had bought armor, or a mix of inf and arm, instead of 2 bombers).
Italy 1
buy 1 inf, save 7Combat
LIB 2 inf > ALG (2 inf)
ITA fig > ALGITA inf, art > CAU
Z14 tra, cru, bat > Z16ALG
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (1)
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
ALG 2
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 4)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (6) -
CAU
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 6)1@3: (2)1@4: (4)
Rolls: 5@2; Total Hits: 25@2: (2, 4, 3, 5, 2) -
Some good luck for Italy.
CAU - ITA loses inf/art, you lose 2 inf
ALG - twolNCM
ALG fig > LIB
Z14 cru > Z16
BLK 2 inf > BUL
ITA arm > BUL
BLK arm > EPLPlacement
ITA infIncome 15 + 7 saved =22
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US 1
Purchase
2 AC
1 tnp
1 armCombat Moves
noneNonCombat Moves
dd, tnp z10 > z1
ftr z44 > Aus
ftr Hawaii > Aus
AC, dd z44 > z55
bom W US > Aus
ftr W US, ftr E US > z10
aa gun inf, art E US > E Ca
inf C US > W US
bom E US > Congo
inf Alaska > W CA
inf W US > W CAMobilization
2 AC, tnp z10
arm E USCollect $48
Has $48
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Germany 2
Spend 45
7 arm, 3 inf, save 1Combat
LIB arm > EGY (mt) > SUD (mt)
BST art > KAR (mt)UKR 3 inf, art > CAU (3 inf, aa)
EPL arm > EUK > CAUEPL arm > BEL (mt)
LIB fig > Z12 (tra)
GER 2 bom > MOS - sbr
NWY bom > GBR - sbr
Combat
CAU
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (2, 5)2@2: (1, 4)1@3: (2)
Rolls: 3@2; Total Hits: 23@2: (1, 2, 5) -
CAU 2
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 6)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6)





