It depends on what “work” means – in other words, on whether players would consider a Kursk scenario appealing. Conceptually, Kursk would be similar to A&A D-Day (minus the water) in the sense that the battle was fundamentally a frontal assault on a heavily-defended static position, and similar to A&A Battle of the Bulge in the sense that it would involve ground forces driving into enemy lines, but different from both games in the sense that from the German point of view Kursk was a pincer movement aimed at pinching off a salient, and that from the Russian point of view it was a two-stage offensive-defensive battle. Personally I think it has good potential to make an interesting game, if it’s designed properly.
Eastern Front game
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IL on the turn phases number 7 says place units, draw cards, check victory conditions. Don’t see nothing in rules about cards. do have list of cards and what they say?
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LOL…
ok… what game exactly are you talking about?
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barabossa game
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Barbarossa Game you came out with 2 years ago 50 x 40 map used with AA pieces
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They were an optional deck of cards, but under playtest they didn’t work out too well. It didn’t add to the game.
So just place units and check for VC
I assume this is the version that has 1941,42 and 43 start lines?
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start summer 1941 1941 to 1945 on first turn germany plays twice
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Are you still selling the Barbarossa game? If so I am interested in buying.
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download map and rules. maybe IL can hookyou up
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Wait you still needing that?





