@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
11 L 42 mojo (axis) v maxo (allies +6)
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JAPAN RD 39
74 buck, 4 fig, 2 ac, 2 infCOMBAT
3 fig 16>14
1 bom egy>143 arm okrug> sfe
5 arm chert>sfe8 arm manch> bury
DICEY
sz 14
3 fig + 1 bom
Rolls: 3@3 1@4 ; Total Hits: 33@3: (2, 1, 3)1@4: (5)1 dd
Rolls: 1@2 ; Total Hits: 01@2: (4)sfe
8 arm
Rolls: 8@3 ; Total Hits: 58@3: (1, 2, 3, 2, 3, 6, 4, 5)1inf
Rolls: 1@2 ; Total Hits: 11@2: (2)bury
8 arm
Rolls: 8@3 ; Total Hits: 48@3: (2, 5, 6, 3, 1, 4, 3, 4)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (6) -
sz 14 cleared 0 loss
sfe taken 1 arm lost
bury taken 0 lossNCM
1 bom> ita
3 fig> sz 13
4 ac + 2 dd 16>13
3 inf ind> per
7 inf + 5 rtl fic> burmMOBILIZE
2 inf ind
4 fig + 2 ac sz 16COLLECT 74
map
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GERMANY RD 39
59 buck, 4 ac save 3COMBAT
noneNCM
12 fig fra> 13
20 arm okrug> kaz
5 arm ind> perMOBILIZE
4 ac sz 13COLLECT 53 + 3 saved = 56
map
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UK 37 buy 9inf art save 0
CM
3inf art sum>>ind
fleets z7 and z12>>z13
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IND
a
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 6)2@2: (3, 3) d
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
IND 2
a
Rolls: 2@1 2@2; Total Hits: 02@1: (6, 3)2@2: (4, 5) d
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
IND 3
a
Rolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (3, 1) d
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
IND 4
a
Rolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (5, 2) d
Rolls: 1@2; Total Hits: 01@2: (5) -
Ind twlo inf
forgot to list aircraft from lib in z13 attack (3ftr 2bmb)
z13
a
Rolls: 4@1 12@2 16@3 5@4; Total Hits: 224@1: (1, 6, 4, 3)12@2: (1, 6, 2, 3, 4, 5, 2, 6, 3, 4, 2, 1)16@3: (1, 2, 2, 3, 5, 2, 4, 3, 1, 1, 4, 3, 3, 1, 6, 3)5@4: (1, 3, 6, 2, 3) -
d
Rolls: 10@2 16@4; Total Hits: 1410@2: (6, 4, 3, 3, 4, 4, 6, 1, 2, 4)16@4: (4, 3, 6, 5, 3, 3, 2, 2, 2, 3, 5, 1, 2, 5, 4, 3) -
I suspect you’ll keep 4 ger ftrs. UK losses 3 dinged bb 3ss 8dd
NCM
fleet z38>>z35 5inf alg>>lib 5inf uk>>alg ftrs/bmbs from z13 battle ruturn to their origins
mobilize 3inf art sum 6inf uk collect 34
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ITALY RD 39
14 buck, 1 dd + 1 subCOMBAT
noneNCM
noneMOBILIZE
1 dd + 1 sub sz 14COLLECT 14
map
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US 39 buy 4dd 8inf save 2
CM
3inf 3arm 6ftr z62/inf ala>>far
4inf 4arm 4ftr z62/inf ftr iwo>>bry/2bb support
31inf 3arm 2ftr 8bmb lib/2ftr z12>>egy
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FAR
a
Rolls: 4@1 9@3; Total Hits: 44@1: (6, 1, 3, 2)9@3: (1, 5, 6, 5, 4, 4, 3, 5, 1) d
Rolls: 7@3; Total Hits: 47@3: (3, 3, 4, 4, 3, 3, 4) -
FAR 2
a
Rolls: 9@3; Total Hits: 29@3: (3, 5, 6, 6, 2, 6, 6, 4, 6) d
Rolls: 3@3; Total Hits: 23@3: (5, 2, 3) -
Simply miserable
FAR 3
a
Rolls: 7@3; Total Hits: 17@3: (6, 4, 4, 5, 6, 6, 2) d
Rolls: 1@3; Total Hits: 01@3: (5) -
Far tw arm
BRY
a
Rolls: 5@1 9@3 2@4; Total Hits: 95@1: (4, 6, 2, 1, 1)9@3: (2, 5, 1, 1, 3, 5, 3, 2, 6)2@4: (6, 4) d
Rolls: 8@3; Total Hits: 58@3: (3, 4, 1, 6, 1, 4, 2, 3) -
Bry tw 4arm
EGY
aa ftr
Rolls: 4@1; Total Hits: 14@1: (1, 5, 5, 5) bmb
Rolls: 8@1; Total Hits: 18@1: (2, 3, 1, 6, 4, 4, 5, 4) -
EGY
a
Rolls: 31@1 6@3 7@4; Total Hits: 1331@1: (3, 1, 2, 6, 1, 6, 4, 1, 4, 6, 6, 4, 4, 5, 6, 2, 2, 3, 1, 6, 5, 5, 3, 5, 4, 6, 3, 4, 5, 3, 1)6@3: (1, 3, 2, 1, 4, 2)7@4: (5, 5, 5, 4, 5, 2, 2) d
Rolls: 8@2 26@3; Total Hits: 158@2: (3, 2, 3, 5, 4, 4, 4, 2)26@3: (3, 1, 1, 1, 6, 3, 4, 5, 6, 5, 5, 3, 1, 6, 6, 2, 4, 5, 1, 2, 3, 3, 3, 6, 4, 5) -
EGY 2
a
Rolls: 16@1 6@3 7@4; Total Hits: 1116@1: (6, 3, 4, 2, 4, 5, 4, 1, 4, 1, 3, 3, 4, 3, 3, 6)6@3: (6, 1, 1, 6, 2, 3)7@4: (3, 1, 6, 5, 4, 3, 3) d
Rolls: 21@3; Total Hits: 1221@3: (3, 4, 3, 5, 2, 5, 3, 6, 2, 3, 4, 3, 5, 1, 6, 2, 3, 6, 1, 4, 1)





