Generally pacific builds consists of a 2 to 1 ratio of subs-destroyer. Following turn is 5-6 bombers. This forces Japan to start building fleet instead of troops for India/China crush.
I just had to give som additional thumbs up fo9r this comment :D Buying other combat ships than subs, dds (Or CW + ftrs) is rarely correct. the 2 to 1 ratio shos that sean knows how fodder works and how it is the most important thing in these battles.
The only reason to stop buying the subs is if japan for some reason dont respond with fleetbuilding and only buys planes instead. But then you should win anyways :D
which is why i said that it didn’t work against a too planeheavy japan. on theory, the DDs + other surface ships ofc needs to be enough to stop all the planes of japan + 2 rounds of plane only builds of japan.
What would prevent japan from attacking your fleet of subs-destroyers with air and a few destroyers. With 20+ planes they can whipe out your whole fleet with minimal losses as subs cant even hit the planes.
I normaly go for a carrier heavy fleet followed by subs destroyers for attacking power. Ideally i want my carriers to bait an early attack from japan that i can crush in the counter and get his carriers and BB out of the way so anzac and UKP can clean up the rest.
Larrymarx and allweneedislove's Global balance solution
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We are playtesting this idea now. I was against it at first until I listens more closely. This may work very well and if it does then it will be the best way to go- NOT my QBETA.
I am trying this out with 6VC on the Pac side- to get the US offensively involved in the Pacific, but this may prove too easy for Axis. If it does, then the 7VC on Pac I believe will work. US would then just defend Hawaii with its life and go KGF- though not as strong as they must secure Hawaii- Japan would be the aggressor in the Pacific in this case. 8VC for the Euro side is pretty fair- I don’t see issues with that.
Follow the playtest:
http://www.axisandallies.org/forums/index.php?topic=21062.0Also here is the QBETA playtest:
http://www.axisandallies.org/forums/index.php?topic=20980.0 -
Questions:
1. Is this solution on top of the Alpha set up changes for pacific?
2. Are Global victory conditions unchanged? You still need 14, unless either of the theater specific thresholds are reached?
Thanks
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how do you get to 14 w/o having 8 or 6 and thus winning? You’d win at 13…
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MaherC,
Thanks. Yes, I wasn’t thinking it through. (and thanks for not adding… “duh!”).
How about question 1. I am assuming the victory condition change is on top of the alpha set up change. Is that correct?
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yes
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great news looks like my post over on larry’s site did not fall on deaf ears.
i hope my idea is not only being considered but does get implemented into the errata.





