What Ozymandiac said. This map is a great 4 player map. Have the more experienced players play U.S./USSR, for the allies, and Germany for the Axis. Europe is, IMO, one of the best maps of axis and allies. It isn’t nearly as complicated as the global version, and the U.S. gets to concentrate 100% on the European theater. I still wish there was a better staging area for America outside of Spain though. I’ve found that the only way the allies can win is to declare war on the true neutrals and for the U.S. to take Spain so that they have a constant shuck into Europe.
When planning attacks do you round up or down the number of hits…
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When planning attacks do you round up or down the number of hits you will get as the attacker and the number of hits the defender will get?
To keep it simple in my head, I round my attacks down and the defenders up. If I am likely to win that way, then I will do the attack if it is minor.
Simply put, attacking 5 armor is 2 hits, defending it would be 3. So I would not attack 5 armor with 5 armor as it is a coin toss and to be safe I favor the worst case to keep me from making rash attacks.
So what do you do when planning in your head?
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Always make sure the odds are in your favour, so take extra units when possible.
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When planning attacks do you round up or down the number of hits you will get as the attacker and the number of hits the defender will get?
To keep it simple in my head, I round my attacks down and the defenders up. If I am likely to win that way, then I will do the attack if it is minor.
Simply put, attacking 5 armor is 2 hits, defending it would be 3. So I would not attack 5 armor with 5 armor as it is a coin toss and to be safe I favor the worst case to keep me from making rash attacks.
So what do you do when planning in your head?
Round them as you stated and assume that any BB/CA amphibious bombardment will miss (and enemy ones will hit) and at least 1 AA hit, depending on the number of planes.