Several people have expressed disappointment that the “Fortress Malta” we were promised is in fact an empty island. I was initially disappointed as well, but on further consideration I think I see how it can work. It becomes more of an interplay between UK and Italy (and Germany, to a lesser extent). Because UK moves before Italy, they have the initiative.
On UK1, the UK can choose to fortify Malta with two fighters (one from Alexandria, and one from the Carrier at the mouth of the Med) and build an airbase, then reinforce the carrier with additional plains from Great Britain and a loaded transport (if any survived).
In this scenario, the Italians then have the option to ignore Malta (in which case it gets seriously buffed up on UK2 to potentially 4 fighters and 2 infantry). Or they attack it, but to attack it will require the majority (if not the entirety) of its navy, as the fighters can choose to scramble or not. If they ignore it, then UK reinforces. If they attack, they don’t get to reinforce Africa or attack the Middle East and their navy is exposed and could potentially be attacked by the UK fleet at Gibraltar on UK2.
Alternately, the UK could choose on turn 1 to land some number of fighters on turn 1 on Gibraltar and the carrier and bring down a transport.
In this case, if Italy ignores Malta, on UK2, UK can again have a powerful base established on UK2. If Italy sacrifices a transport to take Malta, then UK can snipe the transport and optionally move the navy in to retake Malta. Then, Italy can probably kill the navy (weakening its own navy in the process) but probably can’t retake Malta the same turn, in which case on UK3, they can build an airbase and fly down more aircraft. If Italy takes Malta in force, it has the same problems described above where they’ve been diverted from attacking Africa and their navy is threatened by the Brits. In this case, the Brits have bought themselves time in Africa with no unit sacrifice and just some maneuver, and also have the option to follow up and attack the navy.
The success of this will depend in part on whether Germany can (and chooses to) kill all UK transports in range on G1, but beyond that Germany will not have much ability to impact this strategy in the first two turns, as their aircraft can’t reach anywhere relevant until after the fall of France, and their subs aren’t strong enough and concentrated enough to attack the carrier (I think).
Choosing to execute this strategy will take a significant commitment of IPCs and onboard resources on the part of the UK player, but if they do, it gives Italy only bad options, and once a base is established, it will be quite valuable to the UK.
In the end (assuming that things play out the way I believe they will) I prefer this setup to having the base start pre-populated. If I’m right, it represents a powerful strategic option that the UK can choose to (or choose not to) execute, and I’m all for multiple valid strategic choices, especially on turn 1.
Thoughts?