@Dylan:
@WILD:
@Dylan:
but what would you do with China territories.
You would have no choice but to liberate them (China). US can’t collect the $, and can’t build an IC on Chinese land. You surly don’t want Jap to keep them and collect income. As you res-erect China they get to buy inf again yippee :lol:
Do those Infantry just guard the coastline?
But for an industry in Korea, they would need to get through the Japanese navy, which must be now crippled, and they can not parashoot down, so I do not see why not.
You can’t talk about Chinese and Korea, because the Chinese can’t go to Korea. The only tt China can go in besides tt w/Chines star is Burma & Kwangtung.
A US attempt at Korea is rather risky, even if Jap is going all out on a UK crunch, and doesn’t leave much behind. Jap will also normally cock block you in sz 16 w/dd, so you may not be able to pull it off early in games. Even if you manage to get to Korea (early in games), the Jap air can come back in a turn or so. If they do, or split it up, you may be able to delay India crush, but again Korea is rather risky IMO.
I have had more success moving US though the Aussie conveyor belt. At least you get some support w/Anz, to help def US fleet (save $ and buy Anz carrier). You can 1-2 (sometimes 3 punch w/UK air) the Jap fleet. Keep in mind that allies not only def together, but because of turn order can also more or less attack together now that Jap BB’s and carriers can’t auto fix between allied turns.