While I think having cuba be its own power would be cool, it would kind of like having New Zealand be its own power in g40. You would have to wonder how much they really contribute. Maybe you could make it so that the Warsaw Pact can pay to build units to support Castro and the gang in cuba, possibly at higher cost cuz of the blockades and embargoes and stuff, if the Warsaw pact is smart, like they were during the cold war, they’ll buff the hell out of cuba to prevent a traditional land invasion, and nukes aren’t always realistic. If they’re dumb then cuba will just be invaded and it will be an opportunity lost, which absolutely could have happened if the ussr wasn’t paying attention. I’m thinking about alternative rules where one or two players play each Nuetral category so it feels like they’re entities and not roadblocks, but I’ve got a ton of stuff I need to do before then soooooo… The setup for cuba will not change for balancing reasons, it accurately represents their power near it’s height, which was also the time when it was diplomatically plausible for the US to invade. For your expansion however, I recommend cuba starts the game Strict Nuetral with an army of one infantry.
My Napoleonic Wars game
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These are the territories
France
Paris- 10
Southern France- 3
Atlantic Wall- 2
Central France- 4
Holland -1
United Netherlands- 1
Denmark- 3
Norway- 1
Switzerland
Italy – 5
Naples- 3
Etiruia- 2
Hanover- 1
Warsaw- 3
North Spain- 3
South Spain 2
Bavaria
Saxony
Westphalia
WurttembergUK
England- 10
Scotland- 4
Ireland- 3
Sweden- 3Russia
Western Russia- 4
Moscow- 6
Central Russia- 3
Ukraine- 3
Belarus- 2
St Petersburg- 12
Northern Finland- 4
Southern Finland-2
Siberia- 3Austria
Western Austria- 3
Central Austria- 3
Eastern Austria- 6Prussia
Western Prussia- 6
Central Prussia- 3
Eastern Prussia- 3 -
@Dylan:
These are the territories
France
Paris- 10
Southern France- 3
Atlantic Wall- 2
Central France- 4
Holland -1
United Netherlands- 1
Denmark- 3
Norway- 1
Switzerland
Italy – 5
Naples- 3
Etiruia- 2
Hanover- 1
Warsaw- 3
North Spain- 3
South Spain 2
Bavaria
Saxony
Westphalia
WurttembergUK
England- 10
Scotland- 4
Ireland- 3
Sweden- 3Russia
Western Russia- 4
Moscow- 6
Central Russia- 3
Ukraine- 3
Belarus- 2
St Petersburg- 12
Northern Finland- 4
Southern Finland-2
Siberia- 3Austria
Western Austria- 3
Central Austria- 3
Eastern Austria- 6Prussia
Western Prussia- 6
Central Prussia- 3
Eastern Prussia- 3UK also has Gibraltar- 2
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@Dylan:
@Dylan:
These are the territories
France
Paris- 10
Southern France- 3
Atlantic Wall- 2
Central France- 4
Holland -1
United Netherlands- 1
Denmark- 3
Norway- 1
Switzerland
Italy – 5
Naples- 3
Etiruia- 2
Hanover- 1
Warsaw- 3
North Spain- 3
South Spain 2
Bavaria
Saxony
Westphalia
WurttembergUK
England- 10
Scotland- 4
Ireland- 3
Sweden- 3Russia
Western Russia- 4
Moscow- 6
Central Russia- 3
Ukraine- 3
Belarus- 2
St Petersburg- 12
Northern Finland- 4
Southern Finland-2
Siberia- 3Austria
Western Austria- 3
Central Austria- 3
Eastern Austria- 6Prussia
Western Prussia- 6
Central Prussia- 3
Eastern Prussia- 3UK also has Gibraltar- 2
And Portugal good god - 4
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For France to win, you need to capture 3 out of 4 Capitals.
To win as the allies, you need to capture ParisSupply Ships will be for France and UK only, UK starts each turn with weapons of your choice that are spare from the War of 1812, France collects things from the Ottoman Empire.
Generals are another units that you can have, they increase attack and defense, but if are killed they can not be replaced.
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and Malta
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@Dylan:
Was Moscow or St Petersburg Russia’s capital at this time?
St. Petersburg was the official capital, but Moscow was also important and its the city Napoleon chose to go after.
You might want to treat both cities as capitals.
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@Dylan:
Are you planning on including anything about 1812. Can’t wait to see the game.
Thats when it starts
I meant the american 1812, sorry about that.
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@Dylan:
These are the territories
France
Paris- 10
Southern France- 3
Atlantic Wall- 2
Central France- 4Hitler is the fellow who had an Atlantic Wall, not Napoleon.
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2012 would be an interesting year to release an AandA varient for the War of 1812. I grew up and still live close to the area where many of the battles were fought. My alma mater was named after Sir Isaac Brock who was killed in a heroic action just a few dozen miles from my current location.
It should be a message to the world that two once bitter rivals for the control of North North America now share the worlds longest undefended border and celebrate each others national birthdays with mutual ‘Friendship Festival’ held in one of the border fortress towns, Fort Erie which is also just a dozen miles down the road from me.
July 1-4 long weekend 2012 would be an awesome date to release the game at that very festival. Now for the easy part, to make the game…… snickers
Now, how to address the broken british promise to give michigan to the natives for taken sides with the Brits. They say the sun never set on the British Empire…not even god trusted an Englishman in the dark…
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@CWO:
@Dylan:
These are the territories
France
Paris- 10
Southern France- 3
Atlantic Wall- 2
Central France- 4Hitler is the fellow who had an Atlantic Wall, not Napoleon.
I don`t care
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Turn Order: Russia, France, UK, Austria-Prussia.
Russia=Blue
Austro-Prussian Alliance=Yellow
France=Black
UK=RedUK’s Setup
England= 3 Swordsmen, 1 Riflemen, 1 Calvary, 2 Cannon, 1 General.
Scotland= 1 Calvary
Ireland= 1 Swordsmen
Sweden= 3 Swordsmen
Portugal= 1 Swordsmen, 1 Calvary, 1 Cannon
Gibraltar= 1 Swordsmen
Malta.France Setup
Paris: 3 Swordsmen, 1 Rifleman, 2 Calvary, 1 Cannon, General
Southern France: 2 Swordsmen, 1 Rifleman, 1 Calvary, 1 Cannon
French Coastline: 2 Swordsmen, 2 Calvary, 1 Cannon
Central France: 1 Swordsman, 1 Rifleman
Holland.
United Netherlands.
Denmark: 3 Swordsmen
Norway: 1 Swordsman, 1 Calvary
Switzerland.
Italy: 3 Swordsmen, 1 Calvary, 1 Cannon
Naples: 3 Swordsmen, 1 Calvary, 1 Cannon
Etruria
Hanover
Warsaw: 1 Swordsman, 1 Rifleman, 1 Calvary
North Spain: 3 Swordsmen, 1 Rifleman, 1 Calvary, 1 Cannon
South Spain: 3 Swordsmen
North Germany: 2 Swordsmen, 1 Cannon
South Germany: 3 SwordsmenAustria-Prussia Alliance Setup
East Austria: 3 Swordsmen, 1 Calvary, 1 Cannon, 1 General
West Prussia: 2 Swordsmen, 1 Calvary, 1 Cannon
West Austria: 2 Swordsmen, 1 Cannon
Central Prussia: 2 Swordsmen
East Prussia
Central AustriaRussia Setup
Western Russia: 2 Swordsmen
Moscow: 3 Swordsmen, 1 Calvary
Central Russia: 2 Swordsmen
Ukraine: 2 Swordsmen, 1 Cannon
Belarus: 2 Swordsmen, 1 Calvary
St. Petersburg: 3 Swordsmen, 1 Rifleman, 2 Calvary, 1 Cannon, 1 General
Northern Finland: 2 Swordsmen
Southern Finland: 2 Swordsmen
Siberia: 2 Swordsmen -
Who would like a War of 1812, expansion
USA
British North America
IndiansAllies
Great Britain
British North America
Russia
Austria
Prussia.Napoleon
France (If captures London join USA if Ottawa has not fallen.
Other
USA in war with British North America and Indians. (If capture Ottawa, join France, if London has not fallen.)
Indians (In War with USA, don’t have territories just hold up’s in American and Canadian territories, if British North America defeats USA, they stop fighting.)Stalemate
War of 1812’s max is 10 turns if Ottawa or Washington hasn’t fallen, they sign a stalemate an Britain gains 2 supply ships. -
Swords Men
Roll 2 or less at Swords Men
Roll 1 at Riflemen
Roll 2 or less at Calvary
Roll 1 or less at Cannon
Riflemen
Roll 3 or less at Swords Men
Roll 2 or less at Riflemen
Roll 1 at Calvary
Roll 1 at Cannon
Calvary
Roll 1 at Swords Men
Roll 2 or less at Riflemen
Roll 2 or less at Calvary
Roll 1 at Cannon
Cannon
Roll 4 or less at Swords Men
Roll 4 or less at Riflemen
Roll 3 or less at Calvary
Roll 3 or less at CannonSupplies Ship
Roll 2 or less at Supplies Ship
Roll 1 at Sail Ships
Roll 1 at Flag Ships
Roll 1 at Warships
Sail Ships
Roll 2 or less at Supplies Ship
Roll 2 or less at Sail Ships
Roll 3 or less at Flag Ships
Roll 1 at Warships
Flag Ships
Roll 3 or less at Supplies Ship
Roll 2 or less at Sail Ships
Roll 2 or less at Flag Ships
Roll 3 or less at Warships
Warships
Roll 4 or less at Supplies Ships
Roll 4 or less at Sail Ships
Roll 2 or less at Flag Ships
Roll 3 or less at Warships. -
Cities
London
Glagsaw
Paris
Rome
St. Petersburg
Moscow
Vienna
Berlin
Washington?
Ottawa?Territories for 1812 will be
New York
US Coast
Pennsylvania
Washington
North South
Deep SouthNorthern Ontario
Central Ontario
Southern Ontario
North Quebec
South Quebec
Marin Tine Time Provinces -
Only Britain and France get boats.
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Can you post a link to a map?
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Also, i assume North Africa and the Middle East are not in your game
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What are swordsmen?
Is this a crusader game, cause thats cool too.
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What are swordsmen?
Is this a crusader game, cause thats cool too.
Men who carry swords.