The thing to keep in mind is it takes practice to get skilled at either style. Opening moves and sometimes overall strategy should be somewhat different.
Low luck is less complicated because there are less variables. Sometimes people complain that low luck requires too much counting and computing…. in fact, dice games require much more of both. The appeal of low luck is the dice outcomes are (roughly) fair, so when you lose there’s no sense in complaining, and every loss tends to be a good learning experience. It’s more like chess and less like poker, so everyone is calmer.
The bid for allies in a ll global game should be about 8-10 ipc more than for a dice game.
Dice is the more complex and exciting way to play. It’s more like poker and less like chess, so everyone is revved up.