@SuperbattleshipYamato said in Units, Mechanics, etc.:
Here’s what he said about strict neutrals (while this is about Global 1940, 90% of strict neutrals are located on the Europe map, so it mostly applies):
@AndrewAAGamer said in Violate a true neutrals?:
I ran a game recently, where I ended up declaring on the neutrals, as the Allies. The circumstances were as such:
The UK had just captured Greece the turn before, and their blob of units coming through North Africa towards the USSR had just reached Iraq – right next to Turkey.
The US had transports on either side of Gibraltar, with infantry already landed in Morocco – meaning they could ship one load from there and another load from the US to all hit Spain at the same time.
USSR had just taken Finland, and UK had a fleet in place that could easily clear Norway.
The German counter-attack in Spain got “diced” (only managing to clear the territory but not take it) and they managed to wipe out the UK navy that took Norway – but rather than rebuild it, I had the UK put down factories in Greece, Turkey, Iraq, and (ultimately, the least-needed) Norway. Combined with shipping guys from South Africa directly to Iraq, the constant pipeline was too much, in the end.
It’s interesting how Iraq + Turkey forms a wall, insulating Africa and essentially steering any Axis attack towards India – a dead end in the corner of the board. But I had been funneling enough units into Kazakhstan, that the push into the Caucasus by the Axis never made it into the middle east.
Source: Zero loss British opener - F18 .tsvg
As the file name suggests, I also had no losses on my UK1 turn – which was mostly my standard moves, particularly in Africa and the Med.
(By the end, I was just screwing around and trying to give France territory, as I usually do.)