In a typical game, the japanese will certainly not leave all their reinforcement on the base card. They will mix their reinforcement, some on the base card, and some on zone B and during turn 2, Japanese will have all his fleet on zone F(unless, of course, us player who has the initiative on turn 2 tries to enter zoneG :roll:) and about all his land units on NG.
Remember, i never said building an airfield on NG on J1 was an absolute killer move for the Japanese. I’m just saying that Japanese have an easier game.
For exemple, on that turn 2 strat that you propose , Japanese will have 3 “free” shots at the US fleet (artillery on NG)on the sea attack phase, they will have 2 more shot because of their fleet advantage ( 2 more cruisers) on the land attack phase, and on top of that, they will play their planes after the us player (they already have an AA gun on NG who will shot at us planes on NG if the US player wants to suicide some planes), so that’s more japanese planes on the land attack if us player doesn’t make anything special with his planes. Us player if he has spent heavily on transports infantry and supplies to deploy, will have a few more land units, but the 2 japanese cruisers and the remaining japanese planes will lower us player odds for the land attack phase. If Japanese is very unlucky with the dices, he will, once in a while, loose control of NG for one turn(4 important IPC), but will still score a victory point for the airfield.
That turn 2 us strat still is the one that gives me the best chances when i play us, but i find it much harder to win with the us than with the japanese.
So, as you might have guessed by now :-D, i win a lot more games with the japanese than i do with the us.
I don’t know…If i happen to be alone with these results, i will conclude i’m doing something wrong, or just not seeing something important (as well as the 4 other people i use to play GC with). In that case, i will be happy to learn.