Well they would be counters for each nation in a cup that you draw randomly. say 1 inch wooden chits with a decal on it. Icons of say a tank or Battleship if the commander effects those. If you draw a chit and don’t own that piece, you just lost that advantage that turn. The next turn you draw another chit. The used chits stay out of the jar, so the design features will balance in total for both Axis and Allies…or not. Depends on the game played…
IL's new KISS AA50 and AA42 House rules 1.1
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@Imperious:
If both dice roll 3 or less is it 2 hits?
yes…
If 1 die roll is 3 or less is it one hit?
yes…
Or is it that both dice have to be at 3 or less for 1 hit?
no…
I wasn’t sure if both die had to be less than 3 in order to get 1 hit. 2 hits on 2 three or less is a good thing. Thanks IL.
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bump
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Have you posted your updated overall house rules for National Objectives/National Advantages/Techs.
I down loaded your KISS AA50, but copies and pasted what I saw for National Objectives and Techs with the tier 4 stuff. Is that all there is, or is there an updated final version somewhere.
Eddie
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These rules use the OOB maps for AA50 and 42. They are current files.





