Well, I still stand by my earlier critiques on the previous thread… though it sounds like those are the kinds of things you’re contemplating changing.
An additional thought along the same lines: Make your colors identical to one of the following options:
A. A&A “SEMI-REALISTIC” UNIFORM COLORS (Advantage: look more “soldier-esque”)
1. A&A MB + Revised Edition (using something close to the TT palette) That gives you 8 colors and the opportunity for players to throw in both TT and a wide variety of A&A pieces for variety. This might be especially useful as TT has some interesting pieces like the helicopter, APC, MLRS, etc.
2. The A&A40 and/or FMG Pallette (by the time France, ANZAC, China & Italy are thrown in, you have 9 colors!)
B. UNREALISTIC PRIMARY/ SECONDARY COLORS (Advantage: easily distinguished)
3. The Fortress America Pallete: Since all these pieces are in the modern-futuristic category, going with this color pallete would give players some interesting “tech-upgrade” options… but only for four colors.
4. The Civilization pallete: I like their tank and their infantryman, if not their planes & ships, and this pallete does give you 9 strong, basic colors. In fact, I’d say make your infantry & tank more like them. They have a good, modern basic look, they’re about the right size, and while the sculpting isn’t up to the latest, best standards (which FMG looks to be setting), they definitely have a less chintzy look and feel than your current version. (Yes, I know you made them that small for playability reasons, but making them so small gives the impression of “cheapness,” deserved or not.)
You also should replace that MB Battleship with something more modern, perhaps a Guided Missile Cruiser (CG or CGN).