0% for April

G42 Practice Mikawgunichi vs Booper

  • 2026 25 24

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 airfields and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            4 armour, 1 artillery and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            2 infantry moved from Smolensk to Archangel
            2 fighters moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Poland
                Russians attack with 4 armour, 1 artillery and 2 mech_infantrys
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    2 mech_infantrys owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
            3 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Bryansk to Smolensk
            3 fighters and 1 tactical_bomber moved from Archangel to Smolensk
            1 armour and 5 mech_infantrys moved from Russia to Smolensk
    
        Place Units - Russians
            1 airfield placed in Buryatia
            1 airfield placed in Smolensk
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 airfields and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            4 armour, 1 artillery and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            2 infantry moved from Smolensk to Archangel
            2 fighters moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Eastern Poland
                Russians attack with 4 armour, 1 artillery and 2 mech_infantrys
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    2 mech_infantrys owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
            3 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Bryansk to Smolensk
            3 fighters and 1 tactical_bomber moved from Archangel to Smolensk
            1 armour and 5 mech_infantrys moved from Russia to Smolensk
    
        Place Units - Russians
            1 airfield placed in Buryatia
            1 airfield placed in Smolensk
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kweichow: 2 infantry
            EDIT: Adding units owned by Russians to Hunan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.33
    

    Savegame


  • @mikawagunichi

    2129d805-4c5b-4419-966e-af97634c9291-image.png

    Need to re-register on the new dice server

  • 2026 25 24

    @Booper Thanks, done


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Kwangsi
            1 bomber moved from India to 42 Sea Zone
            3 bombers moved from India to Anhwe
            2 fighters moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 tactical_bomber moved from 19 Sea Zone to Anhwe
            2 tactical_bombers moved from 6 Sea Zone to Anhwe
            3 fighters moved from 19 Sea Zone to Anhwe
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            6 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 81 Sea Zone
            2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 77 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
    
        Combat - Japanese
            Japanese creates battle in territory 25 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Kwangsi
            1 bomber moved from India to 42 Sea Zone
            3 bombers moved from India to Anhwe
            2 fighters moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 tactical_bomber moved from 19 Sea Zone to Anhwe
            2 tactical_bombers moved from 6 Sea Zone to Anhwe
            3 fighters moved from 19 Sea Zone to Anhwe
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            6 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 81 Sea Zone
            2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 77 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
    
        Combat - Japanese
            Japanese creates battle in territory 25 Sea Zone
            Battle in 81 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Anglo Egyptian Sudan
                Japanese attack with 2 armour, 2 artilleries and 4 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 2 : 5/8 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                    1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                Japanese win, taking Anglo Egyptian Sudan from British with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kiangsu
                Japanese attack with 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Kwangsi, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 artillery, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 2 fighters and 2 tactical_bombers; Chinese defend with 1 fighter and 6 infantry
                    Japanese roll dice for 1 artillery, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 4/11 hits, 6.17 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.33
    Japanese regular : 1.00
    British regular : 0.33
    

    Savegame


  • @mikawagunichi

    I assumed no scramble into Sudan to keep the game moving. We can go back and re-roll if you want.

    Need casualties for attack in Anhwe

    a408b79e-c804-4485-bc4e-52ec8838a70d-image.png

  • 2026 25 24

    @Booper kill 5 inf (save 1) then tacs, US fig, chinese fig, last inf last


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Kwangsi
            1 bomber moved from India to 42 Sea Zone
            3 bombers moved from India to Anhwe
            2 fighters moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 tactical_bomber moved from 19 Sea Zone to Anhwe
            2 tactical_bombers moved from 6 Sea Zone to Anhwe
            3 fighters moved from 19 Sea Zone to Anhwe
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            6 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 81 Sea Zone
            2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 77 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
    
        Combat - Japanese
            Japanese creates battle in territory 25 Sea Zone
            Battle in 81 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Anglo Egyptian Sudan
                Japanese attack with 2 armour, 2 artilleries and 4 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 2 : 5/8 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                    1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                Japanese win, taking Anglo Egyptian Sudan from British with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kiangsu
                Japanese attack with 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Kwangsi, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 artillery, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 2 fighters and 2 tactical_bombers; Chinese defend with 1 fighter and 6 infantry
                    Japanese roll dice for 1 artillery, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 4/11 hits, 6.17 expected hits
                    Chinese roll dice for 3 fighters, 6 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/11 hits, 5.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                    4 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 0/7 hits, 4.33 expected hits
                    Chinese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 5/7 hits, 3.67 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in Anhwe
                    Japanese roll dice for 2 bombers in Anhwe, round 4 : 1/2 hits, 1.33 expected hits
                    Chinese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 4 : 4/7 hits, 3.67 expected hits
                    2 bombers owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -91
                Casualties for Japanese: 1 artillery, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Kwangsi to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            1 bomber moved from 42 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 19 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Japan to Philippines
            1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
            3 carriers and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            2 carriers and 8 submarines moved from 6 Sea Zone to 35 Sea Zone
            4 artilleries and 7 infantry moved from West India to India
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 fighters and 1 infantry placed in French Indo China
            3 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.33
    Japanese regular : -3.67
    British regular : 0.33
    

    Savegame


  • @mikawagunichi

    LOL, I got pretty badly diced in the Anhwe battle. Will see what happens in Kiangsu!

  • 2026 25 24

    @VictoryFirst I am playing another game here and everything seems to be working fine. All dice emails received


  • @mikawagunichi

    No scramble in Philippines. Kill bomber first


  • @mikawagunichi That’s because here, your email is spelled as mgtriplea@proton.me. In your game with Adam, it’s capitalized: Mgtriplea@proton.me. You need to turn the M into lower case in your game with Adam, then it will work again.

  • 2026 25 24

    TripleA Manual Gamesave Post: Chinese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            1 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            8 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 2.67
    

    Savegame

  • 2026 25 24

    @Booper said in G42 Practice Mikawgunichi vs Booper:

    @mikawagunichi

    LOL, I got pretty badly diced in the Anhwe battle. Will see what happens in Kiangsu!

    ouch, that second roll was insane! though Stu and Daaras can attest that I get 0/X rolls all the time as axis in this variant


  • 'Tis true! He can’t roll dice on his turn to save his soul.

    alt text


  • @mikawagunichi

    Hey, aren’t we still operating on a 6 round game, so this is the last move for most nations? That’s why I went all in on Anhwe, and expected you to attack Philippines for the VC.

  • 2026 25 24

    @Booper yes but if the axis aren’t threatening a VC win then you just go for the money


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Belarus to Eastern Poland
            4 artilleries moved from Belarus to Eastern Poland
            2 infantry moved from Novgorod to Archangel
            4 artilleries moved from Belarus to Eastern Poland
            3 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
            2 bombers moved from Novgorod to Archangel
            2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 8 artilleries, 7 fighters, 4 infantry and 4 tactical_bombers
                Russians defend with 4 armour, 1 artillery and 1 mech_infantry
                    Germans roll dice for 8 artilleries, 7 fighters, 4 infantry and 4 tactical_bombers in Eastern Poland, round 2 : 11/23 hits, 10.17 expected hits
                    Russians roll dice for 4 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 1/6 hits, 2.67 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    1 mech_infantry owned by the Russians, 4 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 artilleries, 7 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Eastern Poland
            2 bombers moved from Archangel to Eastern Poland
            1 artillery and 7 infantry moved from Germany to Slovakia Hungary
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            2 destroyers and 3 submarines moved from 95 Sea Zone to 97 Sea Zone
            2 bombers moved from Eastern Poland to Slovakia Hungary
            7 fighters and 4 tactical_bombers moved from Eastern Poland to Slovakia Hungary
            12 armour and 20 mech_infantrys moved from Belarus to Novgorod
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 fighters placed in Western Germany
            1 armour and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.00
    Germans regular : 2.17
    

    Savegame


  • @mikawagunichi

    OK, but isn’t the Axis at 10 VCs, and Allies at 9, so Axis is in a winning position regardless of money?

    Just wanted to make sure I got the win conditions straight… maybe my misunderstanding.

T-shirts, Hats, and More

Suggested Topics

  • 7
  • 26
  • 65
  • 38
  • 353
  • 250
  • 75
  • 76
Axis & Allies Boardgaming Custom Painted Miniatures

15

Online

18.1k

Users

41.0k

Topics

1.8m

Posts