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WaW game Elrood vs CaptainWalker


  • @dicebot
    attacking art [dice 1d6]
    two ac
    [dice 2d6]


  • 1d6: 5
    2d6: 5, 4


  • @dicebot
    attacking art [dice 1d6]
    two ac
    [dice 2d6]


  • 1d6: 1
    2d6: 2, 6


  • @dicebot
    attacking art [dice 1d6<=2]
    one ac [dice 1d6]


  • 1d6<=2: 6; Hits: 0
    1d6: 2


  • @dicebot
    attacking art [dice 1d6<=2]
    one ac [dice 1d6]


  • 1d6<=2: 4; Hits: 0
    1d6: 4


  • @dicebot
    attacking art [dice 1d6<=2]
    one ac [dice 1d6]


  • 1d6<=2: 1; Hits: 1
    1d6: 2

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Chinese
            1 Infantry moved from Anhwei to Shantung
            1 Infantry moved from Anhwei to Shantung
            1 Adv.Fighter moved from Hupeh to Shantung
            2 Infantrys moved from Hunan to Kwangsi
            1 Adv.Fighter moved from Hupeh to Kwangsi
            2 Infantrys moved from Suiyuan to Chahar
            1 Adv.Fighter moved from Hupeh to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kwangsi
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Shantung
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from C.Sinkiang: 2 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Semipalatinsk: 2 ArmoredCars
            EDIT: Changing ownership of Semipalatinsk from Germans to Russians
            EDIT: Adding units owned by Chinese to Semipalatinsk: 1 Artillery
            EDIT: Turning off Edit Mode
            1 Adv.Fighter moved from Shantung to Hupeh
            1 Adv.Fighter moved from Kwangsi to Hupeh
            1 Adv.Fighter moved from Chahar to Hupeh
            10 Tanks moved from Shansi to Lanchow
            5 Tanks moved from Ningsia to Lanchow
            2 Infantrys moved from Suiyuan to Shansi
            1 Infantry moved from Hupeh to Anhwei
            14 Tanks moved from C.Sinkiang to E.Sinkiang
            1 Artillery and 10 Infantrys moved from C.Sinkiang to E.Sinkiang
    
        Place Units - Chinese
            1 Bunker placed in Hsining
            3 Infantrys placed in Hupeh
            4 Infantrys placed in Urumqi
            3 Infantrys and 2 Tanks placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 1.50
    Hisaichi regular : 1.33
    

    Savegame


  • @Elrood everything seems to be working now… your armored cars got lucky with snake eyes in the first round!


  • @captainwalker hab you confirmed your registration from Marti (it sends an email)


  • @Elrood I did it twice actually the first time didn’t work for some reason.

  • 2026 25 24 22 19 17 15

    Testing Forum poster

    Test summary from TripleA, engine version: 2026-06.16.15640, time: 14:37:51
    Savegame


  • @Elrood with this new version I don’t have to load the game manually and the purchase charts aren’t bigger than my monitor… I like it so far.

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Hisaichi round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Hisaichi
            3 Infantrys moved from Hulunbuir to Chita
            2 Bombers moved from Hulunbuir to Chita
            3 L.Fighters moved from 84 Sea Zone to Chita
            2 Infantrys moved from Liaoning to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            2 Infantrys moved from Liaoning to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
            2 Infantrys moved from 85 Sea Zone to Shikoku
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys and 2 Transports moved from 84 Sea Zone to 106 Sea Zone
            4 Infantrys moved from 106 Sea Zone to Mindoro
            2 Adv.Fighters moved from 84 Sea Zone to Shantung
            2 Adv.Fighters and 1 Fighter moved from 84 Sea Zone to Shikoku
            4 Adv.Fighters and 1 Fighter moved from 84 Sea Zone to Mindoro
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Destroyers and 10 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 2 Bombers, 3 Infantrys and 3 L.Fighters
                Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                    Hisaichi roll dice for 2 Bombers, 3 Infantrys and 3 L.Fighters in Chita, round 2 : 2/8 hits, 3,33 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Hisaichi lost in Chita
                    1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 2 Bombers, 1 Infantry and 3 L.Fighters in Chita, round 3 : 3/6 hits, 3,00 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Artillery owned by the Russians lost in Chita
                Hisaichi win with 2 Bombers and 3 L.Fighters remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Shantung
                Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Mindoro
                Hisaichi attack with 4 Adv.Fighters, 1 Fighter and 4 Infantrys
                Anzac defend with 2 Artillerys and 1 Elite
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Fighter and 4 Infantrys in Mindoro, round 2 : 5/9 hits, 3,00 expected hits
                    Americans roll dice for 2 Artillerys and 1 Elite in Mindoro, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Hisaichi lost in Mindoro
                    2 Artillerys owned by the Anzac and 1 Elite owned by the Anzac lost in Mindoro
                Hisaichi win, taking Mindoro from Americans with 4 Adv.Fighters, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 2 Artillerys and 1 Elite
            Battle in Shikoku
                Hisaichi attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Shikoku, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 Infantry in Shikoku, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shikoku
                    1 Infantry owned by the Americans lost in Shikoku
                Hisaichi win, taking Shikoku from Americans with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Hisaichi
            4 Adv.Fighters and 1 Fighter moved from Mindoro to 84 Sea Zone
            2 Adv.Fighters moved from Shantung to 84 Sea Zone
            3 L.Fighters moved from Chita to 84 Sea Zone
            2 Bombers moved from Chita to Peking
            2 Infantrys moved from Liaoning to Hulunbuir
            12 Tanks moved from Peking to Liaoning
            11 Tanks moved from Hulunbuir to Liaoning
            1 Infantry moved from Hulunbuir to Heilungchiang
            5 Infantrys moved from Changchun to Kirin
            2 Infantrys moved from Peking to Liaoning
            2 Adv.Fighters and 1 Fighter moved from Shikoku to 84 Sea Zone
    
        Place Units - Hisaichi
            1 Adv.Fighter and 2 Destroyers placed in 84 Sea Zone
            3 Infantrys placed in Peking
            3 Infantrys placed in Hulunbuir
            4 Infantrys placed in Liaoning
            Hisaichi undo move 1.
            2 Destroyers placed in 84 Sea Zone
            1 Adv.Fighter placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : 1,67
    Hisaichi regular : 0,33
    

    Savegame


  • @captainwalker worked all. Just a small delay at the dice server at the first battle… I was afraid the game would crash… but after some seconds I got the dice results


  • @Elrood I’m ready to call this game over and start another. The axis are way ahead in every stat and they will gain more every turn. Good game… another same sides?


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