0% for April

BM4 Simon33 (Allies +16) vs. Pejon_88 (Axis)

  • 19 17 16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Persia to Northwest Persia
            2 fighters moved from India to Northwest Persia
    
        Combat - ANZAC
            Battle in Northwest Persia
                ANZAC attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northwest Persia
                    1 infantry owned by the Italians lost in Northwest Persia
                ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Northwest Persia to Iraq
            1 fighter moved from Manchuria to 25 Sea Zone
            1 fighter moved from 25 Sea Zone to 54 Sea Zone
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            2 infantry moved from Persia to Iraq
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : -0.17
    

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            2 infantry moved from Finland to Norway
            1 fighter and 1 tactical_bomber moved from Novgorod to Norway
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
            1 artillery and 4 infantry moved from Belarus to Archangel
            1 bomber moved from Kazakhstan to Archangel
            1 armour moved from Yenisey to Urals
                  Germans take Urals from Russians
            1 armour moved from Tsinghai to Urals
                  Germans take Novosibirsk from Russians
            1 infantry moved from Kazakhstan to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Battle in Norway
                Germans attack with 3 fighters, 4 infantry and 3 tactical_bombers
                British defend with 5 fighters; Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Norway, round 2 : 4/10 hits, 4.17 expected hits
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Norway, round 2 : 4/7 hits, 4.00 expected hits
                    1 fighter owned by the Germans and 3 infantry owned by the Germans lost in Norway
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 fighters owned by the British lost in Norway
                    Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Norway, round 3 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 3 fighters in Norway, round 3 : 2/3 hits, 2.00 expected hits
                    2 tactical_bombers owned by the Germans lost in Norway
                    2 fighters owned by the British lost in Norway
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 4 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Norway
                    1 fighter owned by the British lost in Norway
                Germans win, taking Norway from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 fighters, 3 infantry and 2 tactical_bombers
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 5 fighters
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Archangel, round 2 : 1/7 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Tsinghai to Urals
            1 mech_infantry moved from Kazakhstan to Urals
            1 armour moved from Belarus to Vyborg
            5 infantry moved from Novgorod to Vyborg
            2 destroyers moved from 125 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Norway to Western Germany
            1 mech_infantry moved from Turkmenistan to Volgograd
            1 aaGun moved from Novgorod to Vyborg
            1 bomber moved from Archangel to Novgorod
            1 infantry moved from Belarus to Archangel
            11 mech_infantrys moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Poland to Belarus
            1 aaGun, 13 artilleries and 28 infantry moved from Caucasus to Volgograd
            4 armour and 9 mech_infantrys moved from Rostov to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
            2 infantry moved from Romania to Bessarabia
            2 armour and 5 mech_infantrys moved from Romania to Ukraine
            8 mech_infantrys moved from Germany to Romania
            6 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
            2 bombers moved from French Indo China to Romania
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            Germans undo move 2.
            Germans undo move 1.
            3 infantry placed in Volgograd
            10 mech_infantrys placed in Germany
            1 artillery and 1 fighter placed in Western Germany
            3 infantry placed in Novgorod
            Germans undo move 2.
            8 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,1,4,2,6,3,6
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 59 Optional[PUs]
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : -0.33
    Germans regular : -1.33
    

    Savegame

  • 23 22

    Tough blow to the Luftwaffe but very necessary!

  • 19 17 16

    How did you roll dice with the old dice server down?

  • 19 17 16

    @simon33 said in BM4 Simon33 (Allies +16) vs. Pejon_88 (Axis):

    How did you roll dice with the old dice server down?

    Hmm, maybe the new stable creates saves compatible with prior versions. That would be unexpected.

    I agree about being necessary. I was thinking somehow that you would only get 2 land units in, not sure what would have made me think that!?

  • 19 17 16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Olgiy to Timguska
            1 fighter and 1 tactical_bomber moved from Russia to Timguska
            1 fighter and 1 infantry moved from Russia to Samara
            1 fighter and 1 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 fighter moved from Russia to Rostov
            1 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 armour, 3 artilleries, 57 infantry and 1 mech_infantry moved from Tambov to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Bryansk to Russia
            1 infantry moved from Olgiy to Dzavhan
            1 fighter and 1 tactical_bomber moved from Timguska to Dzavhan
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Buyant-Uhaa to Amur
            2 aaGuns and 18 infantry moved from Manchuria to Amur
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Japanese regular : 0.67
    Germans regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • 23 22

    @simon33 I registered to the new server and saw from the other thread that you also had registered.

    I don’t like the new way the dice are presented in our emails. Hard to see for which territory the dice were thrown.

  • 23 22

    @simon33 I just opened the last save and downloaded the new 2.6.16 version and played.

    Yeah, I was afraid of the Norway landing and therefore positioned 2 inf in Finland.

  • 23 22

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            5 fighters and 4 tactical_bombers moved from Japan to 6 Sea Zone
            2 infantry moved from Jehol to Manchuria
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Manchuria
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from New Guinea to Dutch New Guinea
            1 destroyer moved from 45 Sea Zone to 36 Sea Zone
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Timguska to Kansu
            1 bomber moved from French Indo China to Japan
            1 bomber moved from Shensi to Japan
            1 mech_infantry moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from Jehol to Hunan
            1 armour moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
            1 fighter moved from Manchuria to Hunan
            1 carrier moved from 19 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Manchuria to 20 Sea Zone
            1 fighter moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Yunnan to Kwangsi
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 4 infantry moved from Japan to 6 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 4 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters and 3 tactical_bombers moved from 6 Sea Zone to French Indo China
            1 battleship, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 7 submarines and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to French Indo China
            2 fighters and 3 tactical_bombers moved from 19 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
            3 mech_infantrys placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -3.17
    

    Savegame

  • 19 17 16

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter, 1 infantry and 1 tactical_bomber moved from Amur to Manchuria
            1 destroyer and 4 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Italians
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    Scramble and Kami sz6? Perhaps I should assume not?

  • 23 22

    @simon33 Only 1 kami thanks.

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter, 1 infantry and 1 tactical_bomber moved from Amur to Manchuria
            1 destroyer and 4 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Italians
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Manchuria
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Manchuria to Korea
            1 artillery and 1 mech_infantry moved from Amur to Korea
            5 fighters moved from 6 Sea Zone to Korea
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 5 fighters, 14 submarines and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from Midway to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 carrier and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Eastern United States
            4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 58 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            2 fighters and 2 tactical_bombers moved from India to Shan State
    
        Combat - British
            British creates battle in territory 39 Sea Zone
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking 39 Sea Zone from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns, 1 armour, 4 artilleries, 30 infantry and 1 mech_infantry moved from Burma to India
            2 fighters and 2 tactical_bombers moved from Shan State to India
            1 destroyer, 1 submarine and 1 transport moved from 39 Sea Zone to 77 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
            2 artilleries, 3 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
            1 aaGun, 1 armour, 20 artilleries, 28 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            3 artilleries and 1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            2 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Persia
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 39 Optional[PUs]
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 9 Optional[PUs]
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -0.50
    British regular : 1.50
    

    Savegame

  • 19 17 16

    Not sure why you didn’t use a transport to reclaim Korea? I think the Kami would have been better used last round to be honest.

  • 23 22

    @simon33 Hmm maybe.

  • 23 22

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Caucasus to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            1 fighter moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Samara
            3 armour, 2 artilleries and 3 mech_infantrys moved from Volgograd to Rostov
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Rostov, round 2 : 3/11 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Italians attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Samara
                    Italians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Samara
                1 fighter owned by the Italians retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Samara to Ukraine
            1 fighter moved from Bryansk to Volgograd
            2 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 6 infantry moved from Northern Italy to France
    
        Place Units - Italians
            3 infantry placed in Ukraine
            1 artillery placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,5,4,5,4,5,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Italians collect 9 PUs (12 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.00
    Russians regular : 2.00
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from India to West India
    
        Non Combat Move - ANZAC
            2 fighters moved from Iraq to India
            2 aaGuns, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - French
            2 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            2 infantry moved from Volgograd to Samara
            1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Norway to Finland
            1 armour moved from Vyborg to Belarus
            1 aaGun moved from Vyborg to Finland
            5 infantry moved from Vyborg to Finland
            2 destroyers, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 mech_infantrys moved from Belarus to Vyborg
            14 mech_infantrys moved from Belarus to Rostov
            1 armour moved from Archangel to Novosibirsk
            3 armour and 3 mech_infantrys moved from Urals to Novosibirsk
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 infantry moved from Caucasus to Rostov
            6 armour and 6 mech_infantrys moved from Caucasus to Volgograd
            2 aaGuns, 13 artilleries and 31 infantry moved from Volgograd to Rostov
            1 artillery and 1 infantry moved from Archangel to Belarus
            2 infantry moved from Bessarabia to Ukraine
            7 mech_infantrys moved from Romania to Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
            2 armour and 5 mech_infantrys moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            1 bomber moved from Samara to Novgorod
            2 mech_infantrys moved from Southern Italy to Western Germany
            2 bombers moved from Romania to Bulgaria
            3 armour and 3 mech_infantrys moved from Novosibirsk to Timguska
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,1,4,4,5,1,6,4
            Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs]
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
            EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to France: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.17
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 infantry moved from Russia to Samara
            1 fighter and 1 infantry moved from Russia to Smolensk
            1 fighter and 1 infantry moved from Russia to Bryansk
            2 armour, 6 artilleries, 30 infantry and 1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Dzavhan to Yenisey
                  Russians take Yenisey from Germans
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 6 artilleries, 30 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 6 artilleries, 30 infantry and 1 mech_infantry in Vologda, round 2 : 13/39 hits, 9.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 6 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            10 infantry moved from Russia to Vologda
            1 fighter moved from Samara to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 aaGun moved from Russia to Vologda
            1 fighter, 1 infantry and 1 tactical_bomber moved from Dzavhan to Yakut S.S.R.
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 17 Optional[PUs]
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 19 Optional[PUs]
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 5.83
    

    Savegame

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