shoot, should be “kjrunft@yahoo.com”
L26 Classic trimlinger +8 v gamerman01 allies, game 2
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@gamerman01 I am not comfortable selecting your losses for G5’s combat phase. As a summary of the situation so far:
Germany did not roll tech.
Germany built 2 transports and 7 infantry, with 2 IPCs left over
Germany attacked the 2 British fighters in Persia with 2 fighters from Anglo-Egypt Sudan and 1 fighter from Eastern Europe. Both sides lost everything: Germany lost all 3 fighters and Britain lost all 2.
Germany is attacking Ukraine with 25 infantry and 8 tanks (unresolved as of yet)
Germany is attacking India, which has 2 British fighters and 1 British bomber, with 1 infantry and one bomber from Anglo-Egypt Sudan, along with a naval bombardment. The transport, battleship, and both subs from the sea zone north of Anglo-Egypt Sudan and west of Syria Jordan have all moved to the India sea zone. The naval bombardment scored a hit. These were all of Germany’s combat moves. Would you prefer to take the hit in a fighter or the bomber?
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@gamerman01 I am extremely sorry: I neglected to mention one additional German combat move. The tank in South Africa moved up to take Italian East Africa, which was uncontested.
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You should be able to save all that trouble by going file -> post PBEM/save whatever. Or, you can save the file File->Save and upload that to the game thread.
Thank you for providing the details! So we have battleship, infantry, bomber vs bomber, 2 fighters.
Very interesting moves, I was completely blindsided. I’m lucky the British fighters hit.
Of course you are right to stop and ask.
I will lose the bomber -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - Germans Germans buy 7 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Germans 1 fighter moved from East Europe to Persia 2 fighters moved from Anglo Sudan Egypt to Persia 1 infantry moved from Anglo Sudan Egypt to East Mediteranean Sea Zone 1 battleship, 1 infantry, 2 submarines and 1 transport moved from East Mediteranean Sea Zone to Indian Ocean Sea Zone 1 infantry moved from Indian Ocean Sea Zone to India 1 bomber moved from Anglo Sudan Egypt to India 8 armour and 25 infantry moved from East Europe to Ukraine S.S.R. 1 armour moved from South Africa to Italian East Africa Germans take Italian East Africa from British Combat - Germans Battle in Persia Germans attack with 3 fighters British defend with 2 fighters Germans roll dice for 3 fighters in Persia, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 2 fighters in Persia, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Germans lost in Persia 1 fighter owned by the British lost in Persia Germans roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Persia 1 fighter owned by the British lost in Persia British win with no units remaining. Battle score for attacker is -12 Casualties for Germans: 3 fighters Casualties for British: 2 fighters Battle in India Germans attack with 1 bomber and 1 infantry British defend with 1 bomber and 2 fighters Germans roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 infantry in India, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 bomber and 2 fighters in India, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Germans lost in India 1 bomber owned by the British and 2 fighters owned by the British lost in India British win with no units remaining. Battle score for attacker is 21 Casualties for Germans: 1 bomber and 1 infantry Casualties for British: 1 bomber and 2 fighters Battle in Ukraine S.S.R. Germans attack with 8 armour and 25 infantry Russians defend with 2 infantry Germans roll dice for 8 armour and 25 infantry in Ukraine S.S.R., round 2 : 8/33 hits, 8.17 expected hits Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. 2 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 8 armour and 24 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from West Europe to Germany 8 infantry moved from Germany to East Europe Place Units - Germans 2 transports placed in Central Mediteranean Sea Zone 7 infantry placed in Germany Germans undo move 2. 4 infantry placed in South Europe Germans undo move 2. 7 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.33 British regular : 1.50 -
@gamerman01 I took that luck right back in India, haha. Thanks for clarifying with the post PBEM/save! I’ll do that when this comes up again.
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - British British buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt British take Anglo Sudan Egypt from Germans 1 armour moved from French Equatorial Africa to Libya 3 infantry moved from French Equatorial Africa to Libya Combat - British Battle in Libya British attack with 1 armour and 3 infantry Japanese defend with 1 fighter British roll dice for 1 armour and 3 infantry in Libya, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 fighter in Libya, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour and 3 infantry in Libya, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 fighter in Libya, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Libya British win, taking Libya from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter Non Combat Move - British 6 infantry moved from Finland Norway to Karelia S.S.R. 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from West Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 3 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Karelia Sea Zone 2 infantry moved from Karelia Sea Zone to Karelia S.S.R. 2 infantry moved from North Sea Zone to Finland Norway 1 armour and 2 infantry moved from United Kingdom to North Sea Zone 1 armour, 2 infantry and 2 transports moved from North Sea Zone to Karelia Sea Zone 1 armour and 2 infantry moved from Karelia Sea Zone to Karelia S.S.R. Place Units - British 2 armour and 1 fighter placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : -1.33 British regular : 0.00 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: Classic League
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 7 infantry moved from Japan to Japan Sea Zone 1 carrier, 7 infantry, 4 submarines and 5 transports moved from Japan Sea Zone to Kwangtung Sea Zone 7 infantry moved from Kwangtung Sea Zone to Kwangtung 1 armour moved from China to French Indo China Japanese take French Indo China from Russians 1 armour moved from French Indo China to Sinkiang 1 armour and 9 infantry moved from China to Sinkiang 1 bomber and 2 fighters moved from Manchuria to Sinkiang 2 infantry moved from Brazil to South Brazil Sea Zone 2 battleships, 1 carrier, 2 infantry and 1 transport moved from South Brazil Sea Zone to Congo Sea Zone 1 infantry moved from Congo Sea Zone to French Equatorial Africa Japanese take French Equatorial Africa from British Combat - JapaneseCombat Hit Differential Summary :
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@gamerman01 The dice server is down at the moment, but here are the J5 purchases and combat moves. It’s getting late, so I’m going to bed, and hopefully by morning the issues with the dice server will be resolved and I can take this move. I anticipate that Russia and the US will take losses in Sinkiang, which is now quite crowded. I suspect your loss choices will heavily depend on the losses I myself take, e.g. to AA fire, so this combat move might take a while even after the dice server is back up.
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@gamerman01 And of course I immediately regret these moves before the dice are even thrown… I think I should have moved the Japanese fleet in the Atlantic north to the sea zone west of Spain and dumped the infantry into France. I’m hoping we can chat about it after the game is over? I think we’re pretty close to the end now barring some very lucky rolls for me.
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It’s fine if you’d like to start the turn over, that doesn’t bother me at all.
Everyone is having trouble after a forced? update to TripleA (this never happens) and a move from the dice server. That is, no one can roll dice using MARTI right now. I’m just hanging out until someone figures out what we need to do.
I’m sure there will continue to be discussion on the problem until it’s solved, on the league discussion thread.
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@gamerman01 Update, I am still unable to roll any dice with the new dice server. I registered and confirmed my proton email (the same one I used for the old dice server) at https://dice.triplea-game.org, but it still doesn’t seem to be connecting. I think you also need to register your email, and then confirm your registration via the automated confirmation email sent to your inbox – could you do that if you haven’t already?
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Victory_First just sent me this,
I’ll look into it when I have time today
https://www.axisandallies.org/forums/topic/42545/how-to-register-your-dice-email-to-the-new-server





