0% for April

L25 PTV ArtofWar (X+12) v Surfer (L)

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 4 infantry moved from Tsinghai to Inner Mongolia
            1 infantry moved from Yunnan to Kweichow
            4 artilleries and 19 infantry moved from Yunnan to Szechwan
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 artilleries and 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 19 infantry in Szechwan, round 2 : 2/23 hits, 5.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 artilleries and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 artilleries and 11 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.50
    Japanese regular : 0.00
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 68 Sea Zone to 86 Sea Zone
            1 bomber moved from Brazil to 86 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Sumatra
            Battle in 86 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 86 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 86 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 86 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 86 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 86 Sea Zone
                Americans win, taking Sumatra from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 86 Sea Zone to French Guiana
            1 tactical_bomber moved from Eastern United States to French Guiana
            1 destroyer moved from 67 Sea Zone to 29 Sea Zone
            1 destroyer moved from 104 Sea Zone to 29 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            8 infantry moved from United Kingdom to 112 Sea Zone
            8 infantry and 4 transports moved from 112 Sea Zone to 113 Sea Zone
            8 infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 transports moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to United Kingdom
            1 artillery and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 27 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from 65 Sea Zone to New Zealand
            1 carrier moved from 55 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to French Guiana
            1 artillery moved from Queensland to New South Wales
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 fighter and 4 infantry placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
            1 battleship and 1 carrier placed in 11 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 4 infantry moved from Tsinghai to Inner Mongolia
            1 infantry moved from Yunnan to Kweichow
            4 artilleries and 19 infantry moved from Yunnan to Szechwan
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 artilleries and 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 19 infantry in Szechwan, round 2 : 2/23 hits, 5.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 artilleries and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 artilleries and 11 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield and 5 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Germans
            3 infantry moved from Egypt to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Baluchistan to Trans-Jordan
            5 infantry moved from Egypt to Alexandria
            2 fighters moved from 83 Sea Zone to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Alexandria
                    3 infantry owned by the Italians lost in Alexandria
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/6 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Trans-Jordan
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Alexandria to 83 Sea Zone
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            5 infantry moved from Egypt to Alexandria
            1 aaGun moved from Egypt to Alexandria
            1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
            2 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery and 5 infantry moved from United Kingdom to 113 Sea Zone
            1 artillery and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
            2 aaGuns moved from Yunnan to Szechwan
            1 armour, 15 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
            1 aaGun, 5 artilleries and 21 infantry moved from Eastern India to Burma
            2 transports moved from 74 Sea Zone to 73 Sea Zone
            1 transport moved from 82 Sea Zone to 74 Sea Zone
    
        Place Units - British
            1 airfield and 3 infantry placed in Egypt
            1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,3,2,6,3,6,1,4,3,5
            British collect 30 PUs (3 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3.50
    Americans regular : -1.50
    Italians regular : 0.67
    Japanese regular : 0.00
    Germans regular : -0.50
    British regular : 0.17
    

    Savegame


  • @surfer

    42429-Surfer-ITA-12.tsvg

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Malta to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
            1 tactical_bomber moved from 100 Sea Zone to Gibraltar
            1 tactical_bomber moved from Southern Italy to Gibraltar
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports moved from 100 Sea Zone to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 armour and 8 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            8 infantry placed in Northern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 infantry moved from Northern Australia to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            2 fighters moved from 43 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 43 Sea Zone
            1 transport moved from 43 Sea Zone to 56 Sea Zone
            1 armour and 1 infantry moved from Northern Australia to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to New Zealand
            1 aaGun and 1 mech_infantry moved from Northern Australia to Queensland
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 56 Sea Zone
            1 fighter moved from New South Wales to 43 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 73 Sea Zone to 60 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.17
    

    Savegame


  • @surfer

    Am I correct assuming that 2 UK figs are on the UK CV and one is on a US CV?


  • @surfer

    42429-Surfer-GER-13.tsvg

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 artillery and 9 infantry moved from Western Germany to France
            4 infantry moved from Germany to Western Germany
            2 infantry moved from Leningrad to Vologda
            2 armour and 2 mech_infantrys moved from Novgorod to Vologda
            2 infantry moved from Leningrad to Northern Belarus
            2 armour and 2 mech_infantrys moved from Novgorod to Northern Belarus
            3 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Romania to Bessarabia
            1 fighter moved from Western Germany to France
            1 tactical_bomber moved from Leningrad to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            4 infantry placed in Germany
            3 armour, 1 fighter and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 52 Optional[PUs]
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

  • 2026 25 24 23 22 21 20

    @ArtofWar1947 said in L25 PTV ArtofWar (X+12) v Surfer (L):

    @surfer

    Am I correct assuming that 2 UK figs are on the UK CV and one is on a US CV?

    yes.
    And in the Pacific, 2 ANZAC ftrs on are on ANZAC CV and 2 ANZAC ftrs on are on 1 US CV and 1 US CV has 1 ANZAC ftr

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            4 artilleries and 18 infantry moved from Tula to Bryansk
            2 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            1 infantry moved from Kursk to Bryansk
            1 infantry moved from Tambov to Kursk
            1 infantry moved from Urals to Timguska
            4 infantry moved from Samara to Russia
            1 infantry moved from Urals to Timguska
            1 infantry moved from Urals to Samara
            1 infantry moved from Stalingrad to Tambov
            1 artillery moved from Stalingrad to Tambov
            2 infantry moved from Samara to Russia
            2 infantry moved from Yunnan to Szechwan
            3 infantry moved from Yunnan to Burma
    
        Place Units - Russians
            3 artilleries placed in Russia
            3 infantry placed in Stalingrad
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @surfer

    42429-Surfer-JAP-13.tsvg

    Did not scramble to 56 because of the overwhelming odds.

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone
            2 infantry moved from 9 Sea Zone to Aleutian Islands
            1 submarine moved from 7 Sea Zone to 9 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
            1 infantry moved from Marshall Islands to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Gilbert Islands
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            1 infantry moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Kweichow
            2 bombers moved from Kwangtung to Kweichow
            1 infantry moved from Hopei to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 submarine moved from 45 Sea Zone to 56 Sea Zone
            7 fighters and 5 tactical_bombers moved from 45 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Gilbert Islands
            Battle in Midway
            Battle in Wake Island
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Aleutian Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 7 fighters, 1 submarine and 5 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 7 fighters and 5 tactical_bombers in 56 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 submarines moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from Japan to 7 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 7 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            1 cruiser and 1 destroyer moved from 7 Sea Zone to 24 Sea Zone
            1 carrier and 1 destroyer moved from 7 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            1 artillery and 2 transports moved from 7 Sea Zone to 20 Sea Zone
            3 infantry moved from Kiangsu to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            1 artillery moved from Celebes to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 4 infantry moved from 37 Sea Zone to French Indo China
            2 battleships, 6 carriers, 2 cruisers, 6 destroyers and 3 submarines moved from 45 Sea Zone to 37 Sea Zone
            7 fighters and 5 tactical_bombers moved from 56 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            2 bombers moved from Kweichow to French Indo China
            1 submarine moved from 22 Sea Zone to 7 Sea Zone
            1 submarine moved from 36 Sea Zone to 7 Sea Zone
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Hopei to Kwangsi
            5 artilleries and 10 infantry moved from Hopei to Kiangsi
            1 infantry moved from Hopei to Hunan
            2 artilleries and 11 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 fighters placed in Japan
            1 destroyer and 2 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.17
    ANZAC regular : -0.33
    
  • 2026 25 24 23 22 21 20

    @ArtofWar1947 Ok Dice server reboot.

    BLUF: We have to upgrade triplea to the latest release version 2026 and you need acknowledge the registration dice server message sent to your dice email before we can continue play by forum.

    See long discussion at
    https://www.axisandallies.org/forums/topic/30807/league-general-discussion-thread/2903
    and specifically at
    https://forums.triplea-game.org/topic/4353/urgent-communication-needed-2026-06-launch-marti-dice-server


  • @surfer

    Downloaded and installed 2026-06…1615640 and re-registered with Marti. Should be good to go.

  • 2026 25 24 23 22 21 20

    @ArtofWar1947 your email is not recognized yet by the dice server.
    art.baroody@proton.me

  • 2026 25 24 23 22 21 20

    Testing Forum poster

    Test summary from TripleA, engine version: 2026-06.16.15640, time: 8:59:18 PM
    Savegame


  • @surfer

    I got a "Confirm Registration – Success display and proton.me rolled successfully. But apparently that was not enough. So, I re-registered and confirmed the registration via email. Your proton.me account was cc’d regarding the roll. So, with any luck, we should be good to go.

  • 2026 25 24 23 22 21 20

    @ArtofWar1947 I don’t know why you needed to re-register (OBTW, I “registered” multiple times before I realized I was being sent confirmation emails)

    Regardless, from the game I could test the server and both of our accounts worked. Yea!
    I’ll post my move this evening after work.


  • @surfer

    Me too. Thanks for the heads up.

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