TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 factory_minors, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
3 infantry and 2 mech_infantrys moved from Korea to Manchuria
Chinese take Manchuria from Japanese
7 fighters and 1 tactical_bomber moved from Shensi to Anhwe
8 fighters moved from 6 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 bomber moved from Wake Island to 22 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 battleship and 2 cruisers moved from 6 Sea Zone to 19 Sea Zone
8 carriers and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 bomber moved from Egypt to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Savegame