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Simon33 (Axis) vs VictoryFirst (Allies+50) G40

  • 2026 25 TripleA

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 armour, 8 infantry and 5 mech_infantrys moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            2 infantry moved from Rostov to Ukraine
            2 infantry moved from Vologda to Archangel
            1 bomber moved from Russia to 115 Sea Zone
            4 fighters moved from Russia to Ukraine
            1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Ukraine
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 4 fighters and 2 infantry in Ukraine, round 2 : 2/6 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 bomber moved from 115 Sea Zone to Vologda
            4 fighters moved from Ukraine to Russia
            3 aaGuns, 3 artilleries and 62 infantry moved from Bryansk to Russia
            1 infantry moved from Rostov to Tambov
            3 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 33 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -1,50
    

    Savegame

  • 19 17 16

    TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer, 2 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Hopei
            1 infantry moved from Anhwe to Hopei
            1 bomber moved from Burma to Hopei
            2 fighters moved from Burma to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from French Indo China to Szechwan
            5 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
            5 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
            2 bombers moved from Caroline Islands to 63 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 battleship moved from 33 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from New South Wales to 63 Sea Zone
            1 cruiser moved from 33 Sea Zone to 63 Sea Zone
            2 fighters and 2 tactical_bombers moved from Queensland to New Zealand
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    Scramble from New Zealand?

  • 19 17 16

    TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Queensland to New Zealand
            2 bombers moved from Caroline Islands to 63 Sea Zone
            1 fighter moved from New South Wales to 63 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            5 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
            5 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Japan to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from Burma to Hopei
            2 fighters moved from Burma to Szechwan
            1 fighter moved from French Indo China to Szechwan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    @simon33 said in Simon33 (Axis) vs VictoryFirst (Allies+50) G40:

    Scramble from New Zealand?

    Updated buy, same Q?

  • 2026 25 TripleA

    no scramble

  • 19 17 16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Queensland to New Zealand
            2 bombers moved from Caroline Islands to 63 Sea Zone
            1 fighter moved from New South Wales to 63 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            5 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
            5 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Japan to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from Burma to Hopei
            2 fighters moved from Burma to Szechwan
            1 fighter moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in New Zealand
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 4 fighters
                    Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Zealand, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 4 fighters in New Zealand, round 2 : 4/4 hits, 2.67 expected hits
                    1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Zealand
                    3 fighters owned by the ANZAC lost in New Zealand
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in New Zealand, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter in New Zealand, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in New Zealand
                    1 fighter owned by the ANZAC lost in New Zealand
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 4 fighters
            Battle in 22 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 3 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 armour, 11 artilleries and 10 infantry moved from Yunnan to Burma
            2 armour moved from Burma to Shan State
            1 armour moved from Kweichow to Shan State
            3 fighters moved from Szechwan to Shan State
            3 artilleries and 3 infantry moved from Shan State to Burma
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            1 artillery, 1 fighter and 2 infantry moved from Malaya to Shan State
            1 destroyer moved from 33 Sea Zone to 63 Sea Zone
            8 carriers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            2 tactical_bombers moved from 22 Sea Zone to Japan
            4 fighters moved from Japan to 17 Sea Zone
            5 fighters moved from 23 Sea Zone to 17 Sea Zone
            5 fighters moved from 22 Sea Zone to 17 Sea Zone
            1 fighter moved from Philippines to 17 Sea Zone
            3 transports moved from 35 Sea Zone to 42 Sea Zone
            3 artilleries and 1 infantry moved from Java to 42 Sea Zone
            3 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 37 Sea Zone
            3 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
            1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun, 3 artilleries and 1 infantry moved from Anhwe to Kweichow
            2 bombers moved from Hopei to Kweichow
            1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 17 Sea Zone
            3 fighters moved from Caroline Islands to 17 Sea Zone
            2 tactical_bombers moved from 23 Sea Zone to Japan
            2 bombers moved from 63 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
            1 fighter moved from 63 Sea Zone to Queensland
            1 tactical_bomber moved from New Zealand to 62 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Buryatia to Sakha
            1 fighter moved from Shan State to 37 Sea Zone
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 62 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in Japan
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,3,2,6,6,6,3,3,6,6,2,6,1,4,4,3,3,3,3,4,3,6,3,6,5,2,1,4,4,1,1,4,5,6,5,2,6,1,4,1
            Japanese collect 61 PUs (8 lost to blockades); end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 1.00
    Japanese regular : -6.33
    

    Savegame

  • 19 17 16

    That gives you a couple of tantalising targets even if they are without odds.


  • @simon33 The game is starting to become really interesting now. It will take some time until I have figured out what to do here…

  • 2026 25 TripleA

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 factory_minors, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            3 infantry and 2 mech_infantrys moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            7 fighters and 1 tactical_bomber moved from Shensi to Anhwe
            8 fighters moved from 6 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 bomber moved from Wake Island to 22 Sea Zone
            2 destroyers moved from 6 Sea Zone to 19 Sea Zone
            1 battleship and 2 cruisers moved from 6 Sea Zone to 19 Sea Zone
            8 carriers and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
            3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
            1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            1 bomber moved from Egypt to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 TripleA

    Scramble in SZ 6? Spend suicide tokens in SZ 22? Intercept in Western Germany?

  • 2026 25 TripleA

    Actually, I meant to attack Soviet Far East from SZ 4, not SZ 3. Can’t edit it now. Will edit that after combat if you allow me.

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