I cut it many times and came up with Axis +1.20. Have to do some fancy footwork to get the flank stats “right”.
We’re going to go with Axis +1.20. Back to you


You don’t see this pop-up during the Purchase units phase of USA8?
@DoManMacgee said in Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5:
Do you still have my initial XML for the Torch scenario that has the setup programmed?
Yes, I still have it. The Torch XML has been left untouched for all this time. The plan is to simply copy the code from RommelScenario.xml, then update the triggers so that they match with what happens during the Torch game, and also replace the setup. It shouldn’t take much time. The victory conditions however, might be tricky to implement.
@VictoryFirst and here’s what i see when I use EDIT mode

some of the game pieces disappear like the AA gun but we/I have been able to play around it so far. This is/was happening on the other side of the board as well. Italain fighters and UK battleships for example, german submarines
@The_Good_Captain said in Rommel's Last Push - DoMan (Axis) Vs. TGC (Allies) - Round 5:
@VictoryFirst and here’s what i see when I use EDIT mode
Check your TripleA Version. Mine does not have this problem:

No blocky units.

However USA cannot buy air units on A8, even though the political event was supposed to fire.

Update. I tried skipping turns all the way to A9 and they still cannot buy air. Seems like the XML on the trigger to change their purchase profile is bugged.
@DoManMacgee I did the same thing and it works for me. Did you start from the save file of your game or from a brand new game? I think the issue is one of:
@The_Good_Captain It looks like you are using an older module than Eric. Otherwise, you would not have missing unit images. The module version is specified in the game notes.
I’m/we are using:
2.7+15566
I feel like I/we went out of our way to make sure we were using the most up-to-date version of TripleA prior to playing this game. I’m going to be surprised if this is the problem, but thats the version I’m (and I thought, “we”) were using.
I started a new game of Africa and I can EDIT in USA aircraft.
When I open save files from the game we are currently playing, I am never allowed to EDIT usa aircraft, regardless of what turn I open.
I’m not sure what’s going on. I will use a different computer and see if that changes things.
@The_Good_Captain The issue is not the TripleA version. It’s definitely the module version. The situation you described:
I started a new game of Africa and I can EDIT in USA aircraft.
When I open save files from the game we are currently playing, I am never allowed to EDIT usa aircraft, regardless of what turn I open.
Is VERY common when players are running on separate versions, or if the save was made on an older version.
I would stress too much about it, I would simply play out this game as normal and then for the next game make sure:
@The_Good_Captain P.S. I have been doing this for our game. When working on africa, I have the latest version in my downloadedMaps folder so that I can open it. When I am doing a turn in our game, I move it to somehwere else and put an older version in my downloadedMaps, one that we started the game with.
I meant to say “I wouldN’T stress too much about it”. It is not a problem you can fix right now. The problems should disappear once you start a new game.
I can edit in US Air units on my file, even when loaded from save:

Sounds like just need to coordinate the map version at some point.
@DoManMacgee Looks like Eric has the latest (or at least more recent) version of NA 👍
I’m running Africa version 1.2 @DoManMacgee which version are you running?
I just downloaded Africa version 1.5 but left 1.2 in my downloaded maps file.
1.2 opens just fine, 1.5 gives me this error:
IllegalStateException: No data of type centers for territory: B-A No data of type centers for territory: BIR-BEN No data of type centers for territory: BRE-AGH No data of type centers for territory: BRE-BEN No data of type centers for territory: BRE-BIR No data of type centers for territory: C-B No data of type centers for territory: CAS-A No data of type centers for territory: CON-ALG No data of type centers for territory: CON-KAS No data of type centers for territory: D-C No data of type centers for territory: E-D No data of type centers for territory: F-E No data of type centers for territory: FEZ-A No data of type centers for territory: FEZ-B No data of type centers for territory: FEZ-CAS No data of type centers for territory: G-F No data of type centers for territory: GHA-E No data of type centers for territory: GHA-F No data of type centers for territory: GHA-G No data of type centers for territory: H-G No data of type centers for territory: I-H No data of type centers for territory: J-I No data of type centers for territory: JAL-BIR No data of type centers for territory: JAL-BRE No data of type centers for territory: JAL-I No data of type centers for territory: JAL-J No data of type centers for territory: K-J No data of type centers for territory: KAS-ALG No data of type centers for territory: KAS-LAG No data of type centers for territory: KAS-CON No data of type centers for territory: LAG-ALG No data of type centers for territory: LAG-B No data of type centers for territory: LAG-C No data of type centers for territory: MAR-D No data of type centers for territory: MAR-KAS No data of type centers for territory: MAT-BIR No data of type centers for territory: MAT-CAI No data of type centers for territory: NAL-D No data of type centers for territory: NAL-E No data of type centers for territory: NAL-GHA No data of type centers for territory: NAL-MAR No data of type centers for territory: ORA-ALG No data of type centers for territory: ORA-B No data of type centers for territory: ORA-FEZ No data of type centers for territory: ORA-LAG No data of type centers for territory: OUE-C No data of type centers for territory: OUE-D No data of type centers for territory: OUE-KAS No data of type centers for territory: OUE-LAG No data of type centers for territory: OUE-MAR No data of type centers for territory: SIR-AGH No data of type centers for territory: SIW-BIR No data of type centers for territory: SIW-J No data of type centers for territory: SIW-JAL No data of type centers for territory: SIW-K No data of type centers for territory: SIW-MAT No data of type centers for territory: SOK-AGH No data of type centers for territory: SOK-G No data of type centers for territory: SOK-GHA No data of type centers for territory: SOK-H No data of type centers for territory: SOK-SIR No data of type centers for territory: TOB-BEN No data of type centers for territory: TOB-BIR No data of type centers for territory: TOB-MAT No data of type centers for territory: TRI-GHA No data of type centers for territory: TRI-MAR No data of type centers for territory: TRI-NAL No data of type centers for territory: TRI-SIR No data of type centers for territory: TRI-SOK No data of type centers for territory: TUN-CON No data of type centers for territory: TUN-KAS No data of type centers for territory: TUN-MAR No data of type centers for territory: ZEL-AGH No data of type centers for territory: ZEL-BRE No data of type centers for territory: ZEL-H No data of type centers for territory: ZEL-I No data of type centers for territory: ZEL-JAL No data of type centers for territory: ZEL-SOK
@VictoryFirst would i need to completely remove 1.2 for 1.55 to work?
@The_Good_Captain Yep, put 1.2 in the triplea folder (one folder level higher than downloadedMaps. Then 1.55 or 1.5 (whatever you are using) should work.
Also, I’d suggest to call the 1.2 one “north_africa_v1.2”. If you just rename the folder, that shouldn’t cause any problems and will make it easier to keep track which version is what.


I have it like this. If I am working on Africa, this is for me the correct set up. If I want to play against you, I need to swap both modules so that “north_africa” is in downloadedMaps, which is actually v1.4