0% for April

BM4 Amon-Sul (Allies +15) vs. Pejon_88 (Axis)

  • 23 22

    @Amon-Sul Great! Coming up tomorrow :)

  • 23 22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 marine moved from 42 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 30 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from French Indo China to 43 Sea Zone
            2 bombers moved from French Indo China to Borneo
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour, 4 artilleries, 1 fighter, 10 infantry, 1 marine and 1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
            Battle in Solomon Islands
            Battle in Borneo
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Java from Americans, taking Solomon Islands from ANZAC, taking Borneo from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 4 artilleries, 1 fighter, 10 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 1 fighter, 10 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 6/18 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 artilleries, 1 fighter, 10 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            1 aaGun and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            4 carriers moved from 33 Sea Zone to 42 Sea Zone
            3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Manchuria to French Indo China
            1 aaGun moved from French Indo China to Shan State
            2 bombers moved from Borneo to French Indo China
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
            4 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone
            2 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangtung to French Indo China
            1 fighter moved from Japan to French Indo China
            1 fighter moved from French Indo China to 36 Sea Zone
            1 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            1 airfield and 1 fighter placed in French Indo China
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 1.67
    UK_Pacific regular : -0.67
    

    Savegame


  • Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 battleship, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Americans creates battle in territory 54 Sea Zone
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                Americans win, taking 54 Sea Zone from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Hawaiian Islands
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                Americans win, taking Hawaiian Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 3 destroyers, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western United States to 30 Sea Zone
            1 bomber moved from Western United States to Queensland
            3 fighters moved from 54 Sea Zone to Queensland
            1 battleship, 4 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
            1 fighter moved from 49 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            1 battleship and 2 fighters placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

  • Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            4 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Szechwan to Kweichow
    

  • KWEICHOW

    [dice 5d6<=1]

    vs

    [dice 1d6<=2]


  • 5d6<=1: 5, 5, 6, 6, 1; Hits: 1
    1d6<=2: 6; Hits: 0


  • 1-0 score


  • Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            4 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Yunnan to Burma
            2 infantry moved from Chahar to Anhwe
    
        Place Units - Chinese
            1 artillery placed in Jehol
            2 artilleries placed in Anhwe
            1 artillery placed in Hunan
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    

  • Purchase Units - British
    British buy 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
    UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Round: 7

        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 99 Sea Zone
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 bomber moved from Iraq to 99 Sea Zone
            1 fighter moved from Normandy Bordeaux to 99 Sea Zone
            1 tactical_bomber moved from Northwest Persia to 99 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from Normandy Bordeaux to 125 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    

  • sz 99

    subs

    [dice 3d6<=2]


  • 3d6<=2: 5, 6, 2; Hits: 1


  • sz 99

    [dice 1d6<=2]
    [dice 1d6<=3]

    [dice 2d6<=4]

    vs

    [dice 1d6<=2]
    [dice 2d6<=3]

    [dice 1d6<=4]


  • 1d6<=2: 6; Hits: 0
    1d6<=3: 6; Hits: 0
    2d6<=4: 3, 3; Hits: 2
    1d6<=2: 3; Hits: 0
    2d6<=3: 4, 2; Hits: 1
    1d6<=4: 4; Hits: 1


  • 3-2 after rd 1


  • I ll assume u ll keep a battleship


  • sz 99 – round 2

    sub

    [dice 1d6<=2]

    others

    [dice 1d6<=2]

    [dice 1d6<=3]

    [dice 2d6<=4]

    vs

    [dice 1d6<=4]


  • 1d6<=2: 4; Hits: 0
    1d6<=2: 6; Hits: 0
    1d6<=3: 1; Hits: 1
    2d6<=4: 6, 3; Hits: 1
    1d6<=4: 3; Hits: 1


  • 3 casualties for UK total


  • sz 125

    [dice 1d6<=2]
    [dice 3d6<=3]

    vs

    [dice 1d6<=2]


  • 1d6<=2: 1; Hits: 1
    3d6<=3: 3, 4, 1; Hits: 2
    1d6<=2: 1; Hits: 1

T-shirts, Hats, and More

Suggested Topics

  • 28
  • 18
  • 140
  • 122
  • 33
  • 66
  • 69
  • 252
Axis & Allies Boardgaming Custom Painted Miniatures

12

Online

18.1k

Users

40.9k

Topics

1.8m

Posts