6d10<=3: 5, 4, 4, 5, 5, 3; Hits: 1
WaW game Elrood vs CaptainWalker
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TripleA Turn Summary: Anzac round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 122 Sea Zone 1 Destroyer moved from 111 Sea Zone to 93 Sea Zone 3 Transports moved from 111 Sea Zone to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Transport moved from 111 Sea Zone to 67 Sea Zone 2 Infantrys moved from Timor to 67 Sea Zone 1 Infantry moved from Palawan to 111 Sea Zone 1 Infantry moved from Celebes to 111 Sea Zone 1 Infantry moved from Lombok to 111 Sea Zone 2 Adv.Fighters moved from 111 Sea Zone to 93 Sea Zone 2 Adv.Fighters and 3 Infantrys moved from 111 Sea Zone to Mindanao 1 Adv.Fighter moved from West Borneo to 93 Sea Zone 3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 67 Sea Zone to 111 Sea Zone 3 Artillerys, 1 Elite and 2 Infantrys moved from 111 Sea Zone to Mindoro 2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Mindanao Purchase Units - Anzac Anzac buy 2 Artillerys, 2 Elites, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in 93 Sea Zone Anzac attack with 3 Adv.Fighters and 1 Destroyer Yamamoto defend with 1 B.Transport Anzac roll dice for 3 Adv.Fighters and 1 Destroyer in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Yamamoto roll dice for 1 B.Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in 93 Sea Zone Anzac win with 3 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 B.Transport Battle in Mindoro Anzac attack with 3 Artillerys, 1 Elite and 2 Infantrys Yamamoto defend with 4 Infantrys Anzac roll dice for 1 Cruiser in Mindoro, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Mindoro, round 2 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 4 Infantrys in Mindoro, round 2 : 3/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac and 2 Infantrys owned by the Anzac lost in Mindoro 2 Infantrys owned by the Yamamoto lost in Mindoro Anzac roll dice for 2 Artillerys and 1 Elite in Mindoro, round 3 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 2 Infantrys in Mindoro, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Mindoro Anzac roll dice for 2 Artillerys and 1 Elite in Mindoro, round 4 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Mindoro, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Mindoro Anzac win, taking Mindoro from Yamamoto with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 4 Infantrys Battle in Mindanao Anzac attack with 2 Adv.Fighters and 5 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Battleship and 2 Cruisers in Mindanao, round 2 : 2/3 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto lost in Mindanao Anzac win, taking Mindanao from Yamamoto with 2 Adv.Fighters and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Mindanao to Celebes 3 Adv.Fighters moved from 93 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from Mindanao to 111 Sea Zone 1 Artillery and 2 Infantrys moved from Townsville to Northern Territory 1 Transport moved from 113 Sea Zone to 114 Sea Zone 1 Artillery and 1 Elite moved from Port Moresby to 114 Sea Zone 1 Infantry moved from Port Moresby to West Papua 1 Artillery, 1 Elite and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Artillery and 1 Elite moved from 113 Sea Zone to Timor 1 Artillery and 3 Infantrys moved from Canberra to 122 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales Place Units - Anzac 1 Artillery, 1 Elite and 1 Infantry placed in Broome 1 Artillery, 1 Elite and 1 Infantry placed in Townsville 3 Infantrys placed in Port Moresby 4 Infantrys and 1 Tank placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.50 -
TripleA Turn Summary: Dutch round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Dutch 1 Infantry and 1 Tank moved from Mauritania to 34 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 34 Sea Zone to 30 Sea Zone 1 Infantry and 1 Tank moved from 30 Sea Zone to Azores Purchase Units - Dutch Dutch buy 1 Cruiser, 1 Destroyer and 7 Infantrys; Remaining resources: 1 PUs; Combat - Dutch Battle in Azores Dutch attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Azores Dutch win, taking Azores from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Dutch 1 Infantry moved from Suriname to 32 Sea Zone 1 Tank moved from Suriname to 32 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania 4 Infantrys moved from East And South Borneo to 111 Sea Zone 4 Infantrys moved from Banjarmasin to East And South Borneo 4 Infantrys moved from 111 Sea Zone to Panay Place Units - Dutch 3 Infantrys placed in West Borneo 4 Infantrys placed in Banjarmasin 1 Cruiser and 1 Destroyer placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Dutch regular : 0.33 -
TripleA Turn Summary: Finns round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Finns 3 Mech.Infs and 1 Mot.Inf moved from Arkhangelsk to Salekhard Finns take Salekhard from Russians 3 Mech.Infs and 1 Mot.Inf moved from Salekhard to Khatanga 4 Mech.Infs moved from Novosibirsk to Evenkia 2 Infantrys moved from Uzbekistan to E.Iran 1 Infantry moved from Uzbekistan to Alma Ata 1 JetFighter moved from Uzbekistan to Alma Ata 1 Tank moved from Uzbekistan to E.Iran 1 Mech.Inf moved from Uzbekistan to E.Iran 1 Mech.Inf and 1 Tank moved from Uzbekistan to E.Iran Purchase Units - Finns Finns buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in Khatanga Finns attack with 3 Mech.Infs and 1 Mot.Inf Russians defend with 1 Infantry Finns roll dice for 3 Mech.Infs and 1 Mot.Inf in Khatanga, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Khatanga Finns win, taking Khatanga from Russians with 3 Mech.Infs and 1 Mot.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Evenkia Finns attack with 4 Mech.Infs Russians defend with 1 Infantry Finns roll dice for 4 Mech.Infs in Evenkia, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 Infantry in Evenkia, round 2 : 1/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Finns lost in Evenkia 1 Infantry owned by the Russians lost in Evenkia Finns win, taking Evenkia from Russians with 3 Mech.Infs remaining. Battle score for attacker is -4 Casualties for Finns: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Alma Ata Finns attack with 1 Infantry and 1 JetFighter Chinese defend with 1 Infantry Finns roll dice for 1 Infantry and 1 JetFighter in Alma Ata, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Alma Ata Finns win, taking Alma Ata from Russians with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in E.Iran Finns attack with 2 Infantrys, 2 Mech.Infs and 2 Tanks British defend with 4 Infantrys Finns roll dice for 2 Infantrys, 2 Mech.Infs and 2 Tanks in E.Iran, round 2 : 3/6 hits, 2,33 expected hits British roll dice for 4 Infantrys in E.Iran, round 2 : 0/4 hits, 1,33 expected hits 3 Infantrys owned by the British lost in E.Iran 2 Mech.Infs owned by the Finns, 2 Infantrys owned by the Finns and 2 Tanks owned by the Finns retreated to Uzbekistan British win with 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 3 Infantrys Non Combat Move - Finns 4 Mech.Infs moved from Astrakhan to Uzbekistan 5 Infantrys moved from Georgia to Erzurum 4 Infantrys moved from Stalingrad to Rostov 5 Tanks moved from Stalingrad to Georgia 2 Infantrys moved from Rostov to Georgia 3 Infantrys moved from Tula to Rostov 4 Infantrys moved from Yaroslavl to Tula 1 JetFighter moved from Alma Ata to Uzbekistan 2 Infantrys moved from Tashkent to Uzbekistan Place Units - Finns 2 Infantrys placed in Tashkent 5 Infantrys placed in Stalingrad 3 Mech.Infs placed in Arkhangelsk Turn Complete - Finns Finns collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Finns regular : 1,33 Russians regular : 0,00 British regular : -1,33 -
TripleA Turn Summary: Romanians round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Romanians 1 Infantry and 1 Tank moved from Erzurum to Ankara 4 Tanks moved from Astrakhan to Ankara 1 ArmoredCar moved from Astrakhan to Ankara 1 Adv.Fighter moved from Astrakhan to Ankara 1 JetFighter moved from Bucharest to Ankara Purchase Units - Romanians Romanians buy 3 Infantrys, 3 Mech.Infs and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Ankara Romanians attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry, 1 JetFighter and 5 Tanks Neutral defend with 2 Artillerys and 2 Infantrys Romanians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry, 1 JetFighter and 5 Tanks in Ankara, round 2 : 4/9 hits, 4,17 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/4 hits, 1,33 expected hits 1 Infantry owned by the Romanians lost in Ankara 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Ankara Romanians loses 0 PUs for violating Ankaras neutrality. Romanians win, taking Ankara from Neutral with 1 Adv.Fighter, 1 ArmoredCar, 1 JetFighter and 5 Tanks remaining. Battle score for attacker is 10 Casualties for Romanians: 1 Infantry Casualties for Neutral: 2 Artillerys and 2 Infantrys Non Combat Move - Romanians 1 Adv.Fighter moved from Ankara to Erzurum 3 Infantrys moved from Georgia to Erzurum 4 Mech.Infs moved from Astrakhan to Erzurum 3 Tanks moved from Rostov to Erzurum 3 Mech.Infs moved from Donetsk to Erzurum 2 ArmoredCars and 1 Tank moved from Kiev to E.Romania 1 JetFighter moved from Ankara to Erzurum Place Units - Romanians 3 Infantrys placed in Georgia 3 Mech.Infs and 1 Mot.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Romanians regular : -0,17 Neutral regular : -0,33 -
TripleA Turn Summary: Thai round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Thai 1 Infantry moved from S.Thailand to S.French Indochina Thai take S.French Indochina from French 1 Artillery moved from S.Thailand to Burma Thai take Burma from British Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Americans 3 Infantrys moved from Saipan to 86 Sea Zone 1 Infantry and 1 T.Boat moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu Americans take Chubu from Yamamoto 1 Infantry and 1 T.Boat moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku Americans take Shikoku from Yamamoto 1 Infantry and 1 T.Boat moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Hokkaido Americans take Hokkaido from Yamamoto Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 2 Destroyers, 18 Infantrys, 2 S.Submarines, 4 Submarines and 2 Tanks; Remaining resources: 1 PUs; Combat - Americans Non Combat Move - Americans 1 Destroyer and 1 Submarine moved from 32 Sea Zone to 34 Sea Zone 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 B.Transports and 6 Infantrys moved from 35 Sea Zone to 36 Sea Zone 6 Infantrys moved from Mauritania to W.Morocco 6 Infantrys moved from 36 Sea Zone to Mauritania 2 Tanks moved from Argentina to Bahia 2 Tanks moved from Santiago to Argentina 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 4 Infantrys moved from South Central USA to 25 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone 8 Infantrys moved from 32 Sea Zone to Bahia 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake Place Units - Americans 1 B.Transport placed in 25 Sea Zone 3 Infantrys placed in South Atlantic USA 9 Infantrys placed in South Central USA 2 Tanks placed in Santiago 1 Destroyer and 1 Submarine placed in 13 Sea Zone 2 Submarines placed in 88 Sea Zone 3 Infantrys placed in Saipan 1 Adv.Fighter placed in Rio de Oro 1 Destroyer and 1 Submarine placed in 34 Sea Zone 2 S.Submarines placed in 71 Sea Zone 1 Infantry placed in Alaska 2 Infantrys placed in Washington Turn Complete - Americans Americans collect 137 PUs; end with 138 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Germans 3 Adv.Fighters and 1 JetFighter moved from 17 Sea Zone to 30 Sea Zone 3 Adv.Fighters and 1 JetFighter moved from 17 Sea Zone to Azores 1 Transport moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from Galicia to 19 Sea Zone 1 Infantry moved from Galicia to 19 Sea Zone 2 Infantrys and 1 Transport moved from 19 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Azores 1 Adv.Fighter moved from 17 Sea Zone to Azores 5 Infantrys moved from Andalusia to Gibraltar 4 Stukas moved from Leon to Gibraltar 2 Mech.Infs moved from Surgut to Krasnoyarsk 1 Mech.Inf moved from Sibirsky to Kolyma Germans take Zhigansk from Russians 1 Mech.Inf moved from Sibirsky to Khatanga 1 Mech.Inf moved from Khatanga to Bulun Germans take Bulun from Russians 1 Mech.Inf moved from Bulun to Kolyma 1 Mech.Inf and 1 Tank moved from Sibirsky to Olyokminsk 1 Mech.Inf and 1 Tank moved from Sibirsky to Bratsk 2 Mech.Infs moved from Sibirsky to Okhotsk 5 Tanks moved from Sibirsky to Bratsk 3 Tanks moved from Sibirsky to Krasnoyarsk 1 Tank moved from Sibirsky to Krasnoyarsk 1 Bomber moved from Ufa to Olyokminsk 2 Stukas moved from Ufa to Semipalatinsk 2 ArmoredCars moved from Sverdlovsk to Semipalatinsk 2 ArmoredCars and 1 HeavyTank moved from Sverdlovsk to Novosibirsk 1 ArmoredCar moved from Novosibirsk to Semipalatinsk 1 HeavyTank moved from Novosibirsk to Krasnoyarsk 30 ArmoredCars and 6 Tanks moved from Azerbaijan to W.Iran 4 ArmoredCars moved from Astrakhan to W.Iran 4 Infantrys moved from Hamburg to 22 Sea Zone 4 Infantrys and 2 Transports moved from 22 Sea Zone to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Dover 2 Adv.Fighters moved from 20 Sea Zone to Dover 2 Adv.Fighters moved from 22 Sea Zone to Dover 2 Infantrys moved from Netherlands to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Dover 3 Tanks moved from Lower Egypt to New Valley 2 Tanks moved from El Agheila to Kufra Italians take Kufra from British 1 Tank moved from Kufra to Hun 1 Tank moved from Kufra to Hun Purchase Units - Germans Germans buy 1 Adv.Fighter, 20 ArmoredCars, 4 Artillerys, 1 Battleship, 3 Elites, 1 Factory, 11 Infantrys, 7 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in 30 Sea Zone Germans attack with 3 Adv.Fighters and 1 JetFighter Dutch defend with 1 Transport Germans roll dice for 3 Adv.Fighters and 1 JetFighter in 30 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Dutch roll dice for 1 Transport in 30 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 Adv.Fighter owned by the Germans lost in 30 Sea Zone 1 Transport owned by the Dutch lost in 30 Sea Zone Germans win with 2 Adv.Fighters and 1 JetFighter remaining. Battle score for attacker is -4 Casualties for Germans: 1 Adv.Fighter Casualties for Dutch: 1 Transport Battle in Azores Germans attack with 4 Adv.Fighters, 2 Infantrys and 1 JetFighter Dutch defend with 1 Infantry and 1 Tank Germans roll dice for 4 Adv.Fighters, 2 Infantrys and 1 JetFighter in Azores, round 2 : 2/7 hits, 3,00 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Germans lost in Azores 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Azores Germans win, taking Azores from Dutch with 4 Adv.Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 Infantry Casualties for Dutch: 1 Infantry and 1 Tank Battle in Olyokminsk Germans attack with 1 Bomber, 1 Mech.Inf and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Bomber, 1 Mech.Inf and 1 Tank in Olyokminsk, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Olyokminsk Germans win, taking Olyokminsk from Russians with 1 Bomber, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kolyma Germans attack with 2 Mech.Infs Russians defend with 1 Infantry Germans roll dice for 2 Mech.Infs in Kolyma, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kolyma Germans win, taking Kolyma from Russians with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Okhotsk Germans attack with 2 Mech.Infs Russians defend with 1 Infantry Germans roll dice for 2 Mech.Infs in Okhotsk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Germans lost in Okhotsk 1 Infantry owned by the Russians lost in Okhotsk Germans win, taking Okhotsk from Russians with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Hun Germans attack with 2 Tanks British defend with 1 Mot.Inf Germans roll dice for 2 Tanks in Hun, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 Mot.Inf in Hun, round 2 : 0/1 hits, 0,50 expected hits 1 Mot.Inf owned by the British lost in Hun Germans win, taking Hun from British with 2 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Mot.Inf Battle in Krasnoyarsk Germans attack with 1 HeavyTank, 2 Mech.Infs and 4 Tanks Russians defend with 1 Infantry Germans roll dice for 1 HeavyTank, 2 Mech.Infs and 4 Tanks in Krasnoyarsk, round 2 : 4/7 hits, 3,33 expected hits Russians roll dice for 1 Infantry in Krasnoyarsk, round 2 : 1/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Germans lost in Krasnoyarsk 1 Infantry owned by the Russians lost in Krasnoyarsk Germans win, taking Krasnoyarsk from Russians with 1 HeavyTank, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Semipalatinsk Germans attack with 3 ArmoredCars and 2 Stukas Chinese defend with 1 Infantry; Russians defend with 1 Bunker Germans roll dice for 3 ArmoredCars and 2 Stukas in Semipalatinsk, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Semipalatinsk, round 2 : 1/2 hits, 0,83 expected hits 1 ArmoredCar owned by the Germans lost in Semipalatinsk 1 Bunker owned by the Russians and 1 Infantry owned by the Chinese lost in Semipalatinsk Germans win, taking Semipalatinsk from Russians with 2 ArmoredCars and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Bunker Casualties for Chinese: 1 Infantry Battle in New Valley Germans attack with 3 Tanks French defend with 1 Infantry and 1 Tank Germans roll dice for 3 Tanks in New Valley, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 2/2 hits, 0,83 expected hits 2 Tanks owned by the Germans lost in New Valley 1 Tank owned by the French and 1 Infantry owned by the French lost in New Valley Germans win, taking New Valley from British with 1 Tank remaining. Battle score for attacker is -3 Casualties for Germans: 2 Tanks Casualties for French: 1 Infantry and 1 Tank Battle in Gibraltar Germans attack with 5 Infantrys and 4 Stukas British defend with 1 Bunker and 2 Infantrys Germans roll dice for 5 Infantrys and 4 Stukas in Gibraltar, round 2 : 2/9 hits, 3,50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 2 : 0/3 hits, 1,17 expected hits 1 Infantry owned by the British lost in Gibraltar Germans roll dice for 5 Infantrys and 4 Stukas in Gibraltar, round 3 : 2/9 hits, 3,50 expected hits British roll dice for 1 Bunker and 1 Infantry in Gibraltar, round 3 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Germans lost in Gibraltar 1 Bunker owned by the British and 1 Infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 4 Infantrys and 4 Stukas remaining. Battle score for attacker is 8 Casualties for British: 1 Bunker and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Dover Germans attack with 4 Adv.Fighters and 6 Infantrys British defend with 1 Artillery, 1 Elite and 1 Infantry Germans roll dice for 4 Adv.Fighters and 6 Infantrys in Dover, round 2 : 2/10 hits, 3,00 expected hits British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Dover, round 2 : 0/3 hits, 1,00 expected hits 1 Elite owned by the British and 1 Infantry owned by the British lost in Dover Germans roll dice for 4 Adv.Fighters and 6 Infantrys in Dover, round 3 : 3/10 hits, 3,00 expected hits British roll dice for 1 Artillery in Dover, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the British lost in Dover Germans win, taking Dover from British with 4 Adv.Fighters and 6 Infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 Artillery, 1 Elite and 1 Infantry Battle in W.Iran Germans attack with 34 ArmoredCars and 6 Tanks British defend with 1 AAGun, 3 Bunkers, 1 Factory and 3 Infantrys Germans roll dice for 34 ArmoredCars and 6 Tanks in W.Iran, round 2 : 9/40 hits, 14,33 expected hits British roll dice for 3 Bunkers and 3 Infantrys in W.Iran, round 2 : 5/6 hits, 2,50 expected hits 5 ArmoredCars owned by the Germans lost in W.Iran 3 Bunkers owned by the British and 3 Infantrys owned by the British lost in W.Iran Germans win, taking W.Iran from British with 29 ArmoredCars and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 5 ArmoredCars Casualties for British: 3 Bunkers and 3 Infantrys Battle in Bratsk Germans attack with 1 Mech.Inf and 6 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Mech.Inf and 6 Tanks in Bratsk, round 2 : 1/7 hits, 3,33 expected hits Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Bratsk Germans win, taking Bratsk from Russians with 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Bomber moved from Olyokminsk to Sibirsky 7 Tanks moved from Sibirsky to Krasnoyarsk 1 Tank moved from Sibirsky to Zhigansk 2 Tanks moved from Sibirsky to Evenkia 2 Tanks moved from Sibirsky to Khatanga 6 Tanks moved from Sibirsky to Bratsk 2 Tanks moved from Sibirsky to Bratsk 1 Tank moved from Sibirsky to Bulun 1 Tank moved from Sibirsky to Bulun 1 Tank moved from Sibirsky to Khatanga 1 Tank moved from Sibirsky to Evenkia 3 Tanks moved from Sibirsky to Bratsk 6 ArmoredCars and 4 Tanks moved from Kuybyshev to Novosibirsk 2 Stukas moved from Semipalatinsk to Novosibirsk 6 ArmoredCars and 4 Tanks moved from Moscow to Kuybyshev 11 ArmoredCars moved from Rostov to Kuybyshev 4 ArmoredCars moved from Kiev to Rostov 4 ArmoredCars moved from Vinnytsia to Rostov 4 ArmoredCars moved from Warsaw to Kiev 2 Adv.Fighters moved from Dover to 22 Sea Zone 2 Adv.Fighters moved from Dover to 20 Sea Zone 1 Battleship, 5 Carriers, 2 Cruisers, 1 Destroyer, 3 S.Submarines and 4 Transports moved from 17 Sea Zone to 31 Sea Zone 4 Adv.Fighters and 1 JetFighter moved from Azores to 31 Sea Zone 2 Adv.Fighters and 1 JetFighter moved from 30 Sea Zone to 31 Sea Zone 1 Destroyer, 4 Submarines and 2 Transports moved from 42 Sea Zone to 31 Sea Zone 5 ArmoredCars, 15 Infantrys, 5 Mech.Infs and 5 Tanks moved from Andalusia to Portugal 1 AAGun moved from Leon to Portugal 5 Infantrys moved from Madrid to Leon 4 Stukas moved from Gibraltar to Leon 1 Infantry moved from Belgium to Picardy 3 ArmoredCars moved from Kiev to Rostov Place Units - Germans 1 Factory placed in Portugal 1 Adv.Fighter and 1 Battleship placed in 31 Sea Zone 3 Transports placed in 22 Sea Zone 4 ArmoredCars and 2 Tanks placed in Sibirsky 4 ArmoredCars and 1 Tank placed in Sverdlovsk 8 ArmoredCars and 2 Tanks placed in Moscow 2 Tanks placed in El Agheila 4 ArmoredCars placed in Vinnytsia 5 Infantrys placed in Madrid 3 Infantrys placed in Normandy 3 Artillerys placed in Hamburg 3 Elites placed in Hamburg 1 Artillery and 2 Infantrys placed in Belgium 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 192 PUs; end with 192 PUsCombat Hit Differential Summary :
Russians regular : 0,50 Germans regular : -7,50 British regular : 0,83 Dutch regular : 1,00 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Russians 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Olyokminsk 1 Artillery moved from N.Buryat Mongolia to Chita 1 Elite moved from N.Buryat Mongolia to Chita 2 Infantrys moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from N.Buryat Mongolia to Olyokminsk 1 Fighter moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Olyokminsk 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Chita 1 Artillery moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Yakutsk to Okhotsk 1 Fighter and 1 Tank moved from N.Buryat Mongolia to Okhotsk Purchase Units - Russians Russians buy 3 Bunkers; Remaining resources: 4 PUs; Combat - Russians Battle in Olyokminsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Germans defend with 1 Mech.Inf and 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Olyokminsk, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 Mech.Inf and 1 Tank in Olyokminsk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Olyokminsk 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Olyokminsk Russians win, taking Olyokminsk from Germans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Mech.Inf and 1 Tank Battle in Ayan Russians attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Okhotsk Russians attack with 1 Fighter, 1 Infantry and 1 Tank Germans defend with 1 Mech.Inf Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Okhotsk, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Okhotsk Russians win, taking Okhotsk from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in Chita Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Hisaichi defend with 3 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 3/7 hits, 2.33 expected hits Hisaichi roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Chita 3 Infantrys owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 3 Infantrys Non Combat Move - Russians 1 Adv.Fighter and 2 Fighters moved from Chita to Kamchatka 1 Fighter moved from Okhotsk to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Adv.Fighter moved from Olyokminsk to N.Buryat Mongolia 1 Artillery moved from S.Buryat Mongolia to N.Buryat Mongolia Place Units - Russians 1 Bunker placed in Khobdo 1 Bunker placed in N.Buryat Mongolia 1 Bunker placed in Irkutsk Turn Complete - Russians Russians collect 17 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans regular : -0.17 Russians regular : 2.17 Hisaichi regular : -0.33 -
@Elrood hold on… need to do an edit
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Russians 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Olyokminsk 1 Artillery moved from N.Buryat Mongolia to Chita 1 Elite moved from N.Buryat Mongolia to Chita 2 Infantrys moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from N.Buryat Mongolia to Olyokminsk 1 Fighter moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Olyokminsk 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Chita 1 Artillery moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Yakutsk to Okhotsk 1 Fighter and 1 Tank moved from N.Buryat Mongolia to Okhotsk Purchase Units - Russians Russians buy 3 Bunkers; Remaining resources: 4 PUs; Combat - Russians Battle in Olyokminsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Germans defend with 1 Mech.Inf and 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Olyokminsk, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 Mech.Inf and 1 Tank in Olyokminsk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Olyokminsk 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Olyokminsk Russians win, taking Olyokminsk from Germans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Mech.Inf and 1 Tank Battle in Ayan Russians attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Okhotsk Russians attack with 1 Fighter, 1 Infantry and 1 Tank Germans defend with 1 Mech.Inf Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Okhotsk, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Okhotsk Russians win, taking Okhotsk from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in Chita Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Hisaichi defend with 3 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 3/7 hits, 2.33 expected hits Hisaichi roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Chita 3 Infantrys owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 3 Infantrys Non Combat Move - Russians 1 Adv.Fighter and 2 Fighters moved from Chita to Kamchatka 1 Fighter moved from Okhotsk to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Adv.Fighter moved from Olyokminsk to N.Buryat Mongolia 1 Artillery moved from S.Buryat Mongolia to N.Buryat Mongolia Place Units - Russians 1 Bunker placed in Khobdo 1 Bunker placed in N.Buryat Mongolia 1 Bunker placed in Irkutsk Turn Complete - Russians Russians collect 17 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Irkutsk: 1 Bunker EDIT: Adding units owned by Russians to Koryakia: 1 Bunker EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.17 Russians regular : 2.17 Hisaichi regular : -0.33 -
@Elrood ok… good to go
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - Italians 1 Infantry moved from Syria to Iraq 2 Cruisers and 1 S.Submarine moved from 56 Sea Zone to 55 Sea Zone 1 S.Submarine moved from 55 Sea Zone to 51 Sea Zone 1 Infantry moved from Mersa Matruh to 51 Sea Zone 1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from Syria to 55 Sea Zone 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Palestine 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Palestine 7 ArmoredCars, 6 Artillerys, 1 Elite, 64 Infantrys, 4 Mech.Infs and 8 Tanks moved from Lower Egypt to Cairo 3 Artillerys and 3 Infantrys moved from Lower Egypt to Cairo 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Lower Egypt to Nubia 2 Artillerys moved from Lower Egypt to Cairo 3 Transports moved from 56 Sea Zone to 51 Sea Zone 2 Artillerys and 4 Infantrys moved from Mersa Matruh to 51 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys and 4 Infantrys moved from 56 Sea Zone to Cairo 1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 3 Infantrys moved from 56 Sea Zone to Cairo 1 JetFighter moved from Lower Egypt to Iraq 1 Adv.Fighter moved from 56 Sea Zone to Nubia 1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to Palestine 1 Adv.Fighter moved from 51 Sea Zone to Nubia 1 Fighter moved from Lower Egypt to Iraq 1 Adv.Fighter moved from 51 Sea Zone to Palestine 1 Fighter moved from Lower Egypt to Nubia Purchase Units - Italians Italians buy 6 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Italians Battle in Palestine Italians attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys British defend with 1 Infantry and 3 Tanks Italians roll dice for 2 Battleships and 2 Cruisers in Palestine, round 2 : 4/4 hits, 2,33 expected hits 3 Tanks owned by the British and 1 Infantry owned by the British lost in Palestine Italians win, taking Palestine from British with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 17 Casualties for British: 1 Infantry and 3 Tanks Battle in Iraq Italians attack with 1 Fighter, 1 Infantry and 1 JetFighter British defend with 1 Infantry Italians roll dice for 1 Fighter, 1 Infantry and 1 JetFighter in Iraq, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 Fighter, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Nubia Italians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Nubia, round 2 : 3/5 hits, 1,67 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in Nubia 1 Infantry owned by the British lost in Nubia Italians win, taking Nubia from British with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Cairo Italians attack with 7 ArmoredCars, 14 Artillerys, 1 Elite, 74 Infantrys, 4 Mech.Infs and 8 Tanks British defend with 1 AAGun, 8 Bunkers, 1 Factory, 54 Infantrys, 2 Mot.Infs and 4 Tanks Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 74 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 2 : 24/108 hits, 28,00 expected hits Units damaged: 8 Bunkers owned by the British British roll dice for 8 Bunkers, 54 Infantrys, 2 Mot.Infs and 4 Tanks in Cairo, round 2 : 26/68 hits, 25,00 expected hits 26 Infantrys owned by the Italians lost in Cairo 16 Infantrys owned by the British lost in Cairo Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 48 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 3 : 18/82 hits, 23,67 expected hits British roll dice for 8 Bunkers, 38 Infantrys, 2 Mot.Infs and 4 Tanks in Cairo, round 3 : 19/52 hits, 19,67 expected hits 19 Infantrys owned by the Italians lost in Cairo 18 Infantrys owned by the British lost in Cairo Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 29 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 4 : 19/63 hits, 20,50 expected hits British roll dice for 8 Bunkers, 20 Infantrys, 2 Mot.Infs and 4 Tanks in Cairo, round 4 : 14/34 hits, 13,67 expected hits 14 Infantrys owned by the Italians lost in Cairo 19 Infantrys owned by the British lost in Cairo Italians roll dice for 7 ArmoredCars, 14 Artillerys, 1 Elite, 15 Infantrys, 4 Mech.Infs and 8 Tanks in Cairo, round 5 : 20/49 hits, 17,83 expected hits British roll dice for 8 Bunkers, 1 Infantry, 2 Mot.Infs and 4 Tanks in Cairo, round 5 : 3/15 hits, 7,33 expected hits 3 Infantrys owned by the Italians lost in Cairo 2 Mot.Infs owned by the British, 8 Bunkers owned by the British, 4 Tanks owned by the British and 1 Infantry owned by the British lost in Cairo Italians win, taking Cairo from British with 7 ArmoredCars, 14 Artillerys, 1 Elite, 12 Infantrys, 4 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 62 Casualties for Italians: 62 Infantrys Casualties for British: 8 Bunkers, 54 Infantrys, 2 Mot.Infs and 4 Tanks Non Combat Move - Italians 1 Infantry moved from Mersa Matruh to Kufra 4 Infantrys moved from Mersa Matruh to Lower Egypt 4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys moved from Tunis to 47 Sea Zone 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Transports moved from 51 Sea Zone to 46 Sea Zone 1 Transport moved from 51 Sea Zone to 46 Sea Zone 4 Artillerys, 8 Infantrys and 6 Transports moved from 48 Sea Zone to 51 Sea Zone 4 Artillerys and 8 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 Infantrys moved from N.Algeria to E.Morocco 1 S.Submarine and 1 Transport moved from 42 Sea Zone to 43 Sea Zone 3 Infantrys moved from Provence to 43 Sea Zone 3 Infantrys, 1 S.Submarine and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 3 Infantrys moved from 42 Sea Zone to N.Algeria 1 Infantry moved from Catalonia to La Mancha 1 AAGun moved from Lower Egypt to Mersa Matruh 1 Adv.Fighter and 1 Fighter moved from Nubia to 56 Sea Zone 1 Adv.Fighter moved from Nubia to Lower Egypt 1 JetFighter moved from Iraq to 51 Sea Zone 1 Fighter moved from Iraq to 56 Sea Zone 1 Fighter moved from Palestine to 51 Sea Zone 1 Adv.Fighter moved from Palestine to 51 Sea Zone 1 Adv.Fighter moved from Palestine to Mersa Matruh Place Units - Italians 4 Artillerys placed in E.Morocco 4 Tanks placed in Tunis 2 Infantrys placed in Syria 1 Artillery, 1 Elite and 1 Infantry placed in Provence 1 Artillery and 9 Infantrys placed in Rome 4 Infantrys placed in Greece Turn Complete - Italians Italians collect 82 PUs; end with 83 PUsCombat Hit Differential Summary :
Italians regular : -5,17 British regular : -3,33 -
off to vacation now. See you in a week!
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@Elrood Have a good time!
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World At War
Game History
Round: 15 Combat Move - French 1 Artillery and 1 Elite moved from Darfur to New Valley 2 Infantrys moved from Darfur to Nubia 2 Infantrys moved from Darfur to Kufra 1 Adv.Fighter moved from French Equatorial Africa to Kufra 1 Adv.Fighter moved from Italian East Africa to Nubia 1 Adv.Fighter moved from Italian East Africa to New Valley 1 Infantry moved from Darfur to New Valley Purchase Units - French French buy 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in New Valley French attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry Germans defend with 1 Tank French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in New Valley French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in New Valley, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the French lost in New Valley 1 Tank owned by the Germans lost in New Valley French win, taking New Valley from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Elite and 1 Infantry Casualties for Germans: 1 Tank Battle in Kufra French attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra French win, taking Kufra from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Nubia French attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 2 Infantrys in Nubia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Nubia 1 Infantry owned by the Italians lost in Nubia French win, taking Nubia from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from Nubia to French Equatorial Africa 1 Adv.Fighter moved from New Valley to French Equatorial Africa 1 Adv.Fighter moved from Kufra to French Equatorial Africa 1 Fighter moved from W.Morocco to French Equatorial Africa 1 Artillery and 1 Elite moved from W.Morocco to Mauritania 2 Cruisers, 2 Destroyers and 2 Submarines moved from 2 Sea Zone to 13 Sea Zone Place Units - French 1 Bunker, 2 Infantrys and 1 Tank placed in French Equatorial Africa 2 Infantrys placed in Churchill Turn Complete - French French collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 0.33 French regular : -0.50 Germans regular : 1.00





