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Simon33 (Axis) vs VictoryFirst (Allies+50) G40

  • 2026 25

    @simon33 Why? There is still enough opportunity for me to mess up. I’d like to play on if possible, unless you really see no way of winning.

  • 19 17 16

    No, I mean on you wanting to play.

  • 2026 25

    @simon33 Sorry. I really like this game and would like to play faster if I could, but have too much other stuff going on, including five other games on this forum. I could post regularly here, but that would mean I’d play really slowly in the other games.

  • 2026 25

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
            4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone
            4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
            16 fighters moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Korea
    
        Non Combat Move - Americans
            8 carriers moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 31 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 battleship, 2 cruisers, 5 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
            2 fighters moved from Hawaiian Islands to 4 Sea Zone
            3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 carriers and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Central America to United Kingdom
            1 bomber moved from India to Egypt
            1 bomber moved from New Zealand to Wake Island
            2 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 artillery and 5 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Germans
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Tobruk to Alexandria
            2 mech_infantrys moved from Egypt to Alexandria
            5 armour moved from Tsinghai to Shensi
            3 infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Persia to Iraq
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Persia
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
            British collect 30 PUs (3 lost to blockades); end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                    1 mech_infantry owned by the Russians lost in Tobruk
                Italians win, taking Tobruk from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : 0.67
    

    Savegame

  • 2026 25

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Combat Move - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25

    Lol, you had to wait six days for a turn where nothing happened. Sorry. I will set this game as a priority from now on, as I feel bad for the slow pace. I can play fast, but just not in every game, so I have to pick one where I will play fast.

  • 19 17 16

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 destroyer and 2 fighters moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 tactical_bomber moved from Libya to Egypt
            3 bombers moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 armour, 28 artilleries, 53 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys; Americans defend with 1 bomber
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 1.83 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    

    Savegame

  • 19 17 16

    f53e3622-799b-47a8-bf66-a21f1326d226-image.png

    Gambled on a dodgy attack and got poor dice! OOL?

  • 2026 25

    @simon33 lol, please kill a british mech.

  • 19 17 16

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 destroyer and 2 fighters moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 tactical_bomber moved from Libya to Egypt
            3 bombers moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 armour, 28 artilleries, 53 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys; Americans defend with 1 bomber
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Egypt, round 2 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Germans lost in Egypt
                    1 mech_infantry owned by the British lost in Egypt
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/3 hits, 1.50 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : -0.83
    

    Savegame

  • 19 17 16

    8f36a960-a50c-43b6-b294-2f3e52747f8e-image.png

    Slightly better second round, OOL?

  • 2026 25

    @simon33 Please select a mech and tank.

  • 19 17 16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 destroyer and 2 fighters moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 tactical_bomber moved from Libya to Egypt
            3 bombers moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 armour, 28 artilleries, 53 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys; Americans defend with 1 bomber
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Egypt, round 2 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Germans lost in Egypt
                    1 mech_infantry owned by the British lost in Egypt
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Egypt, round 3 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Egypt
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Egypt
                British win with 1 armour and 1 bomber remaining. Battle score for attacker is -14
                Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in 93 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Germans win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Western Ukraine
                Germans attack with 2 armour, 28 artilleries, 53 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 28 artilleries, 53 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 28/87 hits, 24.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour, 28 artilleries, 53 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Belarus, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            16 mech_infantrys moved from Novgorod to Eastern Poland
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            2 fighters moved from 112 Sea Zone to Western Germany
            1 artillery and 2 infantry moved from Germany to Western Germany
            2 fighters moved from Western Germany to 98 Sea Zone
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            3 bombers moved from Belarus to Novgorod
            1 aaGun and 6 infantry moved from Bessarabia to Western Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            3 fighters moved from Libya to Tobruk
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Germany
            3 artilleries placed in Novgorod
            1 destroyer placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Greece
            2 artilleries and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 3.67
    British regular : 0.67
    

    Savegame

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