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L26 G40 OOB Booper (L+49) v BobbaRossa (X)


  • @BobbaRossa

    Well, that was incredibly annoying to be stymied by 1 Italian inf…

  • 25

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 6 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 armour moved from Romania to Western Ukraine
            1 bomber moved from Holland Belgium to Southern Italy
            1 mech_infantry moved from Yugoslavia to Romania
            2 artilleries moved from Yugoslavia to Northern Italy
            1 infantry moved from British Somaliland to Italian Somaliland
            1 artillery and 1 infantry moved from Northern Italy to Western Germany
            1 artillery and 2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            4 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Changing ownership of Cyprus from British to Italians
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to Cyprus: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
            Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.33
    British regular : 0.33
    

    Savegame

  • 25

    @Booper said in L26 G40 OOB Booper (L+49) v BobbaRossa (X):

    @BobbaRossa

    Well, that was incredibly annoying to be stymied by 1 Italian inf…

    In my boundless generosity, I decided to return the favor in Holland… lol.

    And I forgot the Cyprus walk in. :/


  • @BobbaRossa

    No problem on the walk in.

    Appreciate the gesture in Holland, but you forgot to leave my inf alive. :)


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 61 Sea Zone to 63 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from India to Suiyuyan
            1 aaGun, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 61 Sea Zone to 63 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from India to Suiyuyan
            1 aaGun, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Adding units owned by French to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 61 Sea Zone to 63 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from India to Suiyuyan
            1 aaGun, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Adding units owned by French to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery
            EDIT: Adding units owned by French to Holland Belgium: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @BobbaRossa

    Decided to be annoying and stick the French art in Holland.

  • 25

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Germany to Holland Belgium
            2 bombers moved from Eastern Poland to Holland Belgium
            1 fighter and 3 tactical_bombers moved from Poland to Holland Belgium
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                French defend with 1 artillery
                    Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.67 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
    
        Non Combat Move - Germans
            3 aaGuns, 2 armour, 5 artilleries, 1 fighter, 26 infantry and 2 tactical_bombers moved from Western Ukraine to Bryansk
            6 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
            6 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            7 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Poland to Western Ukraine
            6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            2 bombers, 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            2 fighters and 2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 51 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : -0.33
    

    Savegame

  • 25

    @Booper said in L26 G40 OOB Booper (L+49) v BobbaRossa (X):

    @BobbaRossa

    Decided to be annoying and stick the French art in Holland.

    Mission accomplished! That mech is going the wrong way!


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Rostov to Ukraine
            5 fighters moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 5 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 5 fighters and 2 infantry in Ukraine, round 2 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 6 infantry moved from Rostov to Volgograd
            5 fighters moved from Ukraine to Russia
            3 aaGuns, 7 artilleries and 27 infantry moved from Smolensk to Russia
            2 infantry moved from Vologda to Russia
            2 armour and 2 mech_infantrys moved from Iraq to Egypt
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 35 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Rostov to Ukraine
            5 fighters moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 5 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 5 fighters and 2 infantry in Ukraine, round 2 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 6 infantry moved from Rostov to Volgograd
            5 fighters moved from Ukraine to Russia
            3 aaGuns, 7 artilleries and 27 infantry moved from Smolensk to Russia
            2 infantry moved from Vologda to Russia
            2 armour and 2 mech_infantrys moved from Iraq to Egypt
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 35 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Northwest Persia: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Rostov to Ukraine
            5 fighters moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 5 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 5 fighters and 2 infantry in Ukraine, round 2 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 6 infantry moved from Rostov to Volgograd
            5 fighters moved from Ukraine to Russia
            3 aaGuns, 7 artilleries and 27 infantry moved from Smolensk to Russia
            2 infantry moved from Vologda to Russia
            2 armour and 2 mech_infantrys moved from Iraq to Egypt
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 35 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Northwest Persia: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 2 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Rostov: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Rostov to Ukraine
            5 fighters moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 5 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 5 fighters and 2 infantry in Ukraine, round 2 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 6 infantry moved from Rostov to Volgograd
            5 fighters moved from Ukraine to Russia
            3 aaGuns, 7 artilleries and 27 infantry moved from Smolensk to Russia
            2 infantry moved from Vologda to Russia
            2 armour and 2 mech_infantrys moved from Iraq to Egypt
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 35 Optional[PUs]
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Northwest Persia: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 2 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Rostov: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 aaGun and 4 infantry
            EDIT: Adding units owned by Russians to Rostov: 1 aaGun and 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame

  • 25

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            2 infantry moved from French Indo China to Shan State
            2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
            2 fighters moved from 41 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 8/12 hits, 6.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                    2 infantry owned by the British lost in Shan State
                Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 battleships moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            2 fighters moved from Shan State to 42 Sea Zone
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Shantung to Anhwe
            1 artillery and 4 infantry moved from Hopei to Anhwe
            2 carriers, 1 cruiser, 2 destroyers and 4 submarines moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    UK_Pacific regular : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Combat Move - British
            3 fighters moved from 92 Sea Zone to 97 Sea Zone
            3 fighters moved from Gibraltar to 97 Sea Zone
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 battleship and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
            3 cruisers moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from Persia to 97 Sea Zone
            1 tactical_bomber moved from Persia to 99 Sea Zone
            1 bomber moved from Persia to 97 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            2 infantry moved from 125 Sea Zone to Norway
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @BobbaRossa

    Scramble from Rome?

    98ebbe36-3e44-446e-881f-10b9d92c8a03-image.png

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