@AndrewAAGamer well played. I just didn’t get things moving fast enough on the Euro side of the board and should have maybe declared war with UK round 2 to force the issue on the Asia side. I will post in the League results forum. Thanks for the game. Just wanted to get acclimated to TripleA having been away from G40 for so long. Well done.
L26 G40 OOB Booper (L+49) v BobbaRossa (X)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Slovakia Hungary to Western Ukraine Italians take Western Ukraine from Russians 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 1 bomber and 2 fighters moved from Southern Italy to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry Neutral_Allies defend with 5 infantry Italians roll dice for 1 battleship and 2 cruisers in Yugoslavia, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/9 hits, 3.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Yugoslavia 3 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 3 : 3/7 hits, 3.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 3 infantry moved from Northern Italy to Western Germany 1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy 2 armour moved from Greece to Romania 1 artillery and 1 infantry moved from Greece to Bulgaria 2 fighters moved from Yugoslavia to 97 Sea Zone 1 bomber moved from Yugoslavia to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6 Italians collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -2.00 Neutral_Allies regular : 0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 30 Sea Zone 3 fighters moved from Java to India Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 58 Sea Zone to 72 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Eastern Poland Combat - Germans Non Combat Move - Germans 3 aaGuns, 2 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Romania to Bessarabia 2 infantry moved from Romania to Eastern Poland 6 artilleries and 3 infantry moved from Poland to Eastern Poland 5 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Western Germany to 112 Sea Zone 1 armour and 1 mech_infantry moved from Holland Belgium to Germany 3 mech_infantrys moved from Western Germany to Poland 1 armour and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 1 armour and 1 infantry moved from 127 Sea Zone to Novgorod 5 infantry moved from Karelia to Novgorod 2 aaGuns moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Ukraine 2 bombers moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Southern Italy to Poland 2 fighters moved from Western Germany to Southern Italy 1 fighter and 3 tactical_bombers moved from Western Germany to Poland 1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 1 tactical_bomber moved from Poland to Western Ukraine Place Units - Germans 5 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from Caucasus to Iraq 2 armour and 2 mech_infantrys moved from Caucasus to Iraq Combat - Russians Battle in Iraq Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Iraq to Northwest Persia 4 fighters moved from Caucasus to Russia 1 aaGun and 8 infantry moved from Ukraine to Rostov 1 aaGun and 5 infantry moved from Archangel to Smolensk 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 aaGuns, 7 artilleries and 22 infantry moved from Bryansk to Smolensk Place Units - Russians 1 fighter and 9 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 38 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Neutral_Axis regular : 1.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Kiangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Philippines to Kwangtung 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Celebes Battle in Sumatra Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung 1 mech_infantry owned by the British lost in Kwangtung Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Suiyuyan to Hopei 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kweichow to Hopei 1 armour moved from Malaya to French Indo China 2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China 1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Japan to Philippines 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Caroline Islands to Philippines 2 infantry moved from Anhwe to Kiangsi Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67 UK_Pacific regular : 1.33 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 30 Sea Zone to Midway 1 tactical_bomber moved from 30 Sea Zone to Midway 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Western United States 1 mech_infantry moved from Western United States to Central United States 2 mech_infantrys moved from British Columbia to Western United States Place Units - Americans 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 2 carriers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 artillery and 4 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 cruiser moved from 72 Sea Zone to 76 Sea Zone 1 bomber moved from Egypt to British Somaliland 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in British Somaliland British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber and 2 infantry in British Somaliland, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland British roll dice for 1 bomber and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland 1 bomber owned by the British retreated Italians win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 infantry moved from Eastern Persia to West India 1 bomber moved from British Somaliland to Persia 2 fighters moved from Egypt to Persia 1 tactical_bomber moved from Egypt to Persia 1 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 3 submarines placed in 110 Sea Zone 1 fighter and 1 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 1.33 Japanese regular : 0.33 British regular : -1.33 -
Well, that was incredibly annoying to be stymied by 1 Italian inf…
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 6 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 armour moved from Romania to Western Ukraine 1 bomber moved from Holland Belgium to Southern Italy 1 mech_infantry moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Northern Italy 1 infantry moved from British Somaliland to Italian Somaliland 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 artillery and 2 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Changing ownership of Cyprus from British to Italians EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport EDIT: Adding units owned by Italians to Cyprus: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Italians collect 17 PUs (3 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
Italians regular : -3.33 British regular : 0.33 -
@Booper said in L26 G40 OOB Booper (L+49) v BobbaRossa (X):
Well, that was incredibly annoying to be stymied by 1 Italian inf…
In my boundless generosity, I decided to return the favor in Holland… lol.
And I forgot the Cyprus walk in. :/
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No problem on the walk in.
Appreciate the gesture in Holland, but you forgot to leave my inf alive. :)
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 61 Sea Zone to 63 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from India to Suiyuyan 1 aaGun, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland 1 submarine moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 61 Sea Zone to 63 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from India to Suiyuyan 1 aaGun, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland 1 submarine moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Adding units owned by French to Gibraltar: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 61 Sea Zone to 63 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from India to Suiyuyan 1 aaGun, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland 1 submarine moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Algeria to Tunisia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Adding units owned by French to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery EDIT: Adding units owned by French to Holland Belgium: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Decided to be annoying and stick the French art in Holland.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Germany to Holland Belgium 2 bombers moved from Eastern Poland to Holland Belgium 1 fighter and 3 tactical_bombers moved from Poland to Holland Belgium 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers French defend with 1 artillery Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Non Combat Move - Germans 3 aaGuns, 2 armour, 5 artilleries, 1 fighter, 26 infantry and 2 tactical_bombers moved from Western Ukraine to Bryansk 6 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk 6 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 7 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Poland to Western Ukraine 6 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 bombers, 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 2 fighters and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 51 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.33 -
@Booper said in L26 G40 OOB Booper (L+49) v BobbaRossa (X):
Decided to be annoying and stick the French art in Holland.
Mission accomplished! That mech is going the wrong way!
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Rostov to Ukraine 5 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 5 fighters and 2 infantry in Ukraine, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 6 infantry moved from Rostov to Volgograd 5 fighters moved from Ukraine to Russia 3 aaGuns, 7 artilleries and 27 infantry moved from Smolensk to Russia 2 infantry moved from Vologda to Russia 2 armour and 2 mech_infantrys moved from Iraq to Egypt Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 35 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Rostov to Ukraine 5 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 5 fighters and 2 infantry in Ukraine, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 6 infantry moved from Rostov to Volgograd 5 fighters moved from Ukraine to Russia 3 aaGuns, 7 artilleries and 27 infantry moved from Smolensk to Russia 2 infantry moved from Vologda to Russia 2 armour and 2 mech_infantrys moved from Iraq to Egypt Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 35 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Rostov to Ukraine 5 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 5 fighters and 2 infantry in Ukraine, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 6 infantry moved from Rostov to Volgograd 5 fighters moved from Ukraine to Russia 3 aaGuns, 7 artilleries and 27 infantry moved from Smolensk to Russia 2 infantry moved from Vologda to Russia 2 armour and 2 mech_infantrys moved from Iraq to Egypt Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 35 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 2 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Rostov to Ukraine 5 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 5 fighters and 2 infantry in Ukraine, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 6 infantry moved from Rostov to Volgograd 5 fighters moved from Ukraine to Russia 3 aaGuns, 7 artilleries and 27 infantry moved from Smolensk to Russia 2 infantry moved from Vologda to Russia 2 armour and 2 mech_infantrys moved from Iraq to Egypt Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 35 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 2 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 aaGun and 4 infantry EDIT: Adding units owned by Russians to Rostov: 1 aaGun and 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17





