@Ghostglider You got a nice bombing campaign going. Unfortunately I see less and less bombings now a days since SBs cost 14 IPCs.
L26 OOB AndrewAAGamer (X) vs The-Farmer (L+40)
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Yeah, I expected to lose 1-2 planes. Otherwise the battle went as expected. You forced me to make that attack. Luckily for me it went well.
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@AndrewAAGamer That was a good play by you. I would have done the same. My only hope was to get some attrition. I noticed you purchased replacements in the event. Your Japan looks very solid IMHO.
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour moved from Libya to Alexandria 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Russia to Novgorod 1 bomber moved from India to Volgograd Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Northern Italy Americans converts factory_major into different units Battle in Greece Battle in Java Non Combat Move - AmericansCombat Hit Differential Summary :
Germans AA : -0.33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour moved from Libya to Alexandria 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Russia to Novgorod 1 bomber moved from India to Volgograd Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Northern Italy Americans converts factory_major into different units Battle in Greece Battle in Java Non Combat Move - Americans 1 aaGun moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 aaGun moved from 97 Sea Zone to Greece 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Tunisia to Libya 3 mech_infantrys moved from Libya to Tobruk 1 aaGun and 3 infantry moved from Algeria to Tunisia 1 aaGun and 5 infantry moved from Morocco to Algeria 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Volgograd to Russia 1 bomber moved from Novgorod to Russia 1 bomber moved from India to Queensland 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 6 submarines moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 96 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 8 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans AA : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 6 artilleries and 11 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 1.33 -
TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 battleship moved from 93 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - British Battle in Albania Non Combat Move - British 1 mech_infantry moved from Turkmenistan to Tsinghai 1 armour moved from Turkmenistan to Tsinghai 1 armour moved from Kazakhstan to Samara 1 mech_infantry moved from Kazakhstan to Samara 2 mech_infantrys moved from Kazakhstan to Tsinghai 1 artillery moved from Turkmenistan to Eastern Persia 2 fighters moved from Kazakhstan to Eastern Persia 2 fighters moved from Kazakhstan to Tsinghai 1 fighter moved from Kazakhstan to India 2 fighters moved from Trans-Jordan to 39 Sea Zone 1 fighter moved from Trans-Jordan to Eastern Persia 1 tactical_bomber moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 bomber moved from Anglo Egyptian Sudan to India 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 2 fighters moved from 93 Sea Zone to Greece 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 infantry moved from Turkmenistan to Kazakhstan Place Units - BritishCombat Hit Differential Summary :
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I think this game has gotten away from me but I’ll keep playing on. UK placement, 2 inf S. Africa, transport SZ 71, 2 tanks 1 mech Egypt, Fighter in London.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour moved from Libya to Alexandria 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Russia to Novgorod 1 bomber moved from India to Volgograd Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Northern Italy Americans converts factory_major into different units Battle in Greece Battle in Java Non Combat Move - Americans 1 aaGun moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 aaGun moved from 97 Sea Zone to Greece 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Tunisia to Libya 3 mech_infantrys moved from Libya to Tobruk 1 aaGun and 3 infantry moved from Algeria to Tunisia 1 aaGun and 5 infantry moved from Morocco to Algeria 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Volgograd to Russia 1 bomber moved from Novgorod to Russia 1 bomber moved from India to Queensland 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 6 submarines moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 96 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 8 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 6 artilleries and 11 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 battleship moved from 93 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - British Battle in Albania Non Combat Move - British 1 mech_infantry moved from Turkmenistan to Tsinghai 1 armour moved from Turkmenistan to Tsinghai 1 armour moved from Kazakhstan to Samara 1 mech_infantry moved from Kazakhstan to Samara 2 mech_infantrys moved from Kazakhstan to Tsinghai 1 artillery moved from Turkmenistan to Eastern Persia 2 fighters moved from Kazakhstan to Eastern Persia 2 fighters moved from Kazakhstan to Tsinghai 1 fighter moved from Kazakhstan to India 2 fighters moved from Trans-Jordan to 39 Sea Zone 1 fighter moved from Trans-Jordan to Eastern Persia 1 tactical_bomber moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 bomber moved from Anglo Egyptian Sudan to India 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 2 fighters moved from 93 Sea Zone to Greece 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 infantry moved from Turkmenistan to Kazakhstan Place Units - British 1 fighter placed in United Kingdom 2 armour and 1 mech_infantry placed in Egypt 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 1.33 Germans AA : -0.33 -
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 7 PUs; Combat Move - Italians 3 fighters moved from Ukraine to Caucasus 1 artillery and 2 infantry moved from France to Northern Italy Combat - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 7 PUs; Combat Move - Italians 3 fighters moved from Ukraine to Caucasus 1 artillery and 2 infantry moved from France to Northern Italy Combat - Italians Battle in Caucasus Italians attack with 3 fighters Russians defend with 2 infantry Italians roll dice for 3 fighters in Caucasus, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Caucasus Italians roll dice for 2 fighters in Caucasus, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Italians lost in Caucasus Russians win with 2 infantry remaining. Battle score for attacker is -30 Casualties for Italians: 3 fighters Battle in Northern Italy Italians attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 3/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 artillery moved from Romania to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 aaGun moved from France to Northern Italy 1 artillery and 4 infantry moved from France to Western Germany Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1,1,3,5,4,6,3,3,6,1,6,5,6,6 Italians collect 2 PUs (10 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.17 Russians regular : 1.67 -
TripleA Manual Gamesave Post: ANZAC round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to CelebesCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Kazakhstan to India Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Kazakhstan to India Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from Trans-Jordan to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 5 bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 bomber moved from Ukraine to Archangel 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 5 mech_infantrys moved from Novgorod to Bryansk 3 artilleries moved from Ukraine to Bryansk 4 infantry moved from Rostov to Tambov 1 armour, 14 artilleries and 20 infantry moved from Rostov to Bryansk 1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Belarus to Bryansk 5 mech_infantrys moved from Rostov to Bryansk 12 armour moved from Volgograd to Bryansk 2 fighters and 2 tactical_bombers moved from Rostov to Tambov 1 bomber and 2 tactical_bombers moved from Ukraine to Tambov Combat - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 5 bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 bomber moved from Ukraine to Archangel 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 5 mech_infantrys moved from Novgorod to Bryansk 3 artilleries moved from Ukraine to Bryansk 4 infantry moved from Rostov to Tambov 1 armour, 14 artilleries and 20 infantry moved from Rostov to Bryansk 1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Belarus to Bryansk 5 mech_infantrys moved from Rostov to Bryansk 12 armour moved from Volgograd to Bryansk 2 fighters and 2 tactical_bombers moved from Rostov to Tambov 1 bomber and 2 tactical_bombers moved from Ukraine to Tambov Combat - Germans Battle in Tambov Germans attack with 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers Russians defend with 5 infantry Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers in Tambov, round 2 : 8/11 hits, 4.67 expected hits Russians roll dice for 5 infantry in Tambov, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 5 infantry Battle in Bryansk Germans attack with 14 armour, 20 artilleries, 28 infantry and 14 mech_infantrys Russians defend with 5 infantry Germans roll dice for 14 armour, 20 artilleries, 28 infantry and 14 mech_infantrys in Bryansk, round 2 : 17/76 hits, 24.00 expected hits Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Bryansk 5 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 20 artilleries, 26 infantry and 14 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 6 mech_infantrys moved from Ukraine to Western Ukraine 6 mech_infantrys moved from Poland to Western Ukraine 9 mech_infantrys moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 bomber, 2 fighters and 4 tactical_bombers moved from Tambov to Ukraine 1 bomber moved from Archangel to Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 2 infantry moved from Germany to Slovakia Hungary 2 aaGuns and 3 infantry moved from Greater Southern Germany to Slovakia Hungary 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Western Germany Place Units - Germans 3 armour placed in Ukraine 5 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,3,3,4,4,5,3,3,4,4,4,2,4,2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : -2.33 Germans regular : -4.00 -
@AndrewAAGamer well played. I just didn’t get things moving fast enough on the Euro side of the board and should have maybe declared war with UK round 2 to force the issue on the Asia side. I will post in the League results forum. Thanks for the game. Just wanted to get acclimated to TripleA having been away from G40 for so long. Well done.
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Thank you for the game!





