@The_Good_Captain Attempt to shoot
Mikawa vs Daaras G42 Practice
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TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Novgorod to Ukraine 5 armour, 5 artilleries and 4 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 infantry moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 9 artilleries and 1 infantry moved from Poland to Eastern Poland 7 infantry moved from Germany to Poland 1 bomber moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Novgorod 1 bomber moved from Belarus to Western Germany 1 fighter moved from Eastern Poland to Western Germany 1 fighter moved from Greece to Western Germany 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Norway 3 fighters moved from Western Germany to Norway 4 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Western Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 10 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.00 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 2 armour and 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from West India to India 2 tactical_bombers moved from United Kingdom to Iceland Place Units - British 2 infantry and 1 mech_infantry placed in Persia 1 artillery and 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2,4,6 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 2 armour and 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from West India to India 2 tactical_bombers moved from United Kingdom to Iceland Place Units - British 2 infantry and 1 mech_infantry placed in Persia 1 artillery and 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2,4,6 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 2 infantry moved from Morocco to Algeria 1 bomber moved from Libya to Southern Italy 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Eastern Poland to Novgorod Non Combat Move - Italians 6 infantry moved from Northern Italy to 97 Sea Zone 6 infantry moved from 97 Sea Zone to Greece Place Units - Italians 7 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Ukraine 3 fighters and 1 tactical_bomber moved from Ukraine to Belarus 2 infantry moved from Smolensk to Belarus Combat - Russians Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 3 fighters and 1 tactical_bomber moved from Belarus to Russia 4 infantry moved from Smolensk to Archangel 1 aaGun, 3 artilleries and 8 infantry moved from Finland to Karelia 1 armour and 5 mech_infantrys moved from Russia to Smolensk 1 infantry moved from Amur to Siberia Place Units - Russians 3 infantry placed in Ukraine 1 armour and 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 armour EDIT: Adding units owned by Russians to Smolensk: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Chahar to Jehol 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 3 artilleries and 10 infantry moved from Shensi to Tsinghai 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 fighters and 1 tactical_bomber moved from Japan to Amur 1 bomber moved from Philippines to Jehol 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Manchuria 4 artilleries and 7 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 armour and 2 mech_infantrys moved from Szechwan to Burma 3 mech_infantrys moved from French Indo China to Burma 1 battleship, 3 carriers, 4 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State 1 fighter moved from Philippines to French Indo China 2 fighters moved from Caroline Islands to French Indo China Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Amur Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 bomber and 2 infantry in Amur, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 3 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 bomber and 2 infantry in Amur, round 3 : 0/3 hits, 0.83 expected hits 2 infantry owned by the Russians and 1 bomber owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 2 infantry Casualties for Americans: 1 bomber Battle in Jehol Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 fighter and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Korea to Japan 1 fighter moved from Manchuria to 6 Sea Zone 1 bomber moved from Jehol to Kwangsi Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 3 tactical_bombers placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,6 Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -0.00 Russians regular : -1.67 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter and 12 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 4/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Bulgaria 7 infantry moved from Poland to Eastern Poland 14 artilleries moved from Eastern Poland to Bessarabia 1 bomber moved from Western Germany to Belarus 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 5 artilleries, 2 infantry and 5 mech_infantrys moved from Novgorod to Karelia 1 armour moved from Vyborg to Karelia 1 infantry moved from Norway to Finland Germans take Finland from Russians 3 fighters moved from Norway to Karelia 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Karelia Germans attack with 1 armour, 5 artilleries, 3 fighters, 2 infantry and 5 mech_infantrys Russians defend with 1 aaGun, 3 artilleries and 8 infantry Russians roll AA dice in Karelia : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 5 artilleries, 3 fighters, 2 infantry and 5 mech_infantrys in Karelia, round 2 : 6/16 hits, 5.67 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 8 infantry in Karelia, round 2 : 4/11 hits, 3.67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Karelia Germans roll dice for 1 armour, 4 artilleries, 3 fighters and 4 mech_infantrys in Karelia, round 3 : 2/12 hits, 4.67 expected hits Russians roll dice for 3 artilleries and 3 infantry in Karelia, round 3 : 4/6 hits, 2.00 expected hits 4 mech_infantrys owned by the Germans lost in Karelia 2 infantry owned by the Russians lost in Karelia Germans roll dice for 1 armour, 4 artilleries and 3 fighters in Karelia, round 4 : 4/8 hits, 3.33 expected hits Russians roll dice for 3 artilleries and 1 infantry in Karelia, round 4 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the Germans lost in Karelia 1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 3 artilleries, 2 infantry and 5 mech_infantrys Casualties for Russians: 1 aaGun, 3 artilleries and 8 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 8 armour moved from Novgorod to Eastern Poland 1 aaGun moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia 3 fighters moved from Karelia to Baltic States 1 aaGun moved from Novgorod to Baltic States 2 infantry moved from Western Germany to France 1 armour moved from Tunisia to Tobruk 1 aaGun moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 3.00 Germans regular : -1.00 Russians AA : -0.50 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 1 airfield and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk Combat - British Battle in Tobruk British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Tobruk British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 armour moved from Iceland to 123 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 2 tactical_bombers moved from Iceland to United Kingdom 1 mech_infantry moved from Belgian Congo to Egypt 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to Iraq 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Egypt to Tobruk 1 mech_infantry moved from Persia to Iraq 2 infantry moved from India to West India 1 aaGun moved from India to West India 1 infantry moved from India to West India Place Units - British 2 transports placed in 109 Sea Zone 1 airfield placed in Gibraltar Turn Complete - British British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 97 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 94 Sea Zone 1 armour and 2 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Northern Italy 2 infantry moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 7 infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Ukraine to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Novgorod Russians attack with 1 artillery and 7 infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 armour Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 3/8 hits, 1.67 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Novgorod 1 armour owned by the Italians lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 1 artillery and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 aaGun and 3 fighters Germans roll AA dice in Baltic States : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 fighters in Baltic States, round 2 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Russians lost in Baltic States 1 aaGun owned by the Germans and 1 fighter owned by the Germans lost in Baltic States Russians roll dice for 1 tactical_bomber in Baltic States, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters in Baltic States, round 3 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Russians lost in Baltic States Germans win with 2 fighters remaining. Battle score for attacker is -26 Casualties for Russians: 3 fighters and 1 tactical_bomber Casualties for Germans: 1 aaGun and 1 fighter Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 aaGuns moved from Archangel to Novgorod 8 armour and 18 mech_infantrys moved from Smolensk to Novgorod 3 mech_infantrys moved from Russia to Ukraine 3 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Siberia to Sakha Place Units - Russians 3 fighters placed in Ukraine 2 artilleries placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans AA : 0.50 Germans regular : 1.67 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 7 infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Ukraine to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Novgorod Russians attack with 1 artillery and 7 infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 armour Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 3/8 hits, 1.67 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Novgorod 1 armour owned by the Italians lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 1 artillery and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 aaGun and 3 fighters Germans roll AA dice in Baltic States : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 fighters in Baltic States, round 2 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Russians lost in Baltic States 1 aaGun owned by the Germans and 1 fighter owned by the Germans lost in Baltic States Russians roll dice for 1 tactical_bomber in Baltic States, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters in Baltic States, round 3 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Russians lost in Baltic States Germans win with 2 fighters remaining. Battle score for attacker is -26 Casualties for Russians: 3 fighters and 1 tactical_bomber Casualties for Germans: 1 aaGun and 1 fighter Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 aaGuns moved from Archangel to Novgorod 8 armour and 18 mech_infantrys moved from Smolensk to Novgorod 3 mech_infantrys moved from Russia to Ukraine 3 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Siberia to Sakha Place Units - Russians 3 fighters placed in Ukraine 2 artilleries placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry EDIT: Adding units owned by French to Scotland: 1 fighter and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans AA : 0.50 Germans regular : 1.67 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 7 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 4 artilleries, 7 infantry and 5 mech_infantrys moved from Burma to India 5 fighters and 3 tactical_bombers moved from Shan State to West India 2 infantry moved from Shan State to 37 Sea Zone 2 battleships, 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 3 fighters and 3 tactical_bombers moved from French Indo China to India 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery and 1 infantry moved from Jehol to Chahar 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha 6 infantry moved from Japan to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 16 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 bomber moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha 2 fighters moved from 6 Sea Zone to Chahar 1 fighter moved from Japan to Chahar 1 artillery and 2 infantry moved from Tsinghai to Kansu 1 artillery and 3 infantry moved from Tsinghai to Sikang 4 carriers, 4 destroyers and 3 submarines moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 19 Sea Zone Battle in Soviet Far East Battle in Siberia Battle in 35 Sea Zone Japanese attack with 4 carriers, 4 destroyers and 3 submarines Americans defend with 1 submarine Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 4 carriers, 4 destroyers and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Japanese attack with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 2 artilleries, 13 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers in India, round 2 : 12/25 hits, 9.17 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries, 13 infantry and 3 mech_infantrys in India, round 2 : 4/18 hits, 6.00 expected hits 4 infantry owned by the Japanese lost in India 1 aaGun owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 3 infantry, 5 mech_infantrys and 3 tactical_bombers in India, round 3 : 6/21 hits, 8.50 expected hits UK_Pacific roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in India, round 3 : 4/7 hits, 2.33 expected hits 3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India 3 mech_infantrys owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in India, round 4 : 8/17 hits, 7.83 expected hits UK_Pacific roll dice for 1 artillery in India, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India 1 artillery owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Japanese: 7 infantry and 2 mech_infantrys Casualties for British: 1 aaGun, 2 artilleries, 13 infantry and 3 mech_infantrys Battle in Sakha Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Japanese roll dice for 1 fighter and 1 tactical_bomber in Sakha, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 fighter Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Battle in West India Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers British defend with 1 aaGun and 3 infantry British roll AA dice in West India : 2/3 hits, 0.50 expected hits 2 fighters owned by the Japanese lost in West India Japanese roll dice for 2 battleships in West India, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in West India, round 2 : 6/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 aaGun and 3 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in West India 1 aaGun owned by the British and 3 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 2 fighters and 1 infantry Casualties for British: 1 aaGun and 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Sakha: 1 fighter and 1 tactical_bomber EDIT: Changing ownership of Sakha from Russians to Japanese EDIT: Adding units owned by Japanese to Sakha: 1 infantry EDIT: Turning off Edit Mode 3 fighters and 3 tactical_bombers could not land in India and were removed 3 fighters and 3 tactical_bombers could not land in West India and were removed 1 bomber moved from India to Szechwan Place Units - Japanese 3 fighters placed in French Indo China 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.33 British AA : 1.00 UK_Pacific regular : 0.33 Russians regular : 0.33 -
TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 3 infantry moved from Shensi to Szechwan 6 infantry moved from Shensi to Kansu 3 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 9 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 9 infantry in Kansu, round 2 : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 8 infantry in Kansu, round 3 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese roll dice for 8 infantry in Kansu, round 4 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Kansu, round 5 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 bomber Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.17 -
TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 3 infantry moved from Shensi to Szechwan 6 infantry moved from Shensi to Kansu 3 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 9 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 9 infantry in Kansu, round 2 : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 8 infantry in Kansu, round 3 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese roll dice for 8 infantry in Kansu, round 4 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Kansu, round 5 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 bomber Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 armour and 1 infantry EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans EDIT: Changing ownership of Southern France from Germans to Americans EDIT: Adding units owned by Americans to Southern France: 1 armour and 1 infantry EDIT: Changing PUs for Americans from 153 to 154 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 7 infantry moved from Norway to Sweden 1 infantry moved from Finland to Sweden 1 armour moved from Karelia to Sweden 4 infantry moved from Eastern Poland to Belarus 2 artilleries moved from Karelia to Finland 3 artilleries moved from Bessarabia to Western Ukraine 3 infantry moved from Eastern Poland to Western Ukraine 11 artilleries and 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from France to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 carrier, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Eastern Poland to Sweden 1 bomber moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 armour moved from Eastern Poland to Western Ukraine 6 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus 2 fighters moved from Baltic States to Sweden 1 mech_infantry moved from Western Germany to Southern France Combat - Germans Battle in Sweden Germans attack with 1 armour, 1 bomber, 2 fighters and 8 infantry Neutral_True defend with 6 infantry Germans roll dice for 1 armour, 1 bomber, 2 fighters and 8 infantry in Sweden, round 2 : 5/12 hits, 3.50 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 5/6 hits, 2.00 expected hits 5 infantry owned by the Germans lost in Sweden 5 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Sweden, round 3 : 2/7 hits, 2.67 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Sweden 1 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 6 infantry Casualties for Neutral_True: 6 infantry Battle in Ukraine Germans attack with 6 armour, 11 artilleries, 1 infantry and 10 mech_infantrys Russians defend with 1 aaGun, 1 factory_minor, 3 fighters, 14 infantry and 3 mech_infantrys Germans roll dice for 6 armour, 11 artilleries, 1 infantry and 10 mech_infantrys in Ukraine, round 2 : 13/28 hits, 10.33 expected hits Russians roll dice for 1 aaGun, 3 fighters, 14 infantry and 3 mech_infantrys in Ukraine, round 2 : 9/20 hits, 7.67 expected hits 4 artilleries owned by the Germans, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Ukraine 12 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 6 armour, 7 artilleries and 6 mech_infantrys in Ukraine, round 3 : 3/19 hits, 7.33 expected hits Russians roll dice for 3 fighters, 2 infantry and 3 mech_infantrys in Ukraine, round 3 : 4/8 hits, 3.67 expected hits 4 artilleries owned by the Germans lost in Ukraine 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 6 armour, 3 artilleries and 6 mech_infantrys in Ukraine, round 4 : 5/15 hits, 5.50 expected hits Russians roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 4 : 3/5 hits, 2.67 expected hits 3 mech_infantrys owned by the Germans lost in Ukraine 2 mech_infantrys owned by the Russians and 3 fighters owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 26 Casualties for Germans: 8 artilleries, 1 infantry and 7 mech_infantrys Casualties for Russians: 1 aaGun, 3 fighters, 14 infantry and 3 mech_infantrys Battle in Southern France Germans attack with 1 bomber, 2 infantry and 3 mech_infantrys Americans defend with 1 armour, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Southern France, round 2 : 1/6 hits, 1.50 expected hits Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Southern France, round 3 : 2/6 hits, 1.50 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Southern France 1 armour owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in 112 Sea Zone Germans attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Belarus Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Belarus 2 mech_infantrys owned by the Russians lost in Belarus Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Western Ukraine Germans attack with 2 armour, 3 artilleries and 3 infantry Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 2 armour, 3 artilleries and 3 infantry in Western Ukraine, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Sweden to Holland Belgium 1 aaGun moved from France to Holland Belgium 4 mech_infantrys moved from Western Germany to Holland Belgium 1 bomber moved from Southern France to Holland Belgium 2 fighters moved from Sweden to Western Germany 1 fighter and 1 tactical_bomber moved from Belarus to Baltic States 1 armour moved from Bulgaria to Greece Place Units - Germans 1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.67 Germans regular : -1.33 Neutral_True regular : 3.67 -
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - British British buy 2 airfields; Remaining resources: 5 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 armour, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Normandy Bordeaux Battle in Norway Battle in Holland Belgium British attack with 1 armour and 1 infantry Germans defend with 1 aaGun, 2 bombers and 4 mech_infantrys British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 aaGun, 2 bombers and 4 mech_infantrys in Holland Belgium, round 2 : 1/6 hits, 1.67 expected hits 1 infantry owned by the British lost in Holland Belgium 1 aaGun owned by the Germans lost in Holland Belgium British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 bombers and 4 mech_infantrys in Holland Belgium, round 3 : 2/6 hits, 1.67 expected hits 1 armour owned by the British lost in Holland Belgium Germans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is -4 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 aaGun Non Combat Move - British 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Tobruk to Libya 1 tactical_bomber moved from United Kingdom to Algeria 1 tactical_bomber moved from United Kingdom to Algeria 2 fighters moved from Gibraltar to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 2 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Place Units - British 1 airfield placed in Egypt 1 airfield placed in Trans-Jordan Turn Complete - British British collect 40 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 17 PUs; Combat Move - Italians 1 bomber and 6 infantry moved from Greece to Turkey 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 1 armour and 5 mech_infantrys moved from Northern Italy to Spain 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 2 infantry moved from Southern Italy to 95 Sea Zone 1 battleship moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to Spain 1 infantry moved from Southern Italy to 95 Sea Zone 3 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone 1 battleship and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 3 infantry moved from 99 Sea Zone to Turkey 1 fighter moved from Southern Italy to Spain 1 fighter moved from 95 Sea Zone to Spain Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour and 2 mech_infantrys British defend with 1 armour and 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 5 : 2/2 hits, 0.67 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux 1 armour owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Spain Italians attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber Neutral_True defend with 6 infantry Italians roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 2/9 hits, 3.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 mech_infantrys owned by the Italians lost in Spain 2 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 3/6 hits, 2.50 expected hits Neutral_True roll dice for 4 infantry in Spain, round 3 : 2/4 hits, 1.33 expected hits 2 fighters owned by the Italians lost in Spain 3 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Spain, round 4 : 2/4 hits, 1.50 expected hits Neutral_True roll dice for 1 infantry in Spain, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Spain 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Italians: 2 fighters and 4 mech_infantrys Casualties for Neutral_True: 6 infantry Battle in Turkey Italians attack with 1 artillery, 1 bomber and 10 infantry Neutral_True defend with 8 infantry Italians roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 10 infantry in Turkey, round 2 : 1/12 hits, 2.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Italians lost in Turkey 3 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 1 artillery, 1 bomber and 9 infantry in Turkey, round 3 : 4/11 hits, 2.67 expected hits Neutral_True roll dice for 5 infantry in Turkey, round 3 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Italians lost in Turkey 4 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 1 artillery, 1 bomber and 6 infantry in Turkey, round 4 : 4/8 hits, 2.17 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey 1 infantry owned by the Neutral_True lost in Turkey Italians win, taking Turkey from Neutral_True with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 5 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Italians 1 bomber could not land in Turkey and was removed 1 tactical_bomber could not land in Spain and was removed Turn Complete - Italians Italians collect 14 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : 2.17 Neutral_True regular : 2.67 British regular : -0.33 -
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