@Ghostglider I forgot to put a UK destroyer in SZ91 just before Italy’s turn. Are you ok with such an edit?
BM4 Amon-Sul (Allies +15) vs. Pejon_88 (Axis)
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Triple allied move done.
Italy on the move
Please complete Japanese turn before ANZAC move (considering that 1 fig)
Godspeed :)
P.S. if i havent messed up in the Pacific heavily , we would have more even game
this how , the game is definitely on the axis side so far
but we ll see what the next round brings
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@Amon-Sul Oh you’re absolutely right, I realize I owed Siam from start of turn. Will change accordingly :)
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@Amon-Sul We have more chances to play further games later so don’t worry. I am well aware of the feeling after a big blunder though and feel with you :)
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@Amon-Sul Oh no, I retract that again… The planes attacking in SZ38 and Malaya (2+2) all have only one move point left and thus need two ACs. That leaves me with two planes in SZ54 + a plane in SZ62 that all can move 1 move point and thus need space on two ACs and I only had one more available.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Southern Italy to Alexandria 1 fighter moved from Southern Italy to 98 Sea Zone 2 fighters moved from Libya to 98 Sea Zone 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 98 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Alexandria 1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Syria Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Libya 1 armour moved from Romania to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Romania to Bessarabia 3 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Alexandria to Libya 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Syria Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries, 2 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 1.00 -
@Pejon_88 I didn’t ask for scramble in SZ98 due to the overwhelming odds. Please tell me if you thought differently.
I couldn’t find a solution to the plane issue for Japan. You decide on the way forward but left it as we decided before for now :)
Anzac and France up. Good luck!
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@Pejon_88 said in BM4 Amon-Sul (Allies +15) vs. Pejon_88 (Axis):
@Amon-Sul Oh no, I retract that again… The planes attacking in SZ38 and Malaya (2+2) all have only one move point left and thus need two ACs. That leaves me with two planes in SZ54 + a plane in SZ62 that all can move 1 move point and thus need space on two ACs and I only had one more available.
So triple a allowed u to attack sz 62 all though u had no chance to land that plane (or some other if u land that one from sz 62 on AC)?!
Weird but thanks for the info. I ll watch my moves a liitle better in future too ha
So we re fine with anzac keeping the transport, and Japanese fighter had its ncm and thats it ?
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@Amon-Sul If you have a bit of time, please double check my mid turn 3 Japan where it’s currently in NCM and see if you find a solution, but otherwise yes it seems so unfortunately.
Yes, definitely fine by me but you choose what’s most fair since I was in the wrong here.
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@Pejon_88 said in BM4 Amon-Sul (Allies +15) vs. Pejon_88 (Axis):
@Amon-Sul If you have a bit of time, please double check my mid turn 3 Japan where it’s currently in NCM and see if you find a solution, but otherwise yes it seems so unfortunately.
Yes, definitely fine by me but you choose what’s most fair since I was in the wrong here.
I ve checked ur CM and NCM thorughly.
At first i thought that solution is that u land ur fig and tac from Johnston Island SZ to Marshall Islands
That how u have 4 ACs for 7 air units to handle
But there is a problem
Your AC from sz 6 cant reach any of those air units(Sz 38, Malaya, Sz 54, sz 62)
Cus they all have only one movement left.
Maybe triple a made a mistake by counting Shan state as a place to land ?
It seems we have to proceed with what we had earlier
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@Amon-Sul Yes I think so. And again apologies for not making sure all planes could land properly.
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 42 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 1 transport moved from 45 Sea Zone to 49 Sea Zonesz 45:
[dice 2d6<=3]
vs
[dice 2d6<=3]
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2d6<=3: 2, 5; Hits: 1
2d6<=3: 6, 2; Hits: 1 -
Sz 45 RD 2
[dice 1d6<=3]
vs
[dice 1d6<=3]
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1d6<=3: 1; Hits: 1
1d6<=3: 4; Hits: 0 -
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 42 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 transport moved from 41 Sea Zone to 75 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 2 cruisers and 1 transport ANZAC win with 1 fighter remaining. Battle score for attacker is 21 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 cruisers and 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Northern Territory 1 fighter moved from 45 Sea Zone to Northern Territory 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 52 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,4,4,3,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
Round: 3
Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa French take French Equatorial Africa from Italians 1 destroyer moved from 39 Sea Zone to 38 Sea ZoneBurma sz (first hit wins)
[dice 10d6<=2]
vs
[dice 10d6<=1]
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10d6<=2: 4, 4, 5, 6, 4, 1, 5, 5, 5, 4; Hits: 1
10d6<=1: 1, 6, 6, 3, 4, 5, 1, 5, 2, 2; Hits: 2 -
Japan wins
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Round: 3
Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa French take French Equatorial Africa from Italians 1 destroyer moved from 39 Sea Zone to 38 Sea Zone Combat - French Battle in 38 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from 38 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from United Kingdom to French West Africa -
Round 3 done
Germany on the move





