@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 2 carriers, 1 cruiser, 2 destroyers and 2 fighters
Italians defend with 1 submarine
British roll dice for 2 carriers, 1 cruiser, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Morocco to Algeria
2 aaGuns and 9 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West India
Place Units - British
2 destroyers and 1 tactical_bomber placed in 98 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.83
@Booper said in G42 Practice Mikawgunichi vs Booper:
Nice airstrike on Anhwe. It would have nice to at least have made you pay with 2 more hits…
yeah i got pretty lucky there
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 5 PUs;
Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
Italians regular : 0.33
1 sub hit. Let me know if you can any OOL for the battle, or we can go turn by turn as well.
@Booper DD for the first one, i’ll probably need to see round by round
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 5 PUs;
Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Combat Hit Differential Summary :
Italians regular : 1.33
@Booper kill both CVs and take another DD
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 5 PUs;
Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
British roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 5/11 hits, 4.83 expected hits
1 cruiser owned by the Italians, 2 submarines owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
2 destroyers owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
British win with 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4
Casualties for Italians: 1 battleship, 1 cruiser and 2 submarines
Casualties for British: 2 carriers and 2 destroyers
2 tactical_bombers owned by the British and 2 fighters owned by the British forced to land in Egypt
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Greece to Yugoslavia
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 2 fighters
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship and 1 cruiser
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 8 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 5 PUs;
Combat Move - Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
British roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 5/11 hits, 4.83 expected hits
1 cruiser owned by the Italians, 2 submarines owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
2 destroyers owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
British win with 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4
Casualties for Italians: 1 battleship, 1 cruiser and 2 submarines
Casualties for British: 2 carriers and 2 destroyers
2 tactical_bombers owned by the British and 2 fighters owned by the British forced to land in Egypt
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Greece to Yugoslavia
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 2 fighters
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship and 1 cruiser
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 8 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Italians to Alexandria: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 0.17
Argh - tough call, but going to stick with my original instinct and save the planes…
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Amur to Korea
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Baltic States
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 3 artilleries and 1 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 4 infantry in Korea, round 4 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Hopei to Anhwe
2 infantry moved from Kansu to Shensi
1 aaGun moved from Ukraine to Western Ukraine
7 artilleries moved from Russia to Smolensk
2 fighters moved from Baltic States to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun moved from Belarus to Novgorod
2 aaGuns, 8 armour, 5 artilleries, 9 infantry and 4 mech_infantrys moved from Belarus to Smolensk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,6,6,1,1,5,5,3,3,6,6,3,5,2,6,3,5,2,3,4
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : 2.00
Russians regular : 1.33
@Booper Tried to achieve glory with the French, close but not quite.
Hey, I had actually reverse that and saved the planes instead of the cruiser/BB. But why don’t we note this point - but play on. If Axis can’t get a win, we can potentially re-visit and play out the other branch.
Seems really challenging to play Axis. The onus is really on Axis to make something happen in this format!
@Booper No my bad thought I used the most recent save. Edit the French stuff back to where it was, wouldn’t effect any other part of my turn.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 5 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 infantry moved from Szechwan to Kweichow
1 bomber moved from Burma to Kweichow
2 armour, 4 artilleries and 9 infantry moved from Burma to India
2 artilleries moved from Shan State to 37 Sea Zone
6 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 6 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 4 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 2/9 hits, 3.33 expected hits
Russians roll dice for 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Korea
2 infantry owned by the Russians lost in Korea
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Korea, round 3 : 5/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in India
Japanese attack with 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in India, round 2 : 7/25 hits, 7.67 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Shan State to Malaya
1 bomber moved from Kweichow to Malaya
Place Units - Japanese
1 fighter and 5 infantry placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Japanese collect 57 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 0.33
UK_Pacific regular : -0.67
Russians regular : 0.67
That’s OK, I’m happy to play it out either way. It’s fine this way as well - we can see how the dice go!
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Anhwe
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Hunan
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Karelia to Novgorod
6 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
6 mech_infantrys moved from Eastern Poland to Belarus
6 armour and 6 mech_infantrys moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 bomber and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
5 armour moved from Eastern Poland to Baltic States
1 armour and 7 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
8 artilleries moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Novgorod
Germans attack with 6 armour, 6 infantry and 6 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 armour, 6 infantry and 6 mech_infantrys in Novgorod, round 2 : 7/18 hits, 5.00 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 armour, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Bessarabia
Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 2 artilleries
Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 aaGun and 2 artilleries
Battle in 98 Sea Zone
Germans attack with 1 bomber, 2 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 cruiser, 2 destroyers and 1 transport
Germans roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 submarine owned by the Germans lost in 98 Sea Zone
2 destroyers owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from British with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser, 2 destroyers and 1 transport
Battle in Baltic States
Germans attack with 6 armour, 8 artilleries and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 8 artilleries and 7 mech_infantrys in Baltic States, round 2 : 11/21 hits, 8.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 8 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Poland to Novgorod
8 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Western Germany to Poland
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Alexandria
2 tactical_bombers moved from 98 Sea Zone to Alexandria
4 fighters and 1 tactical_bomber moved from Bessarabia to Greece
Place Units - Germans
3 submarines placed in 97 Sea Zone
3 infantry placed in France
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 7.67
British regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 battleship, 2 destroyers, 1 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
2 aaGuns, 2 fighters, 9 infantry and 1 tactical_bomber moved from West India to Eastern Persia
1 armour moved from Algeria to Morocco
Place Units - British
1 carrier placed in 109 Sea Zone
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,5
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :