Forgot to @ you @The_Good_Captain
G42 Practice Mikawgunichi vs Booper
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 5 PUs; Combat Move - Italians 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits British roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 5/11 hits, 4.83 expected hits 1 cruiser owned by the Italians, 2 submarines owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone 2 destroyers owned by the British and 2 carriers owned by the British lost in 98 Sea Zone 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated British win with 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4 Casualties for Italians: 1 battleship, 1 cruiser and 2 submarines Casualties for British: 2 carriers and 2 destroyers 2 tactical_bombers owned by the British and 2 fighters owned by the British forced to land in Egypt Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 98 Sea Zone to Alexandria 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Greece to Yugoslavia Place Units - Italians 1 submarine placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 2 fighters EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship and 1 cruiser EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 8 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by Italians to Alexandria: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1.33 British regular : 0.17 -
Argh - tough call, but going to stick with my original instinct and save the planes…
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Amur to Korea 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 2 fighters moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 3 artilleries and 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 3 artilleries and 1 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 3 artilleries in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Korea Russians attack with 5 infantry Japanese defend with 1 aaGun and 1 infantry Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 4 infantry in Korea, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Hopei to Anhwe 2 infantry moved from Kansu to Shensi 1 aaGun moved from Ukraine to Western Ukraine 7 artilleries moved from Russia to Smolensk 2 fighters moved from Baltic States to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 1 aaGun moved from Belarus to Novgorod 2 aaGuns, 8 armour, 5 artilleries, 9 infantry and 4 mech_infantrys moved from Belarus to Smolensk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,6,6,1,1,5,5,3,3,6,6,3,5,2,6,3,5,2,3,4 Russians collect 35 PUs (3 lost to blockades); end with 35 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 2.00 Russians regular : 1.33 -
@Booper Tried to achieve glory with the French, close but not quite.
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Hey, I had actually reverse that and saved the planes instead of the cruiser/BB. But why don’t we note this point - but play on. If Axis can’t get a win, we can potentially re-visit and play out the other branch.
Seems really challenging to play Axis. The onus is really on Axis to make something happen in this format!
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@Booper No my bad thought I used the most recent save. Edit the French stuff back to where it was, wouldn’t effect any other part of my turn.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 5 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 1 infantry moved from Szechwan to Kweichow 1 bomber moved from Burma to Kweichow 2 armour, 4 artilleries and 9 infantry moved from Burma to India 2 artilleries moved from Shan State to 37 Sea Zone 6 infantry moved from Shan State to 37 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone 2 artilleries and 6 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 4 fighters, 4 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 2/9 hits, 3.33 expected hits Russians roll dice for 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Korea 2 infantry owned by the Russians lost in Korea Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Korea, round 3 : 5/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 3 infantry Battle in India Japanese attack with 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in India, round 2 : 7/25 hits, 7.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 artilleries moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 3 fighters moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 carrier, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Shan State to Malaya 1 bomber moved from Kweichow to Malaya Place Units - Japanese 1 fighter and 5 infantry placed in Japan 1 destroyer and 3 submarines placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Japanese collect 57 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.67 Russians regular : 0.67 -
That’s OK, I’m happy to play it out either way. It’s fine this way as well - we can see how the dice go!
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TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Anhwe Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Hunan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Vyborg to Novgorod 5 infantry moved from Karelia to Novgorod 6 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 6 mech_infantrys moved from Eastern Poland to Belarus 6 armour and 6 mech_infantrys moved from Belarus to Novgorod 1 fighter moved from Eastern Poland to Bessarabia 1 fighter moved from Eastern Poland to Bessarabia 3 submarines moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Alexandria to 98 Sea Zone 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 5 armour moved from Eastern Poland to Baltic States 1 armour and 7 mech_infantrys moved from Germany to Baltic States 1 artillery moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia 8 artilleries moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia Combat - Germans Battle in Novgorod Germans attack with 6 armour, 6 infantry and 6 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 armour, 6 infantry and 6 mech_infantrys in Novgorod, round 2 : 7/18 hits, 5.00 expected hits Russians roll dice for 1 aaGun and 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 armour, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Bessarabia Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 3 infantry Russians defend with 1 aaGun and 2 artilleries Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 aaGun and 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 aaGun and 2 artilleries Battle in 98 Sea Zone Germans attack with 1 bomber, 2 fighters, 3 submarines and 2 tactical_bombers British defend with 1 cruiser, 2 destroyers and 1 transport Germans roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone 2 destroyers owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from British with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 2 destroyers and 1 transport Battle in Baltic States Germans attack with 6 armour, 8 artilleries and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 8 artilleries and 7 mech_infantrys in Baltic States, round 2 : 11/21 hits, 8.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 8 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Western Ukraine 8 mech_infantrys moved from Eastern Poland to Baltic States 1 mech_infantry moved from Poland to Novgorod 8 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Western Germany to Poland 1 bomber moved from 98 Sea Zone to Southern Italy 2 fighters moved from 98 Sea Zone to Alexandria 2 tactical_bombers moved from 98 Sea Zone to Alexandria 4 fighters and 1 tactical_bomber moved from Bessarabia to Greece Place Units - Germans 3 submarines placed in 97 Sea Zone 3 infantry placed in France 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 7.67 British regular : -0.17 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 battleship, 2 destroyers, 1 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from Gibraltar to United Kingdom 2 aaGuns, 2 fighters, 9 infantry and 1 tactical_bomber moved from West India to Eastern Persia 1 armour moved from Algeria to Morocco Place Units - British 1 carrier placed in 109 Sea Zone 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,5 British collect 30 PUs (3 lost to blockades); end with 30 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 battleship, 2 destroyers, 1 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from Gibraltar to United Kingdom 2 aaGuns, 2 fighters, 9 infantry and 1 tactical_bomber moved from West India to Eastern Persia 1 armour moved from Algeria to Morocco Place Units - British 1 carrier placed in 109 Sea Zone 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,5 British collect 30 PUs (3 lost to blockades); end with 30 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 6 PUs; Combat Move - Italians 1 armour moved from Yugoslavia to Southern Italy Non Combat Move - Italians Place Units - Italians 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 8 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Smolensk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 artillery moved from Ukraine to Western Ukraine 3 armour moved from Smolensk to Western Ukraine 3 mech_infantrys moved from Smolensk to Western Ukraine 1 mech_infantry moved from Smolensk to Western Ukraine 1 armour moved from Smolensk to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 4 armour, 1 artillery and 4 mech_infantrys Germans defend with 1 aaGun, 2 artilleries and 3 infantry Russians roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Western Ukraine, round 2 : 6/9 hits, 3.17 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians lost in Western Ukraine 1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 4 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 aaGun, 2 artilleries and 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Bryansk 5 mech_infantrys moved from Russia to Smolensk 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 2 infantry moved from Shensi to Kweichow Place Units - Russians 3 infantry placed in Ukraine 1 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -0.00 Russians regular : 3.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 bombers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to Manchuria 1 infantry moved from Korea to Manchuria 2 artilleries and 6 infantry moved from Japan to 6 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 bomber moved from Malaya to West India 4 artilleries moved from India to West India 9 infantry moved from India to West India 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to Kiangsu 2 fighters moved from Japan to Kiangsi 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber Chinese defend with 1 infantry; Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/9 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kiangsu 2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for Russians: 2 infantry Battle in West India Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in West India, round 2 : 4/18 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsu to 19 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 battleship moved from 6 Sea Zone to 19 Sea Zone 2 carriers moved from 6 Sea Zone to 19 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from India to 39 Sea Zone 2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 39 Sea Zone to 77 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to 77 Sea Zone 1 bomber moved from West India to India 2 infantry moved from Malaya to Shan State Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 4 infantry EDIT: Adding units owned by Japanese to India: 4 infantry EDIT: Turning off Edit Mode 3 bombers placed in India 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -0.83 UK_Pacific regular : -0.33 -
Hey, I made an error going into West India - my original plan was to just go in with 2 guys, but then I brought the entire force without thinking - forgot I needed to still defend my bombers. I pulled 4 guys back if you are OK with that. I only needed to kill 1 inf, so it was extreme overkill…
Let me know if you want to reverse it back. I don’t know if those planes would have gone for 4 naked bombers, or are heading to Egypt anyways. I guess I could also re-do some of my build if necessary, to put an inf or 2 there instead.
I guess I’m considering these as proof-of-concept games, to try to work out different strats.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 bombers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to Manchuria 1 infantry moved from Korea to Manchuria 2 artilleries and 6 infantry moved from Japan to 6 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 bomber moved from Malaya to West India 4 artilleries moved from India to West India 9 infantry moved from India to West India 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to Kiangsu 2 fighters moved from Japan to Kiangsi 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber Chinese defend with 1 infantry; Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/9 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kiangsu 2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for Russians: 2 infantry Battle in West India Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in West India, round 2 : 4/18 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsu to 19 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 battleship moved from 6 Sea Zone to 19 Sea Zone 2 carriers moved from 6 Sea Zone to 19 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from India to 39 Sea Zone 2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 39 Sea Zone to 77 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to 77 Sea Zone 1 bomber moved from West India to India 2 infantry moved from Malaya to Shan State Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 4 infantry EDIT: Adding units owned by Japanese to India: 4 infantry EDIT: Turning off Edit Mode 3 bombers placed in India 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -0.83 UK_Pacific regular : -0.33 -
Sorry, made one more adjustment. Am I correct that the planes in Hopei cannot attack SZ6 with no viable landing spot?
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Argh, sorry, will need to make one more change, I didn’t see your bombers in Queensland…
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 bombers, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to Manchuria 1 infantry moved from Korea to Manchuria 2 artilleries and 6 infantry moved from Japan to 6 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 bomber moved from Malaya to West India 4 artilleries moved from India to West India 9 infantry moved from India to West India 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to Kiangsu 2 fighters moved from Japan to Kiangsi 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber Chinese defend with 1 infantry; Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/9 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kiangsu 2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for Russians: 2 infantry Battle in West India Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in West India, round 2 : 4/18 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsu to 19 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 battleship moved from 6 Sea Zone to 19 Sea Zone 2 carriers moved from 6 Sea Zone to 19 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from India to 39 Sea Zone 2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 39 Sea Zone to 77 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to 77 Sea Zone 1 bomber moved from West India to India 2 infantry moved from Malaya to Shan State Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from West India: 4 infantry EDIT: Adding units owned by Japanese to India: 4 infantry EDIT: Turning off Edit Mode 3 bombers placed in India 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 tactical_bomber EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -0.83 UK_Pacific regular : -0.33





