Classic trimlinger(x) v gamerman01
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Classic League
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter and 2 infantry moved from Manchuria to China 2 infantry moved from Kwangtung to China 1 fighter and 2 infantry moved from French Indo China to China 1 bomber moved from Japan to China 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 2 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from Japan to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 1 infantry and 1 transport moved from Caroline Islands Sea Zone to Solomon Islands Sea Zone 1 infantry moved from Solomon Islands to Solomon Islands Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 2 infantry and 1 transport moved from Solomon Islands Sea Zone to Hawaii Sea Zone 4 infantry moved from Hawaii Sea Zone to Hawaiian Islands Combat - Japanese Battle in China Japanese attack with 1 bomber, 2 fighters and 6 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 6 infantry in China, round 2 : 4/9 hits, 2.67 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 0/3 hits, 1.33 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in China Japanese win, taking China from Americans with 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is 18 Casualties for Americans: 1 fighter and 2 infantry Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 carrier, 3 fighters, 1 submarine and 2 transports Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in Hawaii Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 3 fighters and 2 transports in Hawaii Sea Zone, round 2 : 6/6 hits, 3.00 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese lost in Hawaii Sea Zone 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese win with 2 battleships, 1 carrier, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 26 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Casualties for Japanese: 1 fighter Battle in Hawaiian Islands Japanese attack with 4 infantry Americans defend with 1 infantry Japanese roll dice for 4 infantry in Hawaiian Islands, round 2 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 bomber and 2 fighters moved from China to Manchuria Place Units - Japanese 3 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 5.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Classic League
Game History
Round: 2 Purchase Units - Russians Russians buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter and 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 3 armour, 1 fighter and 2 infantry moved from Karelia S.S.R. to Finland Norway Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Norway Russians attack with 3 armour, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 3 armour, 1 fighter and 2 infantry in Finland Norway, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Finland Norway 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Finland Norway Russians win, taking Finland Norway from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 1 fighter moved from Finland Norway to Karelia S.S.R. 2 infantry moved from Russia to Karelia S.S.R. 1 aaGun moved from Karelia S.S.R. to Ukraine S.S.R. 1 armour moved from Novosibirsk to Russia 1 aaGun and 3 infantry moved from Novosibirsk to Sinkiang 2 infantry moved from Yakut S.S.R. to Novosibirsk 1 aaGun moved from Russia to Novosibirsk Place Units - Russians 1 aaGun placed in Russia 1 aaGun and 5 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.33 -
Just telling myself over and over… this is a trap. This is a trap. This is a trap. He’s baiting you. Don’t do it.
-
Question about the game map that I somehow only now noticed: I thought that all the territories adjacent to the blowup boxes in the South Pacific were supposed to be adjacent to each other. See the sixth bullet in the “More About The Gameboard Map” section in the Rules Clarifications manual (https://www.axisandallies.org/forums/assets/uploads/files/1738000328583-axis-allies-rules-classic-2nd-edition-clarification.pdf):
“The blow-up boxes on the lower right side of the gameboard cannot be moved on or off from adjacent sea zones. For example, the sea zone surrounding New Zealand is adjacent to the two sea zones surrounding Peru and Argentina/Chile on the lower left side of the board – not to the blow-up boxes!”
In particular, I thought that the sea zone east of the Solomons and south of Hawai’i was adjacent to the sea zone directly south of Argentina including Tierra del Fuego. Of course, the TripleA map does not show that. Could you or someone else confirm?
-
I’ll go get my actual board and check!
-
The sea zone surrounding New Zealand… is adjacent to
he 2 sea zones on the lower left side of the board…
1 bordering Peru + Argentina/Chile
The other has to be the one enveloping the Tierra del FuegoAll territories and sea zones on the left side of the board end at the dashed border line, so these 2 sea zones do also.
Surely the border lines of sea zones in this area of the map are all straight lines, especially since covered up by blow up boxes (what were they thinking?!!)
If you draw the northern border of the New Zealand zone to the east until you hit the Peru/Argentina/Tierra del Fuego zones you must draw to the right border of the map, and if you draw straight, you get exactly what’s in Triple A.
If that doesn’t do it for you, I understand. We have a rule-book writer on A&A.org who answers quickly and authoritatively (he’s about 468:1 on right answers) and he can change my 98% answer into 100. I would also be stunned if the TripleA map isn’t correct by now, especially because they would have consulted with said rule-book writer.
Just say the word
-
@gamerman01 No need, I accept that response. It takes me from bad to worse though… I’ve never been shut down on all fronts so quickly and easily like this before, although I suspected something like this would happen. It’s inspiring and humbling!
-
Wow, thanks!
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Classic League
Game History
Round: 2 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from French Equatorial Africa to Congo Germans take Congo from British 1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt Germans take Anglo Sudan Egypt from British 1 armour moved from French West Africa to Anglo Sudan Egypt 1 fighter moved from Algeria to Central Mediteranean Sea Zone 1 bomber moved from Algeria to Central Mediteranean Sea Zone 2 fighters moved from East Europe to Central Mediteranean Sea Zone 8 armour and 9 infantry moved from East Europe to Ukraine S.S.R. Combat - Germans Battle in Central Mediteranean Sea Zone Germans attack with 1 bomber and 3 fighters British defend with 1 submarine Germans roll dice for 1 bomber and 3 fighters in Central Mediteranean Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 submarine owned by the British lost in Central Mediteranean Sea Zone Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in Ukraine S.S.R. Germans attack with 8 armour and 9 infantry Russians defend with 1 aaGun and 3 infantry Germans roll dice for 8 armour and 9 infantry in Ukraine S.S.R., round 2 : 4/17 hits, 5.50 expected hits Russians roll dice for 3 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 8 armour and 9 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 infantry moved from Gibraltar to West Mediteranean Sea Zone 1 battleship, 1 infantry, 1 submarine and 1 transport moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone 1 infantry moved from South Europe to Central Mediteranean Sea Zone 1 bomber moved from Central Mediteranean Sea Zone to West Europe 1 fighter moved from Central Mediteranean Sea Zone to West Europe 2 infantry moved from Algeria to French Equatorial Africa 7 infantry moved from Germany to East Europe 1 battleship, 2 infantry, 1 submarine and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt 1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt 2 fighters moved from Central Mediteranean Sea Zone to West Europe Place Units - Germans 2 infantry placed in South Europe 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -2.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Classic League
Game History
Round: 2 Purchase Units - British British buy 1 armour, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 2 infantry moved from Syria Jordan to Anglo Sudan Egypt 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 1 armour moved from Persia to Anglo Sudan Egypt Combat - British Battle in Anglo Sudan Egypt British attack with 1 armour, 1 bomber and 3 infantry Germans defend with 1 armour and 3 infantry British roll dice for 1 armour, 1 bomber and 3 infantry in Anglo Sudan Egypt, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Anglo Sudan Egypt 2 infantry owned by the Germans lost in Anglo Sudan Egypt British roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Sudan Egypt, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Anglo Sudan Egypt British roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Sudan Egypt, round 4 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Anglo Sudan Egypt, round 4 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Anglo Sudan Egypt British win, taking Anglo Sudan Egypt from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - British 2 infantry moved from Australia to South Australia Sea Zone 2 infantry and 1 transport moved from South Australia Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India 2 fighters moved from United Kingdom to Karelia S.S.R. 1 bomber moved from Anglo Sudan Egypt to Novosibirsk 1 armour moved from East US to East US Sea Zone 1 armour and 1 transport moved from East US Sea Zone to North Sea Zone 1 armour moved from North Sea Zone to Finland Norway 1 infantry moved from East US to East Canada Place Units - British 4 transports placed in North Sea Zone 1 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Classic League
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from Manchuria to Indian Ocean Sea Zone 2 fighters moved from Hawaii Sea Zone to Mexico Sea Zone 4 infantry moved from Hawaiian Islands to Hawaii Sea Zone 2 infantry and 1 transport moved from Hawaii Sea Zone to New Zealand Sea Zone 2 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 2 battleships, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from Hawaii Sea Zone to North Australia Sea Zone 2 infantry moved from North Australia Sea Zone to Australia Japanese take Australia from British 1 infantry moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in Mexico Sea Zone Japanese attack with 2 fighters Americans defend with 1 transport Japanese roll dice for 2 fighters in Mexico Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 transport in Mexico Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters in Mexico Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 transport in Mexico Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Japanese lost in Mexico Sea Zone 1 transport owned by the Americans lost in Mexico Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for Americans: 1 transport Battle in Indian Ocean Sea Zone Japanese attack with 1 bomber British defend with 1 transport Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Indian Ocean Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 transport Non Combat Move - Japanese 1 bomber moved from Indian Ocean Sea Zone to East Indies 1 fighter moved from Mexico Sea Zone to North Australia Sea Zone Place Units - Japanese 1 armour and 6 infantry placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33 British regular : -0.33 -
@gamerman01 I messed up my non-combat movement. I meant to move the two infantry in Manchuria to China and then move four infantry from China into French Indochina Burma. I also meant to bridge every unit except the AA gun from Japan into Manchuria and also to move the infantry in the Philippines to Manchuria. Is there any way for me to retcon that movement?
-
@trimlinger Argh and also to move the fighters in Manchuria to China and French Indochina Burma
-
@trimlinger Ah to be clear, by “every unit in Japan” I meant two infantry and one armor.





