@Witt Fine with me
World at War game 23
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TripleA Turn Summary: Romanians round 22
TripleA Turn Summary for game: World At War
Game History
Round: 22 Combat Move - Romanians 3 Infantrys moved from Bursa to Ankara 1 Adv.Fighter moved from Bursa to Ankara 1 Fighter moved from Greece to Ankara Purchase Units - Romanians Romanians buy 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Ankara Romanians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys French defend with 2 Infantrys Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Ankara, round 2 : 0/5 hits, 1.33 expected hits French roll dice for 2 Infantrys in Ankara, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Ankara, round 3 : 1/5 hits, 1.33 expected hits French roll dice for 2 Infantrys in Ankara, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Ankara 1 Infantry owned by the French lost in Ankara Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ankara, round 4 : 2/4 hits, 1.17 expected hits French roll dice for 1 Infantry in Ankara, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Ankara 1 Infantry owned by the French lost in Ankara Romanians win, taking Ankara from French with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Romanians: 2 Infantrys Casualties for French: 2 Infantrys Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Ankara to Bursa 1 Elite, 4 Infantrys and 3 Tanks moved from Istanbul to Bursa 4 Infantrys moved from Bulgaria to Istanbul 3 Tanks moved from E.Romania to Istanbul 4 Infantrys moved from E.Romania to Bulgaria 2 ArmoredCars moved from Bucharest to Bulgaria 2 Infantrys moved from Bucharest to E.Romania 4 Infantrys moved from Chimkent to Tashkent Place Units - Romanians 2 Artillerys placed in Tashkent 3 Tanks placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
French regular : 0.33 Romanians regular : -0.83 -
@Karl7 thai
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@Karl7 said in World at War game 23:
well, looks at it this way, I took China, and USA will take Hisaichi and get China’s money!
LOL
yeah… that probably wasn’t a good move. Not only will the US get the money but Anzac has a bunch of territories on the mainland now.
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TripleA Turn Summary: Thai round 22
TripleA Turn Summary for game: World At War
Game History
Round: 22 Combat Move - Thai 2 Elites and 1 Infantry moved from S.Thailand to S.French Indochina 1 Tank moved from N.Thailand to N.French Indochina 1 Elite moved from Yunnan to N.French Indochina Purchase Units - Thai Thai buy 1 Bunker, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.French Indochina Thai attack with 1 Elite and 1 Tank Anzac defend with 1 Elite Thai roll dice for 1 Elite and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Elite in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 Elite and 1 Tank remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Elite Battle in S.French Indochina Thai attack with 2 Elites and 1 Infantry Anzac defend with 2 Infantrys Thai roll dice for 2 Elites and 1 Infantry in S.French Indochina, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 2 Infantrys in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.French Indochina 1 Infantry owned by the Anzac lost in S.French Indochina Thai roll dice for 2 Elites in S.French Indochina, round 3 : 2/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in S.French Indochina Thai win, taking S.French Indochina from French with 2 Elites remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Anzac: 2 Infantrys Non Combat Move - Thai 1 Tank moved from N.Thailand to Yunnan 1 Infantry moved from Burma to Yunnan 2 Infantrys moved from S.Thailand to N.Thailand 2 Tanks moved from Yunnan to Szechwan 1 Tank moved from Szechwan to Lanchow Place Units - Thai 1 Bunker placed in Bangkok 1 Elite and 1 Tank placed in Yunnan 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
French regular : -0.33 Thai regular : 1.67 -
TripleA Turn Summary: Thai round 22
TripleA Turn Summary for game: World At War
Game History
Round: 22 Combat Move - Thai 2 Elites and 1 Infantry moved from S.Thailand to S.French Indochina 1 Tank moved from N.Thailand to N.French Indochina 1 Elite moved from Yunnan to N.French Indochina Purchase Units - Thai Thai buy 1 Bunker, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.French Indochina Thai attack with 1 Elite and 1 Tank Anzac defend with 1 Elite Thai roll dice for 1 Elite and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Elite in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 Elite and 1 Tank remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Elite Battle in S.French Indochina Thai attack with 2 Elites and 1 Infantry Anzac defend with 2 Infantrys Thai roll dice for 2 Elites and 1 Infantry in S.French Indochina, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 2 Infantrys in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.French Indochina 1 Infantry owned by the Anzac lost in S.French Indochina Thai roll dice for 2 Elites in S.French Indochina, round 3 : 2/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in S.French Indochina Thai win, taking S.French Indochina from French with 2 Elites remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Anzac: 2 Infantrys Non Combat Move - Thai 1 Tank moved from N.Thailand to Yunnan 1 Infantry moved from Burma to Yunnan 2 Infantrys moved from S.Thailand to N.Thailand 2 Tanks moved from Yunnan to Szechwan 1 Tank moved from Szechwan to Lanchow Place Units - Thai 1 Bunker placed in Bangkok 1 Elite and 1 Tank placed in Yunnan 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Thai from Lanchow: 1 Tank EDIT: Adding units owned by Thai to Szechwan: 1 Tank EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -0.33 Thai regular : 1.67 -
I figure china being out of the game would cause less interference with German march through center of board
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@Karl7 We’ll see. I would rather have had captured factories revert back to Chinese control rather than Anzac/ US. That may cause problems for Germany trying to get out of India…
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@captainwalker US also won’t mind factories in the continent… canning imagine how they would be without Spain
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World At War
Game History
Round: 22 Combat Move - Americans 5 units repaired. 1 Artillery moved from Iwo Jima to 85 Sea Zone 2 Infantrys moved from Iwo Jima to 85 Sea Zone 4 Infantrys moved from Iwo Jima to 85 Sea Zone 4 Infantrys moved from Iwo Jima to 85 Sea Zone 1 Artillery, 3 B.Transports and 10 Infantrys moved from 85 Sea Zone to 84 Sea Zone 1 Artillery and 10 Infantrys moved from 84 Sea Zone to Changchun 6 Adv.Fighters moved from Hokkaido to Changchun 2 Adv.Fighters moved from Hokkaido to Changchun 1 Bomber and 2 S.Bombers moved from Kyushu to Changchun 1 B.Transport moved from 94 Sea Zone to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Changchun 3 Infantrys moved from Saipan to 94 Sea Zone 1 B.Transport and 3 Infantrys moved from 94 Sea Zone to 84 Sea Zone 1 Infantry moved from Kyushu to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Changchun 1 B.Transport moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 3 Infantrys moved from Iwo Jima to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Changchun 1 L.Fighter moved from Kyushu to Changchun 11 L.Fighters moved from Zhigansk to Changchun 2 Infantrys moved from Minamitori to 86 Sea Zone 1 Infantry moved from Iwo Jima to 86 Sea Zone 1 B.Transport and 3 Infantrys moved from 86 Sea Zone to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Changchun 2 L.Fighters moved from 86 Sea Zone to Changchun 2 Infantrys moved from Portugal to Galicia 2 Infantrys moved from Leon to Galicia 5 Tanks moved from Aquitaine to Galicia 1 Fighter moved from Aragon to Galicia 2 Tanks moved from Aquitaine to Galicia 2 Infantrys moved from Andalusia to 31 Sea Zone 1 Battleship, 2 Infantrys and 1 Transport moved from 31 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Galicia 1 Battleship moved from 31 Sea Zone to 17 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 B.Carriers, 5 B.Transports, 37 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Galicia Americans attack with 1 Fighter, 6 Infantrys and 7 Tanks Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys Americans roll dice for 2 Battleships in Galicia, round 2 : 2/2 hits, 1,33 expected hits Units damaged: 2 Bunkers owned by the Neutral Americans roll dice for 1 Fighter, 6 Infantrys and 7 Tanks in Galicia, round 2 : 5/14 hits, 4,83 expected hits Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 3/5 hits, 2,00 expected hits 3 Infantrys owned by the Americans lost in Galicia 2 Bunkers owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia Americans loses 0 PUs for violating Galicias neutrality. Americans win, taking Galicia from Neutral with 1 Fighter, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 3 Infantrys Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys Battle in Changchun Americans attack with 8 Adv.Fighters, 1 Artillery, 1 Bomber, 25 Infantrys, 14 L.Fighters and 2 S.Bombers Hisaichi defend with 1 AAGun, 2 Adv.Fighters, 4 Bunkers, 1 Elite, 1 Factory, 8 Infantrys and 7 Tanks Hisaichi roll AA dice in Changchun : 5/25 hits, 4,17 expected hits 1 Bomber owned by the Americans, 3 L.Fighters owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Changchun Americans roll dice for 5 Battleships in Changchun, round 2 : 3/5 hits, 3,33 expected hits Units damaged: 3 Bunkers owned by the Hisaichi Americans roll dice for 7 Adv.Fighters, 1 Artillery, 25 Infantrys, 11 L.Fighters and 2 S.Bombers in Changchun, round 2 : 12/46 hits, 15,67 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 2 Adv.Fighters, 4 Bunkers, 1 Elite, 8 Infantrys and 7 Tanks in Changchun, round 2 : 12/22 hits, 9,83 expected hits 10 Infantrys owned by the Americans and 2 Adv.Fighters owned by the Americans lost in Changchun 1 Elite owned by the Hisaichi, 2 Tanks owned by the Hisaichi and 8 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 5 Adv.Fighters, 1 Artillery, 15 Infantrys, 11 L.Fighters and 2 S.Bombers in Changchun, round 3 : 17/34 hits, 13,00 expected hits Hisaichi roll dice for 2 Adv.Fighters, 4 Bunkers and 5 Tanks in Changchun, round 3 : 4/11 hits, 5,83 expected hits 2 Infantrys owned by the Americans and 2 Adv.Fighters owned by the Americans lost in Changchun 5 Tanks owned by the Hisaichi, 4 Bunkers owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in Changchun Americans captures 90PUs while taking Hisaichi capital Americans win, taking Changchun from Hisaichi with 3 Adv.Fighters, 1 Artillery, 13 Infantrys, 11 L.Fighters and 2 S.Bombers remaining. Battle score for attacker is -26 Casualties for Americans: 5 Adv.Fighters, 1 Bomber, 12 Infantrys and 3 L.Fighters Casualties for Hisaichi: 2 Adv.Fighters, 4 Bunkers, 1 Elite, 8 Infantrys and 7 Tanks Non Combat Move - Americans 3 L.Fighters moved from Changchun to 92 Sea Zone 8 L.Fighters moved from Changchun to 84 Sea Zone 6 L.Fighters moved from 84 Sea Zone to 92 Sea Zone 1 B.Carrier moved from 85 Sea Zone to 84 Sea Zone 2 S.Bombers moved from Changchun to West Borneo 1 B.Carrier moved from 94 Sea Zone to 92 Sea Zone 2 L.Fighters moved from 92 Sea Zone to Hainan 1 L.Fighter moved from 92 Sea Zone to Hainan 3 Adv.Fighters moved from 94 Sea Zone to Sumatra 1 Adv.Fighter moved from 86 Sea Zone to Shanghai 1 B.Carrier moved from 86 Sea Zone to 84 Sea Zone 1 B.Carrier moved from 84 Sea Zone to 92 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to Sumatra 1 B.Transport moved from 86 Sea Zone to 88 Sea Zone 15 Infantrys moved from San Francisco to 83 Sea Zone 4 B.Transports and 15 Infantrys moved from 83 Sea Zone to 89 Sea Zone 14 Infantrys moved from 89 Sea Zone to Midway 1 Infantry moved from 89 Sea Zone to Midway 4 Infantrys moved from Midway to 88 Sea Zone 4 Infantrys moved from Midway to 88 Sea Zone 3 Adv.Fighters moved from Changchun to Shanghai 1 AAGun, 2 ArmoredCars, 27 Infantrys, 3 Mech.Infs and 9 Tanks moved from Aquitaine to Aragon 1 Fighter moved from Galicia to Aragon 14 Infantrys moved from La Mancha to Aragon 5 Infantrys moved from Madrid to La Mancha 4 Infantrys moved from Andalusia to La Mancha 3 Infantrys moved from Rio de Oro to 31 Sea Zone 3 Infantrys moved from 31 Sea Zone to Andalusia 1 B.Transport moved from 31 Sea Zone to 29 Sea Zone 6 Infantrys moved from 88 Sea Zone to Wake 2 Infantrys moved from 88 Sea Zone to Wake Place Units - Americans 2 B.Transports placed in 13 Sea Zone 8 Infantrys placed in Washington 2 ArmoredCars and 2 Tanks placed in Washington 3 Infantrys placed in South Atlantic USA 5 Infantrys placed in Madrid 2 Infantrys placed in Portugal 2 Infantrys placed in Navarre 2 Infantrys placed in Andalusia 3 Infantrys placed in Rio de Oro 2 Infantrys placed in Salvador 10 Infantrys placed in San Francisco Americans undo move 11. 2 B.Transports placed in 83 Sea Zone 8 Infantrys placed in San Francisco 2 Infantrys placed in Shikoku 1 B.Carrier and 1 B.Transport placed in 95 Sea Zone 1 B.Carrier placed in 95 Sea Zone Turn Complete - Americans Americans collect 182 PUs; end with 272 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Neutral regular : 1,00 Hisaichi regular : 0,33 Hisaichi AA : 0,83 -
TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World At War
Game History
Round: 22 Combat Move - Americans 5 units repaired. 1 Artillery moved from Iwo Jima to 85 Sea Zone 2 Infantrys moved from Iwo Jima to 85 Sea Zone 4 Infantrys moved from Iwo Jima to 85 Sea Zone 4 Infantrys moved from Iwo Jima to 85 Sea Zone 1 Artillery, 3 B.Transports and 10 Infantrys moved from 85 Sea Zone to 84 Sea Zone 1 Artillery and 10 Infantrys moved from 84 Sea Zone to Changchun 6 Adv.Fighters moved from Hokkaido to Changchun 2 Adv.Fighters moved from Hokkaido to Changchun 1 Bomber and 2 S.Bombers moved from Kyushu to Changchun 1 B.Transport moved from 94 Sea Zone to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Changchun 3 Infantrys moved from Saipan to 94 Sea Zone 1 B.Transport and 3 Infantrys moved from 94 Sea Zone to 84 Sea Zone 1 Infantry moved from Kyushu to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Changchun 1 B.Transport moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 3 Infantrys moved from Iwo Jima to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Changchun 1 L.Fighter moved from Kyushu to Changchun 11 L.Fighters moved from Zhigansk to Changchun 2 Infantrys moved from Minamitori to 86 Sea Zone 1 Infantry moved from Iwo Jima to 86 Sea Zone 1 B.Transport and 3 Infantrys moved from 86 Sea Zone to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Changchun 2 L.Fighters moved from 86 Sea Zone to Changchun 2 Infantrys moved from Portugal to Galicia 2 Infantrys moved from Leon to Galicia 5 Tanks moved from Aquitaine to Galicia 1 Fighter moved from Aragon to Galicia 2 Tanks moved from Aquitaine to Galicia 2 Infantrys moved from Andalusia to 31 Sea Zone 1 Battleship, 2 Infantrys and 1 Transport moved from 31 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Galicia 1 Battleship moved from 31 Sea Zone to 17 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 B.Carriers, 5 B.Transports, 37 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Galicia Americans attack with 1 Fighter, 6 Infantrys and 7 Tanks Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys Americans roll dice for 2 Battleships in Galicia, round 2 : 2/2 hits, 1,33 expected hits Units damaged: 2 Bunkers owned by the Neutral Americans roll dice for 1 Fighter, 6 Infantrys and 7 Tanks in Galicia, round 2 : 5/14 hits, 4,83 expected hits Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 3/5 hits, 2,00 expected hits 3 Infantrys owned by the Americans lost in Galicia 2 Bunkers owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia Americans loses 0 PUs for violating Galicias neutrality. Americans win, taking Galicia from Neutral with 1 Fighter, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 3 Infantrys Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys Battle in Changchun Americans attack with 8 Adv.Fighters, 1 Artillery, 1 Bomber, 25 Infantrys, 14 L.Fighters and 2 S.Bombers Hisaichi defend with 1 AAGun, 2 Adv.Fighters, 4 Bunkers, 1 Elite, 1 Factory, 8 Infantrys and 7 Tanks Hisaichi roll AA dice in Changchun : 5/25 hits, 4,17 expected hits 1 Bomber owned by the Americans, 3 L.Fighters owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Changchun Americans roll dice for 5 Battleships in Changchun, round 2 : 3/5 hits, 3,33 expected hits Units damaged: 3 Bunkers owned by the Hisaichi Americans roll dice for 7 Adv.Fighters, 1 Artillery, 25 Infantrys, 11 L.Fighters and 2 S.Bombers in Changchun, round 2 : 12/46 hits, 15,67 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 2 Adv.Fighters, 4 Bunkers, 1 Elite, 8 Infantrys and 7 Tanks in Changchun, round 2 : 12/22 hits, 9,83 expected hits 10 Infantrys owned by the Americans and 2 Adv.Fighters owned by the Americans lost in Changchun 1 Elite owned by the Hisaichi, 2 Tanks owned by the Hisaichi and 8 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 5 Adv.Fighters, 1 Artillery, 15 Infantrys, 11 L.Fighters and 2 S.Bombers in Changchun, round 3 : 17/34 hits, 13,00 expected hits Hisaichi roll dice for 2 Adv.Fighters, 4 Bunkers and 5 Tanks in Changchun, round 3 : 4/11 hits, 5,83 expected hits 2 Infantrys owned by the Americans and 2 Adv.Fighters owned by the Americans lost in Changchun 5 Tanks owned by the Hisaichi, 4 Bunkers owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in Changchun Americans captures 90PUs while taking Hisaichi capital Americans win, taking Changchun from Hisaichi with 3 Adv.Fighters, 1 Artillery, 13 Infantrys, 11 L.Fighters and 2 S.Bombers remaining. Battle score for attacker is -26 Casualties for Americans: 5 Adv.Fighters, 1 Bomber, 12 Infantrys and 3 L.Fighters Casualties for Hisaichi: 2 Adv.Fighters, 4 Bunkers, 1 Elite, 8 Infantrys and 7 Tanks Non Combat Move - Americans 3 L.Fighters moved from Changchun to 92 Sea Zone 8 L.Fighters moved from Changchun to 84 Sea Zone 6 L.Fighters moved from 84 Sea Zone to 92 Sea Zone 1 B.Carrier moved from 85 Sea Zone to 84 Sea Zone 2 S.Bombers moved from Changchun to West Borneo 1 B.Carrier moved from 94 Sea Zone to 92 Sea Zone 2 L.Fighters moved from 92 Sea Zone to Hainan 1 L.Fighter moved from 92 Sea Zone to Hainan 3 Adv.Fighters moved from 94 Sea Zone to Sumatra 1 Adv.Fighter moved from 86 Sea Zone to Shanghai 1 B.Carrier moved from 86 Sea Zone to 84 Sea Zone 1 B.Carrier moved from 84 Sea Zone to 92 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to Sumatra 1 B.Transport moved from 86 Sea Zone to 88 Sea Zone 15 Infantrys moved from San Francisco to 83 Sea Zone 4 B.Transports and 15 Infantrys moved from 83 Sea Zone to 89 Sea Zone 14 Infantrys moved from 89 Sea Zone to Midway 1 Infantry moved from 89 Sea Zone to Midway 4 Infantrys moved from Midway to 88 Sea Zone 4 Infantrys moved from Midway to 88 Sea Zone 3 Adv.Fighters moved from Changchun to Shanghai 1 AAGun, 2 ArmoredCars, 27 Infantrys, 3 Mech.Infs and 9 Tanks moved from Aquitaine to Aragon 1 Fighter moved from Galicia to Aragon 14 Infantrys moved from La Mancha to Aragon 5 Infantrys moved from Madrid to La Mancha 4 Infantrys moved from Andalusia to La Mancha 3 Infantrys moved from Rio de Oro to 31 Sea Zone 3 Infantrys moved from 31 Sea Zone to Andalusia 1 B.Transport moved from 31 Sea Zone to 29 Sea Zone 6 Infantrys moved from 88 Sea Zone to Wake 2 Infantrys moved from 88 Sea Zone to Wake Place Units - Americans 2 B.Transports placed in 13 Sea Zone 8 Infantrys placed in Washington 2 ArmoredCars and 2 Tanks placed in Washington 3 Infantrys placed in South Atlantic USA 5 Infantrys placed in Madrid 2 Infantrys placed in Portugal 2 Infantrys placed in Navarre 2 Infantrys placed in Andalusia 3 Infantrys placed in Rio de Oro 2 Infantrys placed in Salvador 10 Infantrys placed in San Francisco Americans undo move 11. 2 B.Transports placed in 83 Sea Zone 8 Infantrys placed in San Francisco 2 Infantrys placed in Shikoku 1 B.Carrier and 1 B.Transport placed in 95 Sea Zone 1 B.Carrier placed in 95 Sea Zone Turn Complete - Americans Americans collect 182 PUs; end with 272 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 95 Sea Zone: 2 B.Carriers and 1 B.Transport EDIT: Adding units owned by Americans to 94 Sea Zone: 2 B.Carriers and 1 B.Transport EDIT: Removing units owned by Americans from San Francisco: 2 Infantrys EDIT: Adding units owned by Americans to Iwo Jima: 2 Infantrys EDIT: Adding units owned by Americans to Minamitori: 2 Infantrys EDIT: Removing units owned by Americans from 94 Sea Zone: 2 B.Carriers and 1 B.Transport EDIT: Adding units owned by Americans to 86 Sea Zone: 1 B.Carrier and 2 B.Transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,83 Neutral regular : 1,00 Hisaichi regular : 0,33 Hisaichi AA : 0,83 -
TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World At War
Game History
Round: 23 Combat Move - Germans 12 ArmoredCars, 5 HeavyTanks and 45 Tanks moved from Alma Ata to Baluchistan 2 Infantrys moved from Orleanais to Aquitaine 2 Stukas moved from Normandy to Aquitaine 1 Bomber moved from Chimkent to E.Iran Purchase Units - Germans Germans buy 8 ArmoredCars, 4 Artillerys, 4 Elites, 2 HeavyTanks, 31 Infantrys, 3 S.Submarines, 2 Stukas, 6 T.Boats and 11 Tanks; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in E.Iran Bombing raid in E.Iran rolls: 1 and causes: 1 damage to unit: Factory Bombing raid in E.Iran causes 1 damage total. Battle in Aquitaine Germans attack with 2 Infantrys and 2 Stukas Americans defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 3/4 hits, 1.67 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Aquitaine Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Baluchistan Germans attack with 12 ArmoredCars, 5 HeavyTanks and 45 Tanks British defend with 5 Infantrys Germans roll dice for 12 ArmoredCars, 5 HeavyTanks and 45 Tanks in Baluchistan, round 2 : 30/62 hits, 29.83 expected hits British roll dice for 5 Infantrys in Baluchistan, round 2 : 3/5 hits, 1.67 expected hits 3 ArmoredCars owned by the Germans lost in Baluchistan 5 Infantrys owned by the British lost in Baluchistan Germans win, taking Baluchistan from British with 9 ArmoredCars, 5 HeavyTanks and 45 Tanks remaining. Battle score for attacker is -2 Casualties for Germans: 3 ArmoredCars Casualties for British: 5 Infantrys Non Combat Move - Germans 1 AAGun, 3 Artillerys, 1 Elite and 11 Infantrys moved from Chimkent to Alma Ata 16 ArmoredCars moved from Kuybyshev to Alma Ata 1 AAGun, 1 Artillery, 1 Elite and 5 Infantrys moved from Kuybyshev to Chimkent 3 Stukas moved from Kuybyshev to Alma Ata 1 Bomber moved from E.Iran to Alma Ata 1 AAGun, 1 Artillery, 1 Elite and 5 Infantrys moved from Saratov to Kuybyshev 5 Infantrys moved from Stalingrad to Saratov 2 Artillerys, 2 Elites and 9 Infantrys moved from Rostov to Georgia 1 AAGun and 2 Infantrys moved from Kursk to Rostov 2 Transports moved from 48 Sea Zone to 49 Sea Zone 1 Artillery moved from Serbia to 49 Sea Zone 1 Tank moved from Greece to 49 Sea Zone 2 Cruisers moved from 48 Sea Zone to 49 Sea Zone 3 Infantrys moved from Serbia to 49 Sea Zone 1 Infantry moved from Greece to 49 Sea Zone 1 Artillery, 2 Cruisers, 4 Infantrys, 1 Tank and 2 Transports moved from 49 Sea Zone to 48 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila 4 Infantrys and 1 Tank moved from Tripoli to S.Tunisia 1 Artillery and 3 Infantrys moved from W.Romania to Serbia 2 Infantrys moved from Lombardy to Provence 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from Paris to Orleanais 1 Infantry and 2 Tanks moved from Burgundy to Orleanais 1 Infantry moved from Burgundy to Orleanais 2 Tanks moved from Lorraine to Orleanais 1 Artillery, 1 Elite and 3 Infantrys moved from Lorraine to Burgundy 3 Infantrys moved from Bavaria to Lorraine 8 Infantrys moved from Rhine to Lorraine 2 Artillerys and 1 Elite moved from Normandy to Orleanais 2 Infantrys moved from Berlin to Saxony 4 Infantrys moved from Normandy to Orleanais 2 Stukas moved from Aquitaine to Normandy 10 ArmoredCars moved from Moscow to Kuybyshev Place Units - Germans 8 ArmoredCars and 2 Tanks placed in Moscow 1 Artillery, 1 Elite and 1 Tank placed in Georgia 1 Artillery, 1 Elite and 3 Infantrys placed in Stalingrad 3 Infantrys placed in Kursk 4 Infantrys placed in Hungary 5 Tanks placed in Bohemia 3 S.Submarines placed in 24 Sea Zone 6 T.Boats placed in 22 Sea Zone 1 Artillery, 1 Elite and 1 HeavyTank placed in Normandy 2 Infantrys and 2 Stukas placed in Rhine 1 Artillery, 1 Elite, 1 HeavyTank and 5 Infantrys placed in Paris 3 Infantrys placed in Bavaria 2 Infantrys placed in El Agheila 4 Infantrys placed in Vinnytsia 5 Infantrys and 3 Tanks placed in Berlin Turn Complete - Germans Germans collect 154 PUs; end with 154 PUsCombat Hit Differential Summary :
French regular : -0.33 Germans regular : 1.50 British regular : 1.33 -
TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World At War
Game History
Round: 23 Combat Move - Russians 1 Infantry moved from Bulun to Kolyma 1 Infantry moved from Zhigansk to Kolyma 1 Mot.Inf moved from Yeniseysk to Kolyma Purchase Units - Russians Russians buy 2 Bunkers and 9 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Kolyma Russians attack with 2 Infantrys and 1 Mot.Inf Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Mot.Inf in Kolyma, round 2 : 0/3 hits, 0,50 expected hits Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kolyma Russians roll dice for 1 Infantry and 1 Mot.Inf in Kolyma, round 3 : 0/2 hits, 0,33 expected hits Hisaichi roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry and 1 Mot.Inf in Kolyma, round 4 : 0/2 hits, 0,33 expected hits Hisaichi roll dice for 1 Infantry in Kolyma, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Infantry and 1 Mot.Inf in Kolyma, round 5 : 1/2 hits, 0,33 expected hits Hisaichi roll dice for 1 Infantry in Kolyma, round 5 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kolyma 1 Infantry owned by the Hisaichi lost in Kolyma Russians win, taking Kolyma from Hisaichi with 1 Mot.Inf remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Infantry moved from Khatanga to Zhigansk 1 Infantry moved from Khatanga to Olyokminsk 10 Mot.Infs moved from Yeniseysk to Evenkia 5 Mot.Infs moved from Yeniseysk to Evenkia 1 Infantry moved from Krasnoyarsk to Semipalatinsk 1 Infantry moved from Irkutsk to Khobdo 1 Infantry moved from Bratsk to Irkutsk 1 Infantry moved from Yeniseysk to Krasnoyarsk 1 Infantry moved from Yeniseysk to Bratsk Place Units - Russians 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker and 4 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Russians regular : -0,50 Hisaichi regular : 0,67 -
TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World At War
Game History
Round: 23 Combat Move - Italians 3 Infantrys moved from Kufra to Darfur 1 Bomber moved from El Agheila to Darfur 2 Infantrys moved from Tobruk to Mersa Matruh 1 Artillery moved from Sardinia to 46 Sea Zone 1 Artillery and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Elite moved from Tunis to 47 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Malta 2 Adv.Fighters moved from 48 Sea Zone to Malta 2 Fighters moved from 48 Sea Zone to Mersa Matruh 3 Adv.Fighters moved from 48 Sea Zone to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Malta 2 Adv.Fighters moved from 48 Sea Zone to Malta Purchase Units - Italians Italians buy 2 Artillerys, 3 Elites, 7 Infantrys, 4 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Bomber and 3 Infantrys French defend with 2 Infantrys Italians roll dice for 1 Bomber and 3 Infantrys in Darfur, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Darfur Italians roll dice for 1 Bomber and 3 Infantrys in Darfur, round 3 : 0/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Bomber and 3 Infantrys in Darfur, round 4 : 1/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in Mersa Matruh Italians attack with 3 Adv.Fighters, 2 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 3/7 hits, 2.50 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Malta Italians attack with 4 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys British defend with 3 Bunkers Italians roll dice for 2 Battleships and 2 Cruisers in Malta, round 2 : 3/4 hits, 2.33 expected hits Units damaged: 3 Bunkers owned by the British Italians roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Malta, round 2 : 2/10 hits, 3.83 expected hits British roll dice for 3 Bunkers in Malta, round 2 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Italians lost in Malta 2 Bunkers owned by the British lost in Malta Italians roll dice for 4 Adv.Fighters, 1 Artillery, 1 Elite and 2 Fighters in Malta, round 3 : 4/8 hits, 3.50 expected hits British roll dice for 1 Bunker in Malta, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Malta Italians win, taking Malta from British with 4 Adv.Fighters, 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 14 Casualties for Italians: 2 Infantrys Casualties for British: 3 Bunkers Non Combat Move - Italians 4 Adv.Fighters and 2 Fighters moved from Malta to 48 Sea Zone 3 Adv.Fighters and 2 Fighters moved from Mersa Matruh to 48 Sea Zone 6 Infantrys and 1 Tank moved from El Agheila to Kufra 1 Elite and 2 Infantrys moved from Tunis to S.Tunisia 4 Infantrys moved from Lombardy to Provence 1 Tank moved from Lombardy to Provence 1 S.Submarine moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Elite and 1 Tank moved from Greece to 48 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 3 Infantrys, 1 S.Submarine and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Elite, 3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila 1 Bomber moved from Darfur to El Agheila Place Units - Italians 1 Artillery, 1 Elite and 2 Infantrys placed in Tunis 1 Artillery, 1 Elite and 2 Infantrys placed in Provence 4 T.Boats placed in 48 Sea Zone 1 Elite, 3 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Italians regular : -1.67 British regular : -1.67 -
TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World At War
Game History
Round: 23 Combat Move - French 2 Infantrys moved from Adana to Ankara 1 Adv.Fighter moved from Adana to Ankara Purchase Units - French French buy 3 Fighters and 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Ankara French attack with 1 Adv.Fighter and 2 Infantrys Romanians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 2 Infantrys in Ankara, round 2 : 0/3 hits, 0,83 expected hits Romanians roll dice for 1 Infantry in Ankara, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 Adv.Fighter and 2 Infantrys in Ankara, round 3 : 1/3 hits, 0,83 expected hits Romanians roll dice for 1 Infantry in Ankara, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Ankara 1 Infantry owned by the Romanians lost in Ankara French win, taking Ankara from Romanians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Romanians: 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from Ankara to Adana 11 Artillerys and 23 Infantrys moved from S.Algeria to E.Morocco 3 Infantrys moved from Equatoria to Italian East Africa 2 Infantrys moved from French Equatorial Africa to Equatoria 2 Adv.Fighters and 4 Fighters moved from Italian East Africa to Delhi 2 Transports moved from 59 Sea Zone to 58 Sea Zone 3 Infantrys moved from W.Iran to 58 Sea Zone 3 Infantrys and 2 Transports moved from 58 Sea Zone to 59 Sea Zone 3 Infantrys moved from 59 Sea Zone to Rajputana 3 Infantrys moved from Rajputana to Punjab 1 Infantry moved from Rajputana to Punjab 1 Adv.Fighter moved from Adana to W.Iran Place Units - French 3 Fighters placed in Italian East Africa 2 Infantrys placed in Syria 3 Infantrys placed in E.Morocco Turn Complete - French French collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
French regular : -0,67 Romanians regular : 0,33 -
TripleA Turn Summary: Yamamoto round 23
TripleA Turn Summary for game: World At War
Game History
Round: 23 Combat Move - Yamamoto 1 Infantry moved from Chubu to Kyushu Yamamoto take Kyushu from Anzac 2 Infantrys moved from Davao to Mindanao 2 Bombers moved from Tokyo to Mindanao Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 1 Elite and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Mindanao Yamamoto attack with 2 Bombers and 2 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 2 Bombers and 2 Infantrys in Mindanao, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Mindanao 1 Infantry owned by the Anzac lost in Mindanao Yamamoto win, taking Mindanao from Americans with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 2 Bombers moved from Mindanao to Tokyo 1 Elite moved from Chubu to Tokyo Place Units - Yamamoto 1 Bunker, 1 Elite and 7 Infantrys placed in Tokyo 2 Infantrys placed in Banjarmasin 3 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : 0.67 -
TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World At War
Game History
Round: 23 Non Combat Move - Chinese 1 Infantry moved from Urumqi to C.Sinkiang 1 Infantry moved from Urumqi to E.Sinkiang Turn Complete - ChineseCombat Hit Differential Summary :
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@Karl7 China welcomes Hisaichi to the no-cash-club!
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@Karl7 I assume so. „Only once“ was only introduced in G40 BM3 house rules, imho
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TripleA Turn Summary: Hisaichi round 23
TripleA Turn Summary for game: World At War
Game History
Round: 23 Combat Move - Hisaichi 2 Mech.Infs moved from Peking to Shantung 1 Mech.Inf moved from Peking to Shantung 1 Artillery and 2 Infantrys moved from Kirin to Liaoning Combat - Hisaichi Battle in Liaoning Hisaichi attack with 1 Artillery and 2 Infantrys Anzac defend with 1 Artillery and 1 Marine Hisaichi roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 2 : 1/3 hits, 0.83 expected hits Anzac roll dice for 1 Artillery and 1 Marine in Liaoning, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac lost in Liaoning Hisaichi roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 3 : 1/3 hits, 0.83 expected hits Anzac roll dice for 1 Marine in Liaoning, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Anzac lost in Liaoning Hisaichi win, taking Liaoning from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Artillery and 1 Marine Battle in Shantung Hisaichi attack with 3 Mech.Infs Anzac defend with 1 Elite and 1 Factory Hisaichi roll dice for 3 Mech.Infs in Shantung, round 2 : 1/3 hits, 1.00 expected hits Anzac roll dice for 1 Elite in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Shantung 1 Elite owned by the Anzac lost in Shantung Hisaichi win, taking Shantung from Anzac with 2 Mech.Infs remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Mech.Inf Casualties for Anzac: 1 Elite Non Combat Move - Hisaichi 3 Artillerys and 12 Infantrys moved from Kirin to Heilungchiang 3 Mech.Infs moved from Chita to Chahar 1 AAGun moved from E.Qinghai to Ningsia 1 AAGun moved from Hsining to E.Qinghai 1 Tank moved from Hsining to Ningsia 8 Tanks moved from Hsining to Lanchow Turn Complete - HisaichiCombat Hit Differential Summary :
Anzac regular : -0.33 Hisaichi regular : 0.33





