@Ghostglider I forgot to put a UK destroyer in SZ91 just before Italy’s turn. Are you ok with such an edit?
L26 OOB AndrewAAGamer (X) vs The-Farmer (L+40)
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 infantry moved from Shensi to Kweichow Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Suiyuyan Chinese undo move 2. Chinese undo move 1. 3 infantry placed in Suiyuyan Chinese undo move 1. 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 -
TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from Eastern Persia to Burma 1 bomber moved from Iraq to BurmaCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from Eastern Persia to Burma 1 bomber moved from Iraq to Burma Combat - British Battle in Burma British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Eastern Persia to India 1 fighter moved from Iraq to Kazakhstan 1 fighter moved from Burma to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from West India to Eastern Persia 1 mech_infantry moved from India to West India 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 bomber moved from Burma to India 3 submarines moved from 81 Sea Zone to 98 Sea Zone 4 infantry moved from Egypt to Alexandria 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Ethiopia to 76 Sea Zone 3 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery moved from 80 Sea Zone to Eastern Persia 3 fighters moved from Gibraltar to Libya 1 artillery moved from Algeria to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 battleship moved from 81 Sea Zone to 98 Sea Zone Place Units - BritishCombat Hit Differential Summary :
Japanese regular : -0.33 British regular : -1.67 -
Place AirCraft Carrier, Destroyer in SZ 81. mech in Egypt. Fighter in London.
Regards
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2 men India.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Kazakhstan to Ukraine 1 bomber moved from United Kingdom to Northern Italy 1 bomber moved from India to 41 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 mech_infantry moved from Tunisia to Libya Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Northern Italy Bombing raid in Northern Italy causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 fighter moved from Timguska to Russia 1 bomber moved from Western United States to Queensland 1 bomber moved from 41 Sea Zone to Queensland 1 bomber moved from 44 Sea Zone to Northern Territory 2 infantry moved from Queensland to Northern Territory 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun moved from Western United States to Central United States 1 aaGun moved from Eastern United States to 101 Sea Zone 3 mech_infantrys moved from Central United States to 101 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 6 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Algeria to Tunisia 1 artillery and 3 infantry moved from Morocco to Algeria 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 5 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 infantry moved from Shensi to Kweichow Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Suiyuyan Chinese undo move 2. Chinese undo move 1. 3 infantry placed in Suiyuyan Chinese undo move 1. 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from Eastern Persia to Burma 1 bomber moved from Iraq to Burma Combat - British Battle in Burma British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Eastern Persia to India 1 fighter moved from Iraq to Kazakhstan 1 fighter moved from Burma to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from West India to Eastern Persia 1 mech_infantry moved from India to West India 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 bomber moved from Burma to India 3 submarines moved from 81 Sea Zone to 98 Sea Zone 4 infantry moved from Egypt to Alexandria 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Ethiopia to 76 Sea Zone 3 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery moved from 80 Sea Zone to Eastern Persia 3 fighters moved from Gibraltar to Libya 1 artillery moved from Algeria to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 battleship moved from 81 Sea Zone to 98 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 carrier and 1 destroyer placed in 98 Sea Zone 1 mech_infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.67 Germans AA : -0.17 British regular : -1.67 Italians AA : 0.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Rostov 3 fighters moved from Southern Italy to Rostov 1 bomber moved from Southern Italy to 80 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 93 Sea Zone Italians attack with 1 battleship, 1 destroyer and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Rostov Italians attack with 1 armour and 3 fighters Russians defend with 2 infantry Italians roll dice for 1 armour and 3 fighters in Rostov, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 3 fighters moved from Rostov to Ukraine 1 aaGun moved from Northern Italy to Southern Italy 1 bomber moved from 80 Sea Zone to Italian Somaliland 2 cruisers moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 1 infantry placed in Northern Italy 1 artillery and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3 Italians collect 14 PUs (2 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.67 -
Good catch on my error on the SZ 80. However the Carrier and Destroyer should be in 81.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Rostov 3 fighters moved from Southern Italy to Rostov 1 bomber moved from Southern Italy to 80 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 93 Sea Zone Italians attack with 1 battleship, 1 destroyer and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Rostov Italians attack with 1 armour and 3 fighters Russians defend with 2 infantry Italians roll dice for 1 armour and 3 fighters in Rostov, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 3 fighters moved from Rostov to Ukraine 1 aaGun moved from Northern Italy to Southern Italy 1 bomber moved from 80 Sea Zone to Italian Somaliland 2 cruisers moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 1 infantry placed in Northern Italy 1 artillery and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 carrier and 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.67 -
@The-Farmer Ooops. Fixed.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from West India to India 1 transport moved from 79 Sea Zone to 80 Sea Zone 3 infantry moved from South Australia to Northern Territory Non Combat Move - ANZAC 1 aaGun moved from Queensland to Northern Territory 1 fighter moved from India to Eastern Persia Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from West India to India 1 transport moved from 79 Sea Zone to 80 Sea Zone 3 infantry moved from South Australia to Northern Territory Non Combat Move - ANZAC 1 aaGun moved from Queensland to Northern Territory 1 fighter moved from India to Eastern Persia Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Tunisia to Libya 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs; Germans buy 3 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 2 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Smolensk 3 infantry moved from Bryansk to Tambov 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov 2 bombers moved from Western Germany to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Smolensk Combat - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs; Germans buy 3 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 2 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Smolensk 3 infantry moved from Bryansk to Tambov 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov 2 bombers moved from Western Germany to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Smolensk Combat - Germans Battle in Smolensk Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk 2 infantry owned by the Russians lost in Smolensk Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 5/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 7 mech_infantrys moved from Bryansk to Rostov 2 infantry moved from Ukraine to Bryansk 2 armour, 4 artilleries and 4 infantry moved from Belarus to Bryansk 2 fighters moved from Tambov to Novgorod 1 fighter moved from Archangel to Novgorod 1 artillery moved from Vyborg to Novgorod 1 mech_infantry moved from Novgorod to Bryansk 1 armour and 5 mech_infantrys moved from Poland to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 6 mech_infantrys moved from Western Germany to Poland 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Smolensk to Novgorod 2 tactical_bombers moved from Smolensk to Bryansk 2 tactical_bombers moved from Tambov to Bryansk 1 tactical_bomber moved from Archangel to Bryansk Place Units - Germans 3 infantry placed in Novgorod 3 artilleries placed in Ukraine 4 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 1.00 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Russia to Tambov 2 infantry moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Volgograd 1 submarine moved from 99 Sea Zone to 97 Sea Zone Russians take 97 Sea Zone from ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Russia to Tambov 2 infantry moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Volgograd 1 submarine moved from 99 Sea Zone to 97 Sea Zone Russians take 97 Sea Zone from Italians Combat - Russians Battle in Tambov Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Volgograd to Russia 2 armour moved from Kazakhstan to Russia 3 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns and 15 infantry moved from Amur to Buryatia Place Units - Russians 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.50 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 carrier, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from 42 Sea Zone to Burma 2 fighters moved from French Indo China to Burma 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter moved from Manchuria to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 3 tactical_bombers moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Burma 1 bomber moved from Anhwe to Szechwan 2 infantry moved from Yunnan to Szechwan Combat - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 carrier, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from 42 Sea Zone to Burma 2 fighters moved from French Indo China to Burma 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter moved from Manchuria to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 3 tactical_bombers moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Burma 1 bomber moved from Anhwe to Szechwan 2 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers in Szechwan, round 2 : 5/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters moved from Japan to Manchuria 1 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter and 4 tactical_bombers moved from Szechwan to Anhwe 3 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Burma to Yunnan 2 fighters moved from Burma to French Indo China 2 fighters moved from French Indo China to 42 Sea Zone 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Kweichow to 36 Sea Zone 1 fighter moved from Kweichow to French Indo China 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Burma to French Indo China 1 bomber moved from Szechwan to French Indo China 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in Manchuria 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.50 UK_Pacific regular : -0.67 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands 4 fighters moved from 54 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands 4 fighters moved from 54 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Caroline Islands Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Caroline Islands, round 2 : 3/8 hits, 3.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 92 Sea Zone Americans attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 2 cruisers Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Italians roll dice for 2 cruisers in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans 2 cruisers owned by the Italians lost in 92 Sea Zone Americans win with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Italians: 2 cruisers Non Combat Move - Americans 1 bomber moved from Northern Territory to India 1 bomber moved from Queensland to India 2 carriers, 2 destroyers and 5 submarines moved from 54 Sea Zone to 33 Sea Zone 4 fighters moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 96 Sea Zone 3 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from 96 Sea Zone to Libya 1 aaGun, 1 artillery and 3 infantry moved from Tunisia to Libya 1 artillery and 3 infantry moved from Algeria to Tunisia 1 aaGun and 3 infantry moved from Morocco to Algeria 1 aaGun moved from Central United States to 101 Sea Zone 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 6 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Americans undo move 4. Americans undo move 3. Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.00 Japanese regular : 0.33 Japanese AA : 0.50





