Game between Simon33 and Pejon_88.
L26 BM4 Avner(X) vs Surfer (L+18)
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Shan State to Yunnan Japanese take Yunnan from Chinese 1 bomber moved from French Indo China to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Shantung Japanese attack with 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Manchuria to Jehol 1 fighter moved from Shantung to Jehol 1 bomber moved from 41 Sea Zone to French Indo China 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 3 carriers, 1 cruiser, 4 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone Place Units - Japanese 3 artilleries placed in French Indo China 1 factory_minor placed in Malaya 2 artilleries and 1 infantry placed in Manchuria 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Midway to 25 Sea Zone 1 mech_infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 55 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 5 Sea Zone 1 destroyer moved from 25 Sea Zone to 5 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in 55 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Amur 1 carrier and 1 submarine moved from 25 Sea Zone to 33 Sea Zone 2 carriers, 1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 5 carriers, 2 destroyers, 2 fighters and 13 submarines moved from 54 Sea Zone to 33 Sea Zone 7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Queensland to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Wake Island 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from Samoa to 51 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from Queensland to New Zealand Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 3 artilleries and 12 infantry moved from Kwangsi to Yunnan 3 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 9/15 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 artilleries and 19 infantry moved from Anhwe to Kiangsu 1 fighter moved from Suiyuyan to Kiangsu Place Units - Chinese 7 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from United Kingdom to 125 Sea Zone 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from India to Burma 1 mech_infantry moved from Kwangsi to Burma Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 4 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to Yunnan 3 aaGuns, 2 artilleries, 17 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan 1 armour and 3 mech_infantrys moved from Kwangtung to Yunnan 1 destroyer moved from 75 Sea Zone to 71 Sea Zone 1 armour and 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 4 fighters moved from 125 Sea Zone to 110 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 3 infantry placed in Egypt British undo move 2. 1 artillery and 2 infantry placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5 British collect 32 PUs (2 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,2,2 UK_Pacific collect 10 PUs (3 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 6.00 Americans regular : -2.67 Japanese regular : 2.00 Germans regular : -0.17 British regular : 1.50 -
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to France 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Holland Belgium to France 1 mech_infantry moved from Holland Belgium to France 1 fighter moved from Western Germany to France 3 infantry moved from Northern Italy to Southern France 1 aaGun and 7 infantry moved from Greater Southern Germany to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3 Italians collect 4 PUs (9 lost to blockades); end with 4 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to New Zealand 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from Midway to Caroline Islands 2 aaGuns, 1 armour, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 submarines moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from India to Yunnan 1 destroyer moved from 39 Sea Zone to 75 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 fighters and 3 tactical_bombers moved from Romania to Eastern Poland 1 armour moved from Iraq to Eastern Persia Germans take Eastern Persia from British 4 mech_infantrys moved from Iraq to Caucasus 2 fighters moved from Iraq to Caucasus Combat - Germans Battle in Caucasus Germans attack with 2 fighters and 4 mech_infantrys Russians defend with 2 artilleries and 1 infantry Germans roll dice for 2 fighters and 4 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans roll dice for 2 fighters and 3 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Eastern Poland Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 5/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 9 infantry moved from Germany to Poland 9 infantry moved from Holland Belgium to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to Southern Italy 1 fighter moved from Caucasus to Romania 1 fighter moved from Caucasus to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Poland 1 aaGun, 14 artilleries and 15 infantry moved from Slovakia Hungary to Romania 5 armour and 20 mech_infantrys moved from Iraq to Eastern Persia 1 artillery moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Persia 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from Eastern Poland to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany Place Units - Germans 1 carrier, 2 fighters and 1 transport placed in 112 Sea Zone 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,4 Germans collect 41 PUs (8 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 6 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Novgorod to Baltic States 2 fighters moved from Novgorod to Baltic States 2 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 3 infantry moved from Volgograd to Caucasus 1 artillery and 3 infantry moved from Rostov to Caucasus 1 fighter moved from Russia to Eastern Poland Combat - Russians Battle in Baltic States Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 1 artillery and 6 infantry Germans defend with 3 mech_infantrys Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 1 aaGun moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Novgorod 2 fighters moved from Baltic States to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Vologda to Archangel 2 mech_infantrys moved from Russia to Belarus 1 infantry moved from Evenkiyskiy to Urals 3 infantry moved from Yenisey to Timguska 1 fighter moved from Yakut S.S.R. to Vologda 2 aaGuns and 11 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Karelia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 2.17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 8 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese Combat - Japanese Battle in 5 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 8 fighters and 4 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter moved from 5 Sea Zone to Japan 1 fighter moved from 5 Sea Zone to Japan 1 armour moved from Jehol to Manchuria 2 mech_infantrys moved from Jehol to Manchuria 2 artilleries and 4 infantry moved from Jehol to Manchuria 1 fighter moved from Jehol to Manchuria Place Units - Japanese 3 mech_infantrys placed in Malaya 2 transports placed in 36 Sea Zone 1 artillery placed in French Indo China 2 artilleries and 1 infantry placed in Manchuria 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 ANZAC regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 mech_infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 armour, 2 fighters and 2 mech_infantrys moved from Trans-Jordan to Iraq Combat - Americans Battle in Java Battle in Guam Battle in 44 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Java from Japanese, taking Guam from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Iraq Americans attack with 1 armour, 2 fighters and 2 mech_infantrys Germans defend with 1 artillery and 1 factory_minor Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Iraq 1 artillery owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 artillery Battle in 34 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 106 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 12 submarines and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to Queensland 2 fighters moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter moved from New Zealand to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Amur to Kiangsu 1 bomber moved from Wake Island to Kiangsu 2 infantry moved from Alexandria to Egypt 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Egypt 2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from New Zealand to Queensland 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 bomber and 2 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Shantung 2 infantry moved from Hopei to Anhwe 1 fighter moved from Kiangsu to Anhwe Combat - Chinese Battle in Shantung Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsu 2 artilleries and 9 infantry moved from Yunnan to Hunan 1 infantry moved from Chahar to Hopei Place Units - Chinese 1 artillery and 3 infantry placed in Kiangsu 1 artillery placed in Hunan Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 bomber moved from Trans-Jordan to Northwest Persia 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 2 fighters moved from 81 Sea Zone to Persia 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from India to Shan State 1 infantry moved from Burma to Shan State Combat - British Battle in Holland Belgium Battle in Persia British attack with 2 fighters and 4 infantry Germans defend with 1 artillery British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Persia British win, taking Holland Belgium from Germans, taking Persia from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Northwest Persia British attack with 1 armour, 1 bomber and 1 mech_infantry Germans defend with 1 artillery British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia 1 artillery owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 artillery Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 1 infantry moved from Burma to India 1 mech_infantry moved from Burma to India 1 armour and 6 mech_infantrys moved from Yunnan to India 2 aaGuns moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Burma 6 infantry moved from Yunnan to Burma 1 infantry moved from India to West India 2 aaGuns, 1 armour, 6 artilleries, 30 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 battleship, 2 carriers and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 11 infantry moved from Yunnan to Hunan 1 bomber moved from Northwest Persia to Iraq 2 fighters moved from Persia to 80 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone Place Units - British 3 infantry placed in Egypt 1 artillery and 1 infantry placed in United Kingdom 3 transports placed in 110 Sea Zone British undo move 3. British undo move 1. 2 infantry placed in Egypt 1 transport placed in 81 Sea Zone 1 transport placed in 71 Sea Zone 1 transport placed in 110 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,5,3 UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Italians regular : 0.67 Japanese regular : 1.00 Germans regular : 0.17 British regular : 0.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 4 infantry and 2 mech_infantrys moved from Southern France to Spain 1 fighter and 6 mech_infantrys moved from France to Spain Combat - Italians Battle in Spain Italians attack with 1 fighter, 4 infantry and 8 mech_infantrys Neutral_True defend with 6 infantry Italians roll dice for 1 fighter, 4 infantry and 8 mech_infantrys in Spain, round 2 : 1/13 hits, 2.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Italians lost in Spain 1 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 fighter and 8 mech_infantrys in Spain, round 3 : 0/9 hits, 1.83 expected hits Neutral_True roll dice for 5 infantry in Spain, round 3 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Italians lost in Spain Italians roll dice for 1 fighter and 5 mech_infantrys in Spain, round 4 : 1/6 hits, 1.33 expected hits Neutral_True roll dice for 5 infantry in Spain, round 4 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Italians lost in Spain 1 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 fighter and 2 mech_infantrys in Spain, round 5 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 4 infantry in Spain, round 5 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians lost in Spain 1 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 fighter and 1 mech_infantry in Spain, round 6 : 2/2 hits, 0.67 expected hits Neutral_True roll dice for 3 infantry in Spain, round 6 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 fighter and 1 mech_infantry in Spain, round 7 : 1/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -22 Casualties for Italians: 4 infantry and 7 mech_infantrys Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 1 fighter moved from Spain to France 1 aaGun and 7 infantry moved from Northern Italy to Southern France 1 aaGun, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,5 Italians collect 6 PUs (9 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians regular : -1.83 Neutral_True regular : 3.00 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 7 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in Celebes Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from New Zealand to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to Queensland 2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - French 1 destroyer moved from 75 Sea Zone to 39 Sea Zone 1 fighter moved from Yunnan to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer and 1 fighter; ANZAC loiter and taunt Japanese defend with 1 submarine French roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone French win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French 1 fighter moved from 39 Sea Zone to India Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 French regular : 0.17 -
TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 fighter moved from Romania to Baltic States 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 6 armour moved from Eastern Persia to Kazakhstan Germans take Turkmenistan from Russians Germans take Kazakhstan from RussiansCombat Hit Differential Summary :
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scramble?
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Hmm. Did not see that. No scramble.
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forgot attack sweden finland… this attack file triplea_42417_13ger_attack.tsvg
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Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 fighter moved from Romania to Baltic States 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 6 armour moved from Eastern Persia to Kazakhstan Germans take Turkmenistan from Russians Germans take Kazakhstan from Russians Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 91 Sea Zone Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers Americans defend with 1 carrier, 1 fighter and 1 transport Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 1 carrier, 1 fighter and 1 transport Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Sweden from Neutral_True to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Sweden: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Finland: 1 infantry EDIT: Changing ownership of Finland from Russians to Germans EDIT: Removing units owned by Germans from Vyborg: 1 infantry EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Turning off Edit Mode 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 aaGun and 4 infantry moved from Norway to Sweden 1 bomber moved from 91 Sea Zone to Spain 1 bomber, 2 fighters and 3 tactical_bombers moved from 91 Sea Zone to Spain 1 aaGun, 1 artillery and 20 infantry moved from Normandy Bordeaux to Spain 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 armour and 4 mech_infantrys moved from Poland to Western Germany 3 mech_infantrys moved from Southern Italy to Western Germany 1 fighter moved from Eastern Poland to Western Germany 1 fighter moved from Baltic States to Romania Place Units - Germans 9 infantry and 1 mech_infantry placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,3 Germans collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
use this plstriplea_42417_13gerok.tsvg
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians 2 infantry moved from Karelia to Finland 2 fighters moved from Novgorod to Finland 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Finland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Novgorod to Russia 2 armour and 3 mech_infantrys moved from Belarus to Russia 1 artillery and 2 infantry moved from Volgograd to Tambov 1 aaGun, 1 artillery and 2 infantry moved from Caucasus to Rostov 3 infantry moved from Timguska to Urals 1 infantry moved from Urals to Vologda 1 fighter moved from Vologda to Russia 2 aaGuns and 11 infantry moved from Amur to Buryatia 8 infantry moved from Belarus to Bryansk 5 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Novgorod 2 armour and 2 mech_infantrys moved from Novgorod to Bryansk 6 artilleries and 16 infantry moved from Ukraine to Rostov 2 fighters moved from Finland to Novgorod Place Units - Russians 10 infantry placed in Russia 1 artillery and 2 infantry placed in Novgorod 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 3 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung 1 fighter moved from Manchuria to Shantung 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Shan State 2 bombers, 3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 5 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 artillery moved from French Indo China to Kwangsi Combat - Japanese Battle in Kwangtung Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Kwangtung from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 fighter and 1 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Shantung, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/9 hits, 4.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kwangsi 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 7/9 hits, 4.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 2 bombers and 3 fighters moved from Kwangsi to French Indo China 5 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Philippines 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys moved from Manchuria to Jehol 1 fighter moved from Shantung to Jehol 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 airfield placed in Hainan 1 armour placed in French Indo China 2 transports placed in 36 Sea Zone 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.17 UK_Pacific regular : 1.33 -
TripleA Manual Gamesave Post: British round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 2 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Germans 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 fighter and 1 tactical_bomber moved from India to Kwangsi 2 infantry moved from Hunan to Kwangsi Combat - British Battle in DenmarkCombat Hit Differential Summary :
-
I forgot to move 6 brit ftrs + 1 tac to SZ112 to defend the amphib assault.
You could scramble 2 ftr + tac but I didn’t think you would. We can always roll here if desired.





