fixed file: na-practice-game-2-I7.tsvg
WaW game Elrood vs CaptainWalker
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@captainwalker Well… I learned THAT lesson for playing Japan… it is really insane how my first turn stupidity mixed with some botched dice turned pacific into a slaughterhouse for Japan
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Chinese 1 Tank moved from Hunan to Shanghai Chinese take Shanghai from Hisaichi 1 Tank moved from Shanghai to Shantung 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Adv.Fighter moved from Suiyuan to Chahar 2 Infantrys moved from Suiyuan to Chahar 1 Artillery and 3 Infantrys moved from Shansi to Shantung 1 Adv.Fighter moved from Hupeh to Chahar 1 Fighter moved from Hupeh to Shantung 1 Tank moved from Hunan to Kwangtung Chinese take Kwangtung from Yamamoto 1 Tank moved from Kwangtung to Hunan Purchase Units - Chinese Chinese buy 1 Factory, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 2 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 3 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Shantung, round 2 : 0/6 hits, 1.83 expected hits Hisaichi roll dice for 3 Infantrys in Shantung, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Chinese lost in Shantung Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Shantung, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 3 Infantrys in Shantung, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Chinese lost in Shantung 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Fighter and 1 Tank in Shantung, round 4 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Fighter and 1 Tank in Shantung, round 5 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Artillery and 3 Infantrys Casualties for Hisaichi: 3 Infantrys Non Combat Move - Chinese 1 Fighter moved from Shantung to Hupeh 2 Adv.Fighters moved from Chahar to Hupeh 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Artillery and 3 Infantrys moved from Hupeh to Hunan 1 Artillery, 1 Infantry and 1 Marine moved from Hupeh to Shansi 1 Artillery moved from Hupeh to Anhwei 1 Artillery and 3 Infantrys moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from Lanchow to Szechwan 1 Artillery and 1 Elite moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to C.Sinkiang 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Suiyuan 2 Tanks moved from Hupeh to Hunan 2 Tanks moved from Hupeh to Hunan Place Units - Chinese 1 Factory placed in Hupeh 6 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Hisaichi regular : 0.67 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry and 1 Tank moved from British Borneo to 111 Sea Zone 1 Tank moved from British Borneo to 111 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 111 Sea Zone to 112 Sea Zone 1 Infantry and 2 Tanks moved from 112 Sea Zone to Timor 4 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Infantry moved from 84 Sea Zone to Shanghai Hisaichi take Shanghai from Chinese 1 Infantry moved from 84 Sea Zone to Kiangsi 1 Infantry moved from 84 Sea Zone to Kiangsi 1 L.Fighter moved from 84 Sea Zone to Kiangsi 1 L.Fighter moved from 84 Sea Zone to Shantung 2 Adv.Fighters moved from 85 Sea Zone to Shantung 2 Adv.Fighters moved from 85 Sea Zone to Kiangsi 2 Infantrys moved from Peking to Chahar 1 Bomber moved from Peking to Chahar 1 Bomber moved from Peking to Chahar 1 Infantry moved from Peking to Shantung Purchase Units - Hisaichi Hisaichi buy 2 Bunkers and 18 Infantrys; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 2 Bombers and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Bombers and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi roll dice for 2 Bombers and 2 Infantrys in Chahar, round 3 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Shantung Hisaichi attack with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter Chinese defend with 1 Tank Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Shantung, round 2 : 3/5 hits, 1,83 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Hisaichi lost in Shantung 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Kiangsi Hisaichi attack with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Timor Hisaichi attack with 1 Infantry and 2 Tanks Dutch defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in Timor, round 2 : 1/3 hits, 1,17 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Dutch lost in Timor Hisaichi win, taking Timor from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 1 Carrier and 2 Fighters moved from 111 Sea Zone to 84 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 111 Sea Zone to 84 Sea Zone 2 Adv.Fighters moved from Kiangsi to 84 Sea Zone 1 L.Fighter moved from Kiangsi to 85 Sea Zone 1 L.Fighter moved from Shantung to 85 Sea Zone 2 Adv.Fighters moved from Shantung to 85 Sea Zone 1 Submarine moved from 111 Sea Zone to 85 Sea Zone 1 Transport moved from 84 Sea Zone to 85 Sea Zone 2 Bombers moved from Chahar to Hulunbuir 2 Infantrys moved from Liaoning to Hulunbuir 2 Infantrys moved from Liaoning to Peking 1 Transport moved from 84 Sea Zone to 85 Sea Zone 1 Transport moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from Peking to Hulunbuir Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Hulunbuir 1 Bunker placed in Changchun 3 Infantrys placed in Peking 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 50 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Dutch regular : -0,33 Hisaichi regular : -0,83 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - British 1 Infantry moved from Wales to Dover 1 Infantry moved from Manchester to Dover 1 Adv.Fighter moved from Wales to Dover 1 Adv.Fighter moved from Manchester to Dover 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Palestine 1 Infantry moved from Iraq to Palestine 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Lower Egypt 1 Artillery and 2 Infantrys moved from Cairo to Lower Egypt 1 Bomber moved from French Sudan to Lower Egypt 1 Adv.Fighter and 1 Fighter moved from 57 Sea Zone to Palestine 1 Adv.Fighter and 1 Fighter moved from 57 Sea Zone to Lower Egypt 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery and 1 Infantry moved from Rajputana to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran 1 Tank moved from Baluchistan to E.Iran 2 Adv.Fighters and 2 Fighters moved from 57 Sea Zone to E.Iran 1 Infantry and 1 Tank moved from W.Iran to E.Iran 1 Artillery and 2 Infantrys moved from Yunnan to N.Thailand 1 Artillery and 2 Infantrys moved from Yunnan to N.French Indochina Purchase Units - British British buy 2 Artillerys, 1 Bunker, 1 Destroyer, 28 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in N.French Indochina British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 3 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 4 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Palestine British attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Italians lost in Palestine British win, taking Palestine from Italians with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Lower Egypt British attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys Italians defend with 3 Infantrys British roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Lower Egypt, round 2 : 4/7 hits, 2.50 expected hits Italians roll dice for 2 Infantrys in Lower Egypt, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Lower Egypt 2 Infantrys owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 3 Infantrys Casualties for British: 2 Infantrys Battle in Dover British attack with 2 Adv.Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 2 Adv.Fighters and 2 Infantrys in Dover, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Dover, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dover 1 Infantry owned by the Germans lost in Dover British win, taking Dover from Germans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in E.Iran British attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Battleship and 1 Cruiser in E.Iran, round 2 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Neutral lost in E.Iran British roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 1/9 hits, 3.50 expected hits Neutral roll dice for 3 Infantrys in E.Iran, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in E.Iran 1 Infantry owned by the Neutral lost in E.Iran British roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Tanks in E.Iran, round 3 : 4/7 hits, 3.00 expected hits Neutral roll dice for 2 Infantrys in E.Iran, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Bunker and 3 Infantrys Casualties for British: 2 Infantrys Non Combat Move - British 2 Adv.Fighters and 2 Fighters moved from E.Iran to 57 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Lower Egypt to 57 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Palestine to 57 Sea Zone 1 Bomber moved from Lower Egypt to Italian East Africa 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Darfur to Nubia 1 Transport moved from 57 Sea Zone to 59 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Nubia 2 Tanks moved from Rhodesia to Italian East Africa 2 Tanks moved from Cape Town to Rhodesia 1 Adv.Fighter moved from Dover to Manchester 1 Adv.Fighter moved from Dover to Wales 2 Artillerys and 4 Infantrys moved from Assam to Yunnan 1 Tank moved from Assam to Yunnan 1 Tank moved from Assam to Yunnan 1 Tank moved from Delhi to Assam 2 Infantrys moved from Bihar to Assam 1 Artillery and 3 Infantrys moved from Delhi to Rajputana 4 Infantrys moved from Hyderabad to Bihar 1 Adv.Fighter moved from Madras to W.Iran Place Units - British 1 Bunker and 4 Infantrys placed in Manchester 4 Infantrys placed in Wales 1 Destroyer placed in 2 Sea Zone 1 Infantry placed in Montreal 6 Infantrys placed in Cairo 2 Tanks placed in Cape Town 1 Artillery and 2 Infantrys placed in W.Iran 3 Infantrys placed in Italian East Africa 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 3 Infantrys and 1 Tank placed in Madras Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Italians regular : 1.33 Thai regular : -0.33 Germans regular : 0.67 Neutral regular : 0.33 British regular : 1.33 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Anzac 1 Elite moved from Lombok to Java 1 Artillery moved from Lombok to Java 2 Submarines moved from 67 Sea Zone to 111 Sea Zone 4 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Artillery moved from Flores to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Timor 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Timor 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Timor 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 4 Adv.Fighters and 2 Submarines Hisaichi defend with 1 Destroyer; Yamamoto defend with 1 T.Boat and 2 Transports Anzac roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 4 Adv.Fighters in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 111 Sea Zone, round 2 : 2/4 hits, 0.83 expected hits 2 Submarines owned by the Anzac lost in 111 Sea Zone 2 Transports owned by the Yamamoto lost in 111 Sea Zone Anzac roll dice for 4 Adv.Fighters in 111 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Anzac roll dice for 4 Adv.Fighters in 111 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 111 Sea Zone Anzac win with 4 Adv.Fighters remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Submarines Casualties for Yamamoto: 1 T.Boat and 2 Transports Casualties for Hisaichi: 1 Destroyer Battle in Java Anzac attack with 2 Artillerys, 1 Elite and 4 Infantrys Yamamoto defend with 1 Marine and 3 Tanks Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits 1 Marine owned by the Yamamoto lost in Java Anzac roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Java, round 2 : 1/7 hits, 2.00 expected hits Yamamoto roll dice for 3 Tanks in Java, round 2 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Anzac lost in Java 1 Tank owned by the Yamamoto lost in Java Anzac roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Java, round 3 : 3/5 hits, 1.67 expected hits Yamamoto roll dice for 2 Tanks in Java, round 3 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Anzac lost in Java 2 Tanks owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 11 Casualties for Yamamoto: 1 Marine and 3 Tanks Casualties for Anzac: 4 Infantrys Battle in Timor Anzac attack with 1 Artillery and 4 Infantrys Hisaichi defend with 1 Infantry and 2 Tanks Anzac roll dice for 2 Cruisers in Timor, round 2 : 0/2 hits, 1.00 expected hits Anzac roll dice for 1 Artillery and 4 Infantrys in Timor, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in Timor, round 2 : 3/3 hits, 1.33 expected hits 3 Infantrys owned by the Anzac lost in Timor 1 Infantry owned by the Hisaichi lost in Timor Anzac roll dice for 1 Artillery and 1 Infantry in Timor, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Timor, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Timor Anzac roll dice for 1 Artillery in Timor, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tanks in Timor, round 4 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Timor Anzac roll dice for 1 Artillery in Timor, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Timor, round 5 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Anzac lost in Timor 1 Tank owned by the Hisaichi lost in Timor Hisaichi win with no units remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Artillery and 4 Infantrys Casualties for Hisaichi: 1 Infantry and 2 Tanks Non Combat Move - Anzac 4 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone 3 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 3 Infantrys placed in Broome 1 Artillery, 1 Elite and 1 Infantry placed in Townsville 1 Artillery and 2 Infantrys placed in Port Moresby 1 Adv.Fighter and 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.83 Anzac regular : -2.00 Hisaichi regular : 1.17 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Dutch 2 Elites, 1 Infantry and 1 Tank moved from Rio De Janeiro to Argentina Purchase Units - Dutch Dutch buy 3 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Argentina Dutch attack with 2 Elites, 1 Infantry and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 2 Elites, 1 Infantry and 1 Tank in Argentina, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Dutch and 1 Infantry owned by the Dutch lost in Argentina 1 Infantry owned by the Neutral lost in Argentina Dutch roll dice for 1 Elite and 1 Tank in Argentina, round 3 : 1/2 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Dutch lost in Argentina 1 Infantry owned by the Neutral lost in Argentina Dutch roll dice for 1 Tank in Argentina, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch loses 0 PUs for violating Argentinas neutrality. Dutch win, taking Argentina from Neutral with 1 Tank remaining. Battle score for attacker is -2 Casualties for Dutch: 2 Elites and 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Sumatra 1 Bunker placed in Flores 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Neutral regular : 1.00 Dutch regular : 0.33 -
TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Finns 5 Infantrys moved from S.Karelia to Arkhangelsk 1 Fighter, 1 JetFighter and 4 Tanks moved from Vyborg to Arkhangelsk Purchase Units - Finns Finns buy 3 Tanks; Remaining resources: 3 PUs; Combat - Finns Battle in Arkhangelsk Finns attack with 1 Fighter, 5 Infantrys, 1 JetFighter and 4 Tanks Russians defend with 1 AAGun, 1 Factory and 5 Infantrys Russians roll AA dice in Arkhangelsk : 0/2 hits, 0,33 expected hits Finns roll dice for 1 Fighter, 5 Infantrys, 1 JetFighter and 4 Tanks in Arkhangelsk, round 2 : 6/11 hits, 3,83 expected hits Russians roll dice for 5 Infantrys in Arkhangelsk, round 2 : 2/5 hits, 1,67 expected hits 2 Infantrys owned by the Finns lost in Arkhangelsk 5 Infantrys owned by the Russians lost in Arkhangelsk Finns win, taking Arkhangelsk from Russians with 1 Fighter, 3 Infantrys, 1 JetFighter and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Finns: 2 Infantrys Casualties for Russians: 5 Infantrys Non Combat Move - Finns 9 Infantrys moved from Vyborg to S.Karelia 2 Infantrys moved from Vyborg to S.Karelia 1 Tank moved from Oulu to S.Karelia 2 Infantrys moved from Oulu to Vyborg 2 Tanks moved from Helsinki to Oulu 4 Infantrys moved from Helsinki to Tampere 5 Infantrys moved from Tampere to Oulu 1 JetFighter moved from Arkhangelsk to Moscow 1 Fighter moved from Arkhangelsk to S.Karelia Place Units - Finns 3 Tanks placed in Helsinki Turn Complete - Finns Finns collect 22 PUs; end with 25 PUsCombat Hit Differential Summary :
Finns regular : 2,17 Russians regular : 0,33 Russians AA : -0,33 -
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Romanians 1 ArmoredCar moved from Yaroslavl to Vologda Romanians take Vologda from Russians 1 ArmoredCar moved from Vologda to Gorky 4 Tanks moved from Yaroslavl to Gorky 3 Infantrys moved from Kiev to Donetsk 2 Mech.Infs moved from Bucharest to Donetsk 2 ArmoredCars moved from Vinnytsia to Donetsk 1 Adv.Fighter moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 3 Infantrys and 2 Mech.Infs; Remaining resources: 2 PUs; Combat - Romanians Battle in Gorky Romanians attack with 1 ArmoredCar and 4 Tanks Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 4 Tanks in Gorky, round 2 : 0/5 hits, 2,33 expected hits Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits Romanians roll dice for 1 ArmoredCar and 4 Tanks in Gorky, round 3 : 1/5 hits, 2,33 expected hits Russians roll dice for 1 Infantry in Gorky, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Gorky Romanians win, taking Gorky from Russians with 1 ArmoredCar and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 2 Mech.Infs Russians defend with 3 Infantrys and 1 Tank Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 2 Mech.Infs in Donetsk, round 2 : 2/8 hits, 2,67 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/4 hits, 1,50 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk 2 Infantrys owned by the Russians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Infantrys and 2 Mech.Infs in Donetsk, round 3 : 3/6 hits, 2,17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 3 : 2/2 hits, 0,83 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is -1 Casualties for Romanians: 2 ArmoredCars and 2 Infantrys Casualties for Russians: 3 Infantrys and 1 Tank Non Combat Move - Romanians 1 Adv.Fighter moved from Donetsk to Kiev Place Units - Romanians 3 Infantrys placed in Kiev 2 Mech.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 23 PUsCombat Hit Differential Summary :
Romanians regular : -3,50 Russians regular : 1,00 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Thai Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 1 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from S.Thailand to S.French Indochina 1 Fighter moved from S.Thailand to Bangkok 12 Infantrys moved from S.Thailand to Bangkok 1 Artillery and 1 Infantry moved from S.Thailand to Bangkok 4 Infantrys moved from Bangkok to Malaya Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
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@Elrood those japs didn’t want to give up those islands!
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@captainwalker they rolled remarkably well!
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@Elrood yeah… I think it’s time for the US to make some wild moves!
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Americans 1 Bomber moved from Wake to 92 Sea Zone 12 Adv.Fighters moved from 86 Sea Zone to 92 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila Americans take Manila from Hisaichi 1 Infantry moved from Saipan to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Formosa Americans take Formosa from Hisaichi 1 Infantry moved from Saipan to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Kyushu Americans take Kyushu from Yamamoto Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Destroyer, 13 Infantrys, 1 L.Fighter, 3 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 92 Sea Zone Americans attack with 12 Adv.Fighters and 1 Bomber Yamamoto defend with 2 Adv.Fighters, 1 B.Transport, 2 Carriers and 1 Transport Americans roll dice for 12 Adv.Fighters and 1 Bomber in 92 Sea Zone, round 2 : 5/13 hits, 6.67 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 2 Carriers and 1 Transport in 92 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits 4 Adv.Fighters owned by the Americans lost in 92 Sea Zone 1 Adv.Fighter owned by the Yamamoto, 2 Carriers owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 92 Sea Zone Americans roll dice for 8 Adv.Fighters and 1 Bomber in 92 Sea Zone, round 3 : 6/9 hits, 4.67 expected hits Yamamoto roll dice for 1 Adv.Fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Yamamoto lost in 92 Sea Zone Americans win with 8 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 22 Casualties for Americans: 4 Adv.Fighters Casualties for Yamamoto: 2 Adv.Fighters, 1 B.Transport, 2 Carriers and 1 Transport Non Combat Move - Americans 1 Bomber moved from 92 Sea Zone to N.French Indochina 8 Adv.Fighters moved from 92 Sea Zone to 93 Sea Zone 2 Adv.Fighters moved from 88 Sea Zone to 93 Sea Zone 1 Transport moved from 86 Sea Zone to 101 Sea Zone 2 Infantrys moved from Ulithi to 101 Sea Zone 2 B.Transports, 2 Battleships, 6 Carriers, 8 Destroyers, 9 Submarines and 1 Transport moved from 86 Sea Zone to 93 Sea Zone 2 Infantrys moved from 101 Sea Zone to Saipan 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Destroyers, 2 Infantrys, 2 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery, 6 Infantrys and 1 Marine moved from Mauritania to W.Morocco 1 B.Transport moved from 35 Sea Zone to 39 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone 6 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 2 B.Transports, 7 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 7 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania 1 Infantry and 2 Tanks moved from S.Chile to 39 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 39 Sea Zone to 35 Sea Zone 1 Infantry and 2 Tanks moved from 35 Sea Zone to Salvador 1 B.Transport moved from 32 Sea Zone to 25 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Battleship and 1 Destroyer placed in 88 Sea Zone 1 Transport placed in 83 Sea Zone 1 Infantry placed in San Francisco 2 Infantrys and 1 L.Fighter placed in Alaska 1 Adv.Fighter, 1 Bunker and 1 Infantry placed in Saipan 3 Submarines placed in 91 Sea Zone 1 Adv.Fighter and 2 Infantrys placed in Rio de Oro 2 Artillerys placed in Salvador 3 Infantrys placed in South Atlantic USA 4 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 131 PUs; end with 131 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Germans 2 Artillerys and 3 Infantrys moved from La Mancha to Madrid 4 Mech.Infs moved from Aragon to Madrid 3 Mech.Infs moved from Navarre to Madrid 3 Infantrys moved from Navarre to Leon 4 Stukas moved from Aquitaine to Leon 2 Infantrys moved from Picardy to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Dover 2 Adv.Fighters moved from 20 Sea Zone to Dover 1 Adv.Fighter moved from Netherlands to Dover 2 JetFighters moved from Hamburg to Dover 1 ArmoredCar moved from Minsk to Latvia Germans take Latvia from Russians 1 ArmoredCar moved from Latvia to Leningrad 10 Infantrys moved from Novgorod to Leningrad 15 ArmoredCars and 2 Stukas moved from Minsk to Leningrad 1 ArmoredCar moved from Danzig to 24 Sea Zone 17 Tanks moved from Moscow to Kuybyshev Germans take Kuybyshev from Russians 2 Tanks moved from Moscow to Kuybyshev 14 Tanks moved from Moscow to Kirov 1 ArmoredCar moved from 24 Sea Zone to Estonia 1 Bomber moved from Kiev to Estonia Purchase Units - Germans Germans buy 1 Adv.Fighter, 14 ArmoredCars, 2 Carriers, 2 Cruisers, 15 Infantrys, 12 Tanks and 6 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Leon Germans attack with 3 Infantrys and 4 Stukas Neutral defend with 3 Infantrys Germans roll dice for 3 Infantrys and 4 Stukas in Leon, round 2 : 4/7 hits, 3,00 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 3/3 hits, 1,00 expected hits 3 Infantrys owned by the Germans lost in Leon 3 Infantrys owned by the Neutral lost in Leon Germans win with 4 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 3 Infantrys Casualties for Neutral: 3 Infantrys Battle in Madrid Germans attack with 2 Artillerys, 3 Infantrys and 7 Mech.Infs Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 2 Artillerys, 3 Infantrys and 7 Mech.Infs in Madrid, round 2 : 3/12 hits, 4,00 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 5/6 hits, 2,50 expected hits 2 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Madrid 3 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 7 Mech.Infs in Madrid, round 3 : 2/7 hits, 2,33 expected hits Neutral roll dice for 3 Tanks in Madrid, round 3 : 1/3 hits, 1,50 expected hits 1 Mech.Inf owned by the Germans lost in Madrid 2 Tanks owned by the Neutral lost in Madrid Germans roll dice for 6 Mech.Infs in Madrid, round 4 : 2/6 hits, 2,00 expected hits Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0,50 expected hits 1 Mech.Inf owned by the Germans lost in Madrid 1 Tank owned by the Neutral lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 5 Mech.Infs remaining. Battle score for attacker is -5 Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Mech.Infs Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Kirov Germans attack with 14 Tanks Russians defend with 1 Infantry Germans roll dice for 14 Tanks in Kirov, round 2 : 10/14 hits, 7,00 expected hits Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kirov Germans win, taking Kirov from Russians with 14 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Estonia Germans attack with 1 ArmoredCar and 1 Bomber Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Bomber in Estonia, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Dover Germans attack with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters British defend with 1 Infantry Germans roll dice for 3 Adv.Fighters, 2 Infantrys and 2 JetFighters in Dover, round 2 : 5/7 hits, 3,17 expected hits British roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Leningrad Germans attack with 16 ArmoredCars, 10 Infantrys and 2 Stukas Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 17 Infantrys Russians roll AA dice in Leningrad : 0/2 hits, 0,33 expected hits Germans roll dice for 16 ArmoredCars, 10 Infantrys and 2 Stukas in Leningrad, round 2 : 10/28 hits, 8,33 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 2 Bunkers and 17 Infantrys in Leningrad, round 2 : 9/19 hits, 6,67 expected hits 9 Infantrys owned by the Germans lost in Leningrad 8 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 16 ArmoredCars, 1 Infantry and 2 Stukas in Leningrad, round 3 : 3/19 hits, 6,67 expected hits Russians roll dice for 2 Bunkers and 9 Infantrys in Leningrad, round 3 : 3/11 hits, 4,00 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad 3 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 14 ArmoredCars and 2 Stukas in Leningrad, round 4 : 6/16 hits, 5,67 expected hits Russians roll dice for 2 Bunkers and 6 Infantrys in Leningrad, round 4 : 6/8 hits, 3,00 expected hits 6 ArmoredCars owned by the Germans lost in Leningrad 6 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 8 ArmoredCars and 2 Stukas in Leningrad, round 5 : 2/10 hits, 3,67 expected hits Russians roll dice for 2 Bunkers in Leningrad, round 5 : 1/2 hits, 1,00 expected hits 1 ArmoredCar owned by the Germans lost in Leningrad 2 Bunkers owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 7 ArmoredCars and 2 Stukas remaining. Battle score for attacker is -10 Casualties for Germans: 9 ArmoredCars and 10 Infantrys Casualties for Russians: 2 Bunkers and 17 Infantrys Non Combat Move - Germans 2 Stukas moved from Leningrad to Smolensk 1 Infantry moved from Kiev to Kursk 10 Tanks moved from Brest to Kursk 2 Infantrys moved from Kiev to Kursk 2 ArmoredCars moved from Warsaw to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 ArmoredCar moved from Warsaw to Kiev 2 ArmoredCars moved from Danzig to Kiev 3 ArmoredCars moved from Krakow to Kiev 4 ArmoredCars moved from Vinnytsia to Kursk 1 AAGun moved from Yaroslavl to Gorky 1 Bomber moved from Estonia to Kiev 4 Infantrys moved from Rhine to Hamburg 5 Infantrys moved from Belgium to Netherlands 8 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Aquitaine to Navarre 4 Infantrys moved from Aragon to La Mancha 2 Infantrys moved from Brittany to Aquitaine 1 Battleship, 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone 2 Adv.Fighters moved from Dover to 17 Sea Zone 2 JetFighters moved from Dover to 20 Sea Zone 1 Adv.Fighter moved from Dover to 22 Sea Zone 4 Stukas moved from Leon to Navarre Place Units - Germans 1 Carrier placed in 22 Sea Zone 1 Adv.Fighter and 1 Cruiser placed in 22 Sea Zone 1 Carrier and 1 Cruiser placed in 20 Sea Zone 3 Transports placed in 22 Sea Zone 3 Transports placed in 20 Sea Zone 10 Tanks placed in Moscow 2 Tanks placed in El Agheila 4 ArmoredCars placed in Vinnytsia 3 ArmoredCars placed in Krakow 4 ArmoredCars placed in Warsaw 3 ArmoredCars placed in Danzig 1 Infantry placed in Hamburg 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine 7 Infantrys placed in Paris Turning on Edit Mode EDIT: Removing units owned by Germans from Paris: 2 Infantrys EDIT: Adding units owned by Germans to Normandy: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 156 PUs; end with 156 PUsCombat Hit Differential Summary :
Russians regular : 3,67 Germans regular : 1,17 Russians AA : -0,33 British regular : -0,33 Neutral regular : 4,50 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Germans 2 Artillerys and 3 Infantrys moved from La Mancha to Madrid 4 Mech.Infs moved from Aragon to Madrid 3 Mech.Infs moved from Navarre to Madrid 3 Infantrys moved from Navarre to Leon 4 Stukas moved from Aquitaine to Leon 2 Infantrys moved from Picardy to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Dover 2 Adv.Fighters moved from 20 Sea Zone to Dover 1 Adv.Fighter moved from Netherlands to Dover 2 JetFighters moved from Hamburg to Dover 1 ArmoredCar moved from Minsk to Latvia Germans take Latvia from Russians 1 ArmoredCar moved from Latvia to Leningrad 10 Infantrys moved from Novgorod to Leningrad 15 ArmoredCars and 2 Stukas moved from Minsk to Leningrad 1 ArmoredCar moved from Danzig to 24 Sea Zone 17 Tanks moved from Moscow to Kuybyshev Germans take Kuybyshev from Russians 2 Tanks moved from Moscow to Kuybyshev 14 Tanks moved from Moscow to Kirov 1 ArmoredCar moved from 24 Sea Zone to Estonia 1 Bomber moved from Kiev to Estonia Purchase Units - Germans Germans buy 1 Adv.Fighter, 14 ArmoredCars, 2 Carriers, 2 Cruisers, 15 Infantrys, 12 Tanks and 6 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Leon Germans attack with 3 Infantrys and 4 Stukas Neutral defend with 3 Infantrys Germans roll dice for 3 Infantrys and 4 Stukas in Leon, round 2 : 4/7 hits, 3,00 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 3/3 hits, 1,00 expected hits 3 Infantrys owned by the Germans lost in Leon 3 Infantrys owned by the Neutral lost in Leon Germans win with 4 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 3 Infantrys Casualties for Neutral: 3 Infantrys Battle in Madrid Germans attack with 2 Artillerys, 3 Infantrys and 7 Mech.Infs Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 2 Artillerys, 3 Infantrys and 7 Mech.Infs in Madrid, round 2 : 3/12 hits, 4,00 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 5/6 hits, 2,50 expected hits 2 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Madrid 3 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 7 Mech.Infs in Madrid, round 3 : 2/7 hits, 2,33 expected hits Neutral roll dice for 3 Tanks in Madrid, round 3 : 1/3 hits, 1,50 expected hits 1 Mech.Inf owned by the Germans lost in Madrid 2 Tanks owned by the Neutral lost in Madrid Germans roll dice for 6 Mech.Infs in Madrid, round 4 : 2/6 hits, 2,00 expected hits Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0,50 expected hits 1 Mech.Inf owned by the Germans lost in Madrid 1 Tank owned by the Neutral lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 5 Mech.Infs remaining. Battle score for attacker is -5 Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Mech.Infs Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Kirov Germans attack with 14 Tanks Russians defend with 1 Infantry Germans roll dice for 14 Tanks in Kirov, round 2 : 10/14 hits, 7,00 expected hits Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kirov Germans win, taking Kirov from Russians with 14 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Estonia Germans attack with 1 ArmoredCar and 1 Bomber Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Bomber in Estonia, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Dover Germans attack with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters British defend with 1 Infantry Germans roll dice for 3 Adv.Fighters, 2 Infantrys and 2 JetFighters in Dover, round 2 : 5/7 hits, 3,17 expected hits British roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Leningrad Germans attack with 16 ArmoredCars, 10 Infantrys and 2 Stukas Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 17 Infantrys Russians roll AA dice in Leningrad : 0/2 hits, 0,33 expected hits Germans roll dice for 16 ArmoredCars, 10 Infantrys and 2 Stukas in Leningrad, round 2 : 10/28 hits, 8,33 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 2 Bunkers and 17 Infantrys in Leningrad, round 2 : 9/19 hits, 6,67 expected hits 9 Infantrys owned by the Germans lost in Leningrad 8 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 16 ArmoredCars, 1 Infantry and 2 Stukas in Leningrad, round 3 : 3/19 hits, 6,67 expected hits Russians roll dice for 2 Bunkers and 9 Infantrys in Leningrad, round 3 : 3/11 hits, 4,00 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad 3 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 14 ArmoredCars and 2 Stukas in Leningrad, round 4 : 6/16 hits, 5,67 expected hits Russians roll dice for 2 Bunkers and 6 Infantrys in Leningrad, round 4 : 6/8 hits, 3,00 expected hits 6 ArmoredCars owned by the Germans lost in Leningrad 6 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 8 ArmoredCars and 2 Stukas in Leningrad, round 5 : 2/10 hits, 3,67 expected hits Russians roll dice for 2 Bunkers in Leningrad, round 5 : 1/2 hits, 1,00 expected hits 1 ArmoredCar owned by the Germans lost in Leningrad 2 Bunkers owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 7 ArmoredCars and 2 Stukas remaining. Battle score for attacker is -10 Casualties for Germans: 9 ArmoredCars and 10 Infantrys Casualties for Russians: 2 Bunkers and 17 Infantrys Non Combat Move - Germans 2 Stukas moved from Leningrad to Smolensk 1 Infantry moved from Kiev to Kursk 10 Tanks moved from Brest to Kursk 2 Infantrys moved from Kiev to Kursk 2 ArmoredCars moved from Warsaw to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 ArmoredCar moved from Warsaw to Kiev 2 ArmoredCars moved from Danzig to Kiev 3 ArmoredCars moved from Krakow to Kiev 4 ArmoredCars moved from Vinnytsia to Kursk 1 AAGun moved from Yaroslavl to Gorky 1 Bomber moved from Estonia to Kiev 4 Infantrys moved from Rhine to Hamburg 5 Infantrys moved from Belgium to Netherlands 8 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Aquitaine to Navarre 4 Infantrys moved from Aragon to La Mancha 2 Infantrys moved from Brittany to Aquitaine 1 Battleship, 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone 2 Adv.Fighters moved from Dover to 17 Sea Zone 2 JetFighters moved from Dover to 20 Sea Zone 1 Adv.Fighter moved from Dover to 22 Sea Zone 4 Stukas moved from Leon to Navarre Place Units - Germans 1 Carrier placed in 22 Sea Zone 1 Adv.Fighter and 1 Cruiser placed in 22 Sea Zone 1 Carrier and 1 Cruiser placed in 20 Sea Zone 3 Transports placed in 22 Sea Zone 3 Transports placed in 20 Sea Zone 10 Tanks placed in Moscow 2 Tanks placed in El Agheila 4 ArmoredCars placed in Vinnytsia 3 ArmoredCars placed in Krakow 4 ArmoredCars placed in Warsaw 3 ArmoredCars placed in Danzig 1 Infantry placed in Hamburg 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine 7 Infantrys placed in Paris Turning on Edit Mode EDIT: Removing units owned by Germans from Paris: 2 Infantrys EDIT: Adding units owned by Germans to Normandy: 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 156 PUs; end with 156 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Smolensk: 2 Stukas EDIT: Adding units owned by Germans to Minsk: 2 Stukas EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 3,67 Germans regular : 1,17 Russians AA : -0,33 British regular : -0,33 Neutral regular : 4,50 -
@captainwalker made NC edit and moved my Stuka from Smolensk zo Minsc





